Player Matchup

King Arthur
King Arthur
Childish Gumboo
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
FullNutt
Kukulkan
Level 13
God Stats
5W - 5L
1,474 SR
Queue Stats
16W - 17L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Twenty1sandwich
Cu Chulainn
Level 82
God Stats
19W - 24L
1,447 SR
Queue Stats
145W - 194L
1,431 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,421 Elo+

VS

Team Averages
Level 85
1,643 SR
1,504 Elo+
Vulcan
Vulcan
BOOGIEMAN416
Vulcan
Level 128
God Stats
4W - 0L
1,744 SR
Queue Stats
266W - 313L
1,420 Elo+
Solo
Bastet
Bastet
crespose2
Bastet
Level 105
God Stats
2W - 1L
1,686 SR
Queue Stats
44W - 37L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
gago420
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Childish Gumboo
King Arthur
16
2 / 7 / 3
12,075
671
7,952
27,216
25,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FullNutt
Kukulkan
17
2 / 8 / 1
11,882
660
16,144
16,971
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Twenty1sandwich
Cu Chulainn
15
2 / 4 / 1
10,746
597
12,666
27,944
26,043
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 2 / 11
13,474
749
23,874
8,589
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
crespose2
Bastet
19
9 / 1 / 9
13,415
745
28,689
19,225
10,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
gago420
Cthulhu
17
3 / 3 / 13
13,180
732
9,863
21,398
29,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
19
19
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
2
11
6.25
L
King Arthur
Childish Gumboo
King Arthur
2
7
3
0.5
L
Kukulkan
FullNutt
Kukulkan
2
8
1
0.31
L
Cu Chulainn
Twenty1sandwich
Cu Chulainn
2
4
1
0.63
W
Bastet
crespose2
Bastet
9
1
9
13.5
W
Cthulhu
gago420
Cthulhu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,762
Damage
62,426
72,131
Taken
49,212
57,468
Mitigated
45,185
7,222
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,874
9,355
0
445
8,589
4,936
1,258
1,895
6,694
77,365
0
L
King Arthur
Childish Gumboo
King Arthur
7,952
835
0
2,768
27,216
25,309
0
14,447
12,769
0
22,968
L
Kukulkan
FullNutt
Kukulkan
16,144
1,169
0
512
16,971
6,116
0
6,879
10,092
62,296
0
L
Cu Chulainn
Twenty1sandwich
Cu Chulainn
12,666
3,050
0
3,942
27,944
26,043
0
12,807
15,137
65
33,948
W
Bastet
crespose2
Bastet
28,689
7,194
0
8,144
19,225
10,759
578
5,794
13,431
26
62,211
W
Cthulhu
gago420
Cthulhu
9,863
1,076
208
4,986
21,398
29,490
133
9,227
12,171
27,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
40,069
163
Minions Killed
214
3
Camps Cleared
14
960,418
Distance Traveled
1,100,324
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,474
749
118
7
6
350,599
3
L
King Arthur
12,075
671
21
1
0
342,664
0
L
Kukulkan
11,882
660
101
6
2
296,969
5
L
Cu Chulainn
10,746
597
41
2
1
320,785
2
W
Bastet
13,415
745
65
4
7
390,221
2
W
Cthulhu
13,180
732
31
2
1
359,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role