Player Matchup

Maui
Maui
BANETHEGOAT
Maui
Level 114
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 2
Ishtar
Ishtar
BeastBloodxo
Ishtar
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lightning Clap
Baron Samedi
Level 47
God Stats
2W - 3L
1,525 SR
Queue Stats
10W - 12L
1,316 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,405 Elo+

VS

Team Averages
Level 65
1,428 SR
1,410 Elo+
Susano
Susano
Childish Gumboo
Susano
Level 100
God Stats
1W - 2L
1,453 SR
Queue Stats
63W - 76L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
FullNutt
Kukulkan
Level 13
God Stats
5W - 5L
1,404 SR
Queue Stats
16W - 17L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Twenty1sandwich
Cu Chulainn
Level 82
God Stats
19W - 24L
1,428 SR
Queue Stats
145W - 194L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,454
630
4,019
20,840
28,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
11
0 / 9 / 3
8,551
570
8,046
17,816
10,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Lightning Clap
Baron Samedi
13
1 / 7 / 0
8,686
579
10,312
12,826
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 10
10,669
711
7,604
8,663
3,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FullNutt
Kukulkan
18
11 / 0 / 8
12,046
803
25,877
8,917
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Twenty1sandwich
Cu Chulainn
16
4 / 1 / 15
11,091
739
13,136
18,606
17,359
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
2
Kills
20
20
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Ishtar
0
9
3
0.17
W
5
2
10
5
W
Kukulkan
FullNutt
Kukulkan
11
0
8
15
L
Baron Samedi
Lightning Clap
Baron Samedi
1
7
0
0.14
W
Cu Chulainn
Twenty1sandwich
Cu Chulainn
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
46,617
51,482
Taken
36,186
46,312
Mitigated
25,140
8,135
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,019
1,184
0
3,207
20,840
28,157
0
13,128
7,712
11,453
0
L
Ishtar
8,046
4,923
0
2,583
17,816
10,821
410
7,340
10,476
0
28,309
W
7,604
724
0
527
8,663
3,479
214
4,053
4,283
0
22,504
W
Kukulkan
FullNutt
Kukulkan
25,877
1,993
0
1,372
8,917
4,302
1,057
2,864
5,929
62,794
0
L
Baron Samedi
Lightning Clap
Baron Samedi
10,312
1,568
1,186
1,159
12,826
7,334
0
6,412
6,414
30,139
0
W
Cu Chulainn
Twenty1sandwich
Cu Chulainn
13,136
2,928
0
5,108
18,606
17,359
899
7,360
10,845
144
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
33,806
112
Minions Killed
159
4
Camps Cleared
8
726,282
Distance Traveled
886,458
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,454
630
11
1
1
264,264
4
L
Ishtar
8,551
570
39
3
3
224,711
3
W
Susano
10,669
711
19
1
3
277,771
1
W
Kukulkan
12,046
803
96
6
2
318,910
2
L
Baron Samedi
8,686
579
62
4
0
237,307
4
W
Cu Chulainn
11,091
739
44
3
3
289,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role