Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Itor95
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 1
Bacchus
Bacchus
PerrinBlade
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,770 Elo+
Solo
Lancelot
Lancelot
RedPandaEx
Lancelot
Level 6
God Stats
1W - 2L
1,746 SR
Queue Stats
6W - 6L
1,627 Elo+
Party 1
Ymir
Ymir
TheSpencerFox
Ymir
Level 34
God Stats
0W - 1L
1,655 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 1
Team Averages
Level 59
1,580 SR
1,570 Elo+

VS

Team Averages
Level 64
1,547 SR
1,546 Elo+
Jormungandr
Jormungandr
C2Charly
Jormungandr
Level 109
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
Enderin
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 2
Medusa
Medusa
XProdigenX
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
loneazn16
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
vokam
Baron Samedi
Level 54
God Stats
4W - 3L
1,512 SR
Queue Stats
136W - 157L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 6 / 5
10,598
1,060
13,965
16,933
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Itor95
Cthulhu
16
0 / 7 / 5
10,117
1,012
14,392
22,177
29,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
PerrinBlade
Bacchus
16
5 / 3 / 0
11,715
1,172
12,405
10,843
8,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
RedPandaEx
Lancelot
16
2 / 9 / 4
10,491
1,049
8,994
19,664
9,089
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 2
9,727
973
5,886
24,271
26,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C2Charly
Jormungandr
18
5 / 0 / 20
12,106
1,211
12,369
8,393
11,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Enderin
Danzaburou
18
3 / 3 / 18
11,449
1,145
13,147
14,183
8,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
XProdigenX
Medusa
17
13 / 3 / 11
12,941
1,294
23,251
15,131
7,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
loneazn16
Tsukuyomi
18
7 / 1 / 14
11,654
1,165
22,547
10,301
7,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
vokam
Baron Samedi
18
4 / 2 / 19
11,415
1,142
17,020
10,891
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
9
Kills
32
32
Deaths
9
16
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
5
0.58
W
Jormungandr
C2Charly
Jormungandr
5
0
20
15
W
Danzaburou
Enderin
Danzaburou
3
3
18
4
L
Cthulhu
Itor95
Cthulhu
0
7
5
0.36
L
Bacchus
PerrinBlade
Bacchus
5
3
0
1.67
L
Lancelot
RedPandaEx
Lancelot
2
9
4
0.44
L
1
7
2
0.29
W
Medusa
XProdigenX
Medusa
13
3
11
6.17
W
Tsukuyomi
loneazn16
Tsukuyomi
7
1
14
14
W
Baron Samedi
vokam
Baron Samedi
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,642
Damage
88,334
93,888
Taken
58,899
80,903
Mitigated
42,158
7,602
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,965
7,367
151
2,924
16,933
7,445
0
5,773
11,160
0
40,713
W
Jormungandr
C2Charly
Jormungandr
12,369
3,192
0
0
8,393
11,753
0
2,432
5,764
29,057
0
W
Danzaburou
Enderin
Danzaburou
13,147
7,968
0
1,591
14,183
8,345
0
8,082
5,863
0
30,961
L
Cthulhu
Itor95
Cthulhu
14,392
878
333
1,045
22,177
29,312
0
7,521
14,656
28,785
0
L
Bacchus
PerrinBlade
Bacchus
12,405
1,595
0
1,485
10,843
8,549
0
2,604
8,239
33,787
0
L
Lancelot
RedPandaEx
Lancelot
8,994
1,424
0
451
19,664
9,089
0
4,882
14,782
0
15,058
L
5,886
435
351
862
24,271
26,508
0
8,609
15,662
13,129
0
W
Medusa
XProdigenX
Medusa
23,251
11,468
0
877
15,131
7,938
0
8,424
6,290
0
43,384
W
Tsukuyomi
loneazn16
Tsukuyomi
22,547
6,980
0
2,460
10,301
7,759
0
7,213
2,829
0
32,140
W
Baron Samedi
vokam
Baron Samedi
17,020
1,498
5,371
4,891
10,891
6,363
0
5,236
5,470
29,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,648
Gold Earned
59,565
175
Minions Killed
195
5
Camps Cleared
9
991,126
Distance Traveled
961,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,598
1,060
50
5
1
186,113
0
W
Jormungandr
12,106
1,211
40
4
1
206,036
0
W
Danzaburou
11,449
1,145
46
5
1
175,888
0
L
Cthulhu
10,117
1,012
45
5
1
205,160
1
L
Bacchus
11,715
1,172
52
5
3
225,315
0
L
Lancelot
10,491
1,049
8
1
0
223,633
0
L
Ymir
9,727
973
20
2
0
150,905
0
W
Medusa
12,941
1,294
52
5
4
182,175
0
W
Tsukuyomi
11,654
1,165
18
2
2
236,627
0
W
Baron Samedi
11,415
1,142
39
4
1
160,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role