Player Matchup

Kukulkan
Kukulkan
LaggingBeast
Kukulkan
Level 16
God Stats
11W - 3L
1,824 SR
Queue Stats
24W - 18L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
dude580
Guan Yu
Level 69
God Stats
19W - 8L
1,780 SR
Queue Stats
250W - 290L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
rosemarie00
Aphrodite
Level 42
God Stats
27W - 28L
1,670 SR
Queue Stats
197W - 234L
1,512 Elo+
Party 1
Team Averages
Level 42
1,758 SR
1,508 Elo+

VS

Team Averages
Level 65
1,246 SR
1,203 Elo+
Neith
Neith
HeyMercedes
Neith
Level 29
God Stats
22W - 59L
1,323 SR
Queue Stats
40W - 102L
1,232 Elo+
Party 2
Cerberus
Cerberus
InsTLucifer
Cerberus
Level 17
God Stats
0W - 6L
1,135 SR
Queue Stats
7W - 45L
1,057 Elo+
Party 2
Poseidon
Poseidon
TymberTree
Poseidon
Level 149
God Stats
0W - 5L
1,280 SR
Queue Stats
88W - 130L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LaggingBeast
Kukulkan
18
4 / 1 / 11
12,516
695
24,815
7,266
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
dude580
Guan Yu
18
10 / 2 / 5
14,391
800
19,251
27,912
32,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
rosemarie00
Aphrodite
17
2 / 1 / 11
11,827
657
9,131
15,967
13,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
10,788
599
9,068
22,292
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
InsTLucifer
Cerberus
16
0 / 2 / 4
10,290
572
10,211
24,871
26,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
TymberTree
Poseidon
15
3 / 6 / 1
11,488
638
15,829
13,668
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
4
4
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Cerberus
InsTLucifer
Cerberus
0
2
4
1
W
Kukulkan
LaggingBeast
Kukulkan
4
1
11
9.5
L
Poseidon
TymberTree
Poseidon
3
6
1
0.58
W
Guan Yu
dude580
Guan Yu
10
2
5
6.25
W
Aphrodite
rosemarie00
Aphrodite
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,197
Damage
35,108
51,145
Taken
60,831
49,807
Mitigated
38,265
30,619
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,068
1,998
0
4,250
22,292
7,958
114
11,333
10,959
0
42,921
L
Cerberus
InsTLucifer
Cerberus
10,211
796
0
8,191
24,871
26,125
0
16,430
8,441
28,267
0
W
Kukulkan
LaggingBeast
Kukulkan
24,815
577
0
1,521
7,266
3,439
944
3,882
3,384
77,197
0
L
Poseidon
TymberTree
Poseidon
15,829
2,220
0
1,525
13,668
4,182
0
6,526
7,142
54,773
0
W
Guan Yu
dude580
Guan Yu
19,251
3,644
3,881
9,348
27,912
32,728
1,614
15,140
12,772
0
48,762
W
Aphrodite
rosemarie00
Aphrodite
9,131
1,202
7,931
7,938
15,967
13,640
332
7,968
7,999
37,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
32,566
209
Minions Killed
193
9
Camps Cleared
4
1,055,094
Distance Traveled
812,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,788
599
64
4
3
275,479
3
L
Cerberus
10,290
572
49
3
0
280,666
0
W
Kukulkan
12,516
695
95
5
1
335,790
2
L
Poseidon
11,488
638
80
4
1
255,934
3
W
Guan Yu
14,391
800
44
2
6
384,155
1
W
Aphrodite
11,827
657
70
4
2
335,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role