Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MORTHA5
Hades
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 80L
1,505 Elo+
Solo
Agni
Agni
NicktheNord77
Agni
Level 109
God Stats
4W - 5L
1,573 SR
Queue Stats
175W - 196L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Nishaka
Guan Yu
Level 135
God Stats
3W - 1L
1,634 SR
Queue Stats
20W - 6L
1,714 Elo+
Solo
Fenrir
Fenrir
Tehpawnzer
Fenrir
Level 107
God Stats
9W - 7L
1,639 SR
Queue Stats
153W - 156L
1,581 Elo+
Solo
Team Averages
Level 127
1,569 SR
1,559 Elo+

VS

Team Averages
Level 114
1,659 SR
1,548 Elo+
Sun Wukong
Sun Wukong
Misanthope5
Sun Wukong
Level 105
God Stats
37W - 42L
1,513 SR
Queue Stats
303W - 331L
1,496 Elo+
Solo
Serqet
Serqet
MonkeyĐLuffy
Serqet
Level 146
God Stats
0W - 1L
1,528 SR
Queue Stats
93W - 107L
1,534 Elo+
Solo
Cliodhna
Cliodhna
Olin
Cliodhna
Level 106
God Stats
2W - 1L
1,676 SR
Queue Stats
58W - 78L
1,474 Elo+
Party 1
Ganesha
Ganesha
Tharkun
Ganesha
Level 104
God Stats
10W - 12L
1,568 SR
Queue Stats
71W - 87L
1,529 Elo+
Party 1
Scylla
Scylla
Troiace
Scylla
Level 109
God Stats
1W - 1L
2,007 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 0 / 10
10,388
1,039
10,418
5,058
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
MORTHA5
Hades
17
8 / 0 / 13
11,059
1,106
16,865
9,630
6,236
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 17
11,075
1,108
14,549
5,172
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Nishaka
Guan Yu
17
6 / 0 / 19
11,520
1,152
14,004
13,647
16,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Tehpawnzer
Fenrir
17
5 / 1 / 18
11,172
1,117
9,333
13,615
11,558
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

296

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Misanthope5
Sun Wukong
15
0 / 4 / 1
9,219
922
8,395
16,306
12,076
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 7 / 0
9,488
949
4,786
16,961
9,160
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Olin
Cliodhna
15
0 / 5 / 1
8,998
900
8,507
12,706
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
Tharkun
Ganesha
15
0 / 5 / 1
10,723
1,072
6,671
16,264
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Troiace
Scylla
14
0 / 6 / 1
9,023
902
14,983
9,526
3,583
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
5
27
Kills
1
1
Deaths
27
77
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
10
9
W
Hades
MORTHA5
Hades
8
0
13
14.5
L
Sun Wukong
Misanthope5
Sun Wukong
0
4
1
0.13
L
1
7
0
0.14
W
4
0
17
12.5
W
Guan Yu
Nishaka
Guan Yu
6
0
19
15.5
L
Cliodhna
Olin
Cliodhna
0
5
1
0.1
W
Fenrir
Tehpawnzer
Fenrir
5
1
18
14
L
Ganesha
Tharkun
Ganesha
0
5
1
0.1
L
Scylla
Troiace
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,169
Damage
43,342
47,122
Taken
71,763
38,300
Mitigated
48,356
14,733
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,418
3,879
0
1,099
5,058
1,979
0
2,437
2,621
0
35,427
W
Hades
MORTHA5
Hades
16,865
1,819
909
3,325
9,630
6,236
0
5,292
4,084
34,603
0
L
Sun Wukong
Misanthope5
Sun Wukong
8,395
2,045
0
217
16,306
12,076
0
6,773
9,533
0
33,449
L
4,786
964
0
1,350
16,961
9,160
0
7,595
9,366
0
17,539
W
14,549
1,573
418
1,812
5,172
1,924
0
2,185
2,849
44,003
0
W
Guan Yu
Nishaka
Guan Yu
14,004
1,795
3,118
3,563
13,647
16,603
0
6,505
7,142
0
22,440
L
Cliodhna
Olin
Cliodhna
8,507
532
0
1,162
12,706
4,741
0
5,995
6,711
0
15,735
W
Fenrir
Tehpawnzer
Fenrir
9,333
2,331
0
489
13,615
11,558
0
5,235
8,035
3,516
11,153
L
Ganesha
Tharkun
Ganesha
6,671
322
0
1,790
16,264
18,796
0
9,405
6,859
31,619
0
L
Scylla
Troiace
Scylla
14,983
1,659
0
27
9,526
3,583
0
3,375
6,151
34,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
47,451
209
Minions Killed
184
9
Camps Cleared
5
1,016,888
Distance Traveled
953,585
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,388
1,039
54
5
4
190,199
2
W
Hades
11,059
1,106
48
5
0
190,030
3
L
Sun Wukong
9,219
922
51
5
2
196,260
0
L
Serqet
9,488
949
55
6
0
201,768
0
W
Agni
11,075
1,108
82
8
0
194,684
5
W
Guan Yu
11,520
1,152
17
2
2
227,145
0
L
Cliodhna
8,998
900
30
3
3
192,682
0
W
Fenrir
11,172
1,117
8
1
3
214,830
1
L
Ganesha
10,723
1,072
0
0
0
192,400
1
L
Scylla
9,023
902
48
5
0
170,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role