Player Matchup

Thoth
Thoth
Bronze V
 
Thoth
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
JakhaltheGM
Ah Muzen Cab
Bronze III
Level 107
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 5L
1,368 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
MakesurMomMoist
Kuzenbo
Silver IV
Level 107
God Stats
8W - 15L
1,519 SR
Queue Stats
34W - 40L
797 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,530 SR
1,222 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,357 SR
1,119 MMR
Medusa
Medusa
Silver II
AngeloSFV
Medusa
Silver II
Level 68
God Stats
7W - 2L
1,531 SR
Queue Stats
16W - 25L
1,079 MMR
Party 1
Discordia
Discordia
Silver II
JANER2
Discordia
Silver II
Level 152
God Stats
4W - 6L
1,528 SR
Queue Stats
327W - 473L
1,015 MMR
Solo
Artio
Artio
Silver IV
ZmarioErMago
Artio
Silver IV
Level 135
God Stats
2W - 5L
1,012 SR
Queue Stats
114W - 158L
1,262 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 7 / 2
8,702
622
8,330
11,016
5,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
JakhaltheGM
Ah Muzen Cab
13
2 / 4 / 2
8,456
604
10,501
13,845
6,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 2
8,974
641
6,623
15,787
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HeraMulanBastetBaron SamediAtlas

VS

Bans
AresBacchusHorusCerberusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngeloSFV
Medusa
14
3 / 2 / 6
9,664
690
14,727
13,103
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JANER2
Discordia
15
4 / 2 / 6
10,336
738
14,967
9,160
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 6
9,666
690
7,593
17,623
20,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
2
0.29
W
Medusa
AngeloSFV
Medusa
3
2
6
3
W
Discordia
JANER2
Discordia
4
2
6
3.5
L
Ah Muzen Cab
JakhaltheGM
Ah Muzen Cab
2
4
2
0.75
L
1
0
2
2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
37,287
40,648
Taken
39,886
34,785
Mitigated
29,863
4,906
Healing
12,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,330
67
0
305
11,016
5,299
0
7,838
2,878
36,319
0
W
Medusa
AngeloSFV
Medusa
14,727
5,340
0
1,954
13,103
5,699
1,476
6,233
6,870
0
66,212
W
Discordia
JANER2
Discordia
14,967
683
0
1,476
9,160
4,025
1,026
4,838
4,322
47,618
0
L
Ah Muzen Cab
JakhaltheGM
Ah Muzen Cab
10,501
1,332
0
2,099
13,845
6,910
0
5,703
7,712
0
32,426
L
6,623
2,562
0
2,502
15,787
22,576
61
7,592
7,412
14,013
0
W
7,593
1,115
2,082
7,077
17,623
20,139
357
4,351
13,272
13,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
29,666
141
Minions Killed
209
5
Camps Cleared
7
715,464
Distance Traveled
789,305
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,702
622
72
5
3
228,194
2
W
Medusa
9,664
690
98
7
5
248,567
1
W
Discordia
10,336
738
85
6
2
253,569
3
L
Ah Muzen Cab
8,456
604
55
4
2
231,895
1
L
Kuzenbo
8,974
641
14
1
0
255,375
4
W
Artio
9,666
690
26
2
0
287,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role