Player Matchup

Nu Wa
Nu Wa
Real_Big_Dad
Nu Wa
Level 158
God Stats
6W - 11L
1,578 SR
Queue Stats
155W - 142L
1,519 Elo+
Party 1
Rama
Rama
john_longer
Rama
Level 127
God Stats
5W - 2L
1,679 SR
Queue Stats
71W - 52L
1,472 Elo+
Party 1
Ymir
Ymir
noahr54
Ymir
Level 29
God Stats
67W - 53L
1,477 SR
Queue Stats
114W - 104L
1,428 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,473 Elo+

VS

Team Averages
Level 67
1,598 SR
1,460 Elo+
Sobek
Sobek
Ferretscan
Sobek
Level 29
God Stats
6W - 7L
1,688 SR
Queue Stats
16W - 16L
1,438 Elo+
Party 2
Medusa
Medusa
Gemini Flow
Medusa
Level 102
God Stats
5W - 3L
1,448 SR
Queue Stats
13W - 13L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
PrepHyperion184
Baron Samedi
Level 69
God Stats
1W - 1L
1,658 SR
Queue Stats
12W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
9,300
845
14,206
5,627
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 3 / 4
10,073
916
14,061
10,525
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
noahr54
Ymir
13
1 / 3 / 12
8,434
767
5,642
13,619
13,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 4 / 3
7,896
718
2,471
17,745
18,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
12
5 / 7 / 0
8,168
743
10,284
14,748
5,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PrepHyperion184
Baron Samedi
11
0 / 4 / 4
7,167
652
7,313
11,154
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
6
6
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
4
3
0.63
L
Medusa
5
7
0
0.71
L
Baron Samedi
PrepHyperion184
Baron Samedi
0
4
4
0.5
W
5
0
10
10
W
9
3
4
3.67
W
Ymir
noahr54
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
20,068
29,771
Taken
43,647
20,701
Mitigated
29,170
5,437
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,471
365
195
1,870
17,745
18,304
0
8,602
9,143
7,871
0
L
Medusa
10,284
4,384
0
871
14,748
5,270
0
6,177
8,571
0
36,226
L
Baron Samedi
PrepHyperion184
Baron Samedi
7,313
214
1,732
2,039
11,154
5,596
0
5,627
5,527
31,736
0
W
14,206
6,938
0
1,293
5,627
2,188
1,243
1,394
4,233
46,702
0
W
14,061
11,260
0
2,815
10,525
5,261
1,088
3,826
6,699
0
42,146
W
Ymir
noahr54
Ymir
5,642
663
0
1,329
13,619
13,252
90
4,871
8,748
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
23,231
136
Minions Killed
110
9
Camps Cleared
2
548,880
Distance Traveled
514,732
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,896
718
7
1
1
182,964
1
L
Medusa
8,168
743
66
6
0
171,048
5
L
Baron Samedi
7,167
652
37
3
1
160,720
0
W
Nu Wa
9,300
845
56
5
5
188,336
2
W
Rama
10,073
916
58
5
3
167,099
0
W
Ymir
8,434
767
22
2
1
193,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role