Player Matchup

Cerberus
Cerberus
AllDatBrower
Cerberus
Level 66
God Stats
15W - 9L
1,605 SR
Queue Stats
227W - 189L
1,498 Elo+
Party 1
Vamana
Vamana
IHS_20
Vamana
Level 49
God Stats
2W - 1L
1,688 SR
Queue Stats
91W - 105L
1,460 Elo+
Solo
Apollo
Apollo
SuburbanWhiteBoy
Apollo
Level 28
God Stats
10W - 5L
1,772 SR
Queue Stats
241W - 191L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
Trekker227
Erlang Shen
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 300L
1,510 Elo+
Party 1
Bellona
Bellona
chrisbalkin12
Bellona
Level 41
God Stats
51W - 32L
1,605 SR
Queue Stats
258W - 204L
1,538 Elo+
Party 1
Team Averages
Level 55
1,634 SR
1,499 Elo+

VS

Team Averages
Level 51
1,387 SR
1,407 Elo+
Hercules
Hercules
Dawn Roboman
Hercules
Level 47
God Stats
1W - 4L
1,281 SR
Queue Stats
42W - 68L
1,390 Elo+
Party 2
Maui
Maui
DogfoodGod
Maui
Level 16
God Stats
1W - 2L
1,569 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 2
Da Ji
Da Ji
SadisticVibes
Da Ji
Level 27
God Stats
1W - 6L
1,318 SR
Queue Stats
35W - 48L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
XGiraffeMasterX
Danzaburou
Level 77
God Stats
4W - 8L
1,509 SR
Queue Stats
119W - 125L
1,393 Elo+
Party 2
Thoth
Thoth
iEgoKids
Thoth
Level 87
God Stats
1W - 4L
1,257 SR
Queue Stats
139W - 114L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllDatBrower
Cerberus
9
1 / 0 / 2
6,004
546
2,440
7,205
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
IHS_20
Vamana
11
2 / 0 / 4
6,562
597
3,989
8,141
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 0 / 2
5,511
501
6,016
5,593
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Trekker227
Erlang Shen
10
0 / 0 / 0
6,080
553
6,257
9,496
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
11
5 / 1 / 2
6,948
632
8,068
9,867
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dawn Roboman
Hercules
10
0 / 0 / 0
5,588
508
3,248
8,658
5,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,618
420
1,939
9,039
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,672
516
6,072
11,563
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XGiraffeMasterX
Danzaburou
6
0 / 2 / 0
4,283
389
3,061
5,154
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
iEgoKids
Thoth
9
0 / 6 / 1
4,981
453
4,428
6,297
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AllDatBrower
Cerberus
1
0
2
2
L
Hercules
Dawn Roboman
Hercules
0
0
0
0
L
0
2
0
0
W
Vamana
IHS_20
Vamana
2
0
4
4
L
1
1
0
1
W
2
0
2
3
W
Erlang Shen
Trekker227
Erlang Shen
0
0
0
0
L
Danzaburou
XGiraffeMasterX
Danzaburou
0
2
0
0
W
Bellona
5
1
2
6
L
Thoth
iEgoKids
Thoth
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,770
Damage
18,748
40,302
Taken
40,711
21,640
Mitigated
18,873
16,423
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AllDatBrower
Cerberus
2,440
287
0
2,445
7,205
4,170
394
603
6,602
22,060
5,856
L
Hercules
Dawn Roboman
Hercules
3,248
1,497
0
3,863
8,658
5,163
0
0
8,658
0
35,103
L
1,939
892
0
1,929
9,039
5,547
0
1,413
7,626
10,045
0
W
Vamana
IHS_20
Vamana
3,989
2,315
0
2,027
8,141
3,694
0
865
7,276
0
45,314
L
6,072
1,936
0
5,898
11,563
4,605
0
54
11,509
0
38,292
W
6,016
4,297
0
3,075
5,593
1,680
1,246
501
5,092
0
34,959
W
Erlang Shen
Trekker227
Erlang Shen
6,257
3,911
0
4,416
9,496
4,406
0
0
9,496
0
42,426
L
Danzaburou
XGiraffeMasterX
Danzaburou
3,061
1,299
0
1,069
5,154
1,555
0
444
4,710
0
21,419
W
Bellona
8,068
3,111
0
4,460
9,867
7,690
610
4,398
5,469
0
45,091
L
Thoth
iEgoKids
Thoth
4,428
614
0
162
6,297
2,003
542
0
6,297
26,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
25,142
345
Minions Killed
221
0
Camps Cleared
0
1,099,928
Distance Traveled
937,403
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,004
546
58
5
0
211,512
1
L
Hercules
5,588
508
69
6
0
200,313
2
L
Maui
4,618
420
16
1
0
185,814
6
W
Vamana
6,562
597
72
7
0
230,441
2
L
Da Ji
5,672
516
75
7
0
237,608
3
W
Apollo
5,511
501
57
5
0
189,601
3
W
Erlang Shen
6,080
553
76
7
0
237,002
3
L
Danzaburou
4,283
389
33
3
0
135,196
1
W
Bellona
6,948
632
82
7
0
231,372
3
L
Thoth
4,981
453
28
3
0
178,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role