Player Matchup

Ishtar
Ishtar
AngryFairy
Ishtar
Level 160
God Stats
27W - 6L
1,865 SR
Queue Stats
443W - 232L
1,710 Elo+
Party 1
Bastet
Bastet
Danafold
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 76L
1,674 Elo+
Party 1
Osiris
Osiris
DeadlySinn
Osiris
Level 157
God Stats
2W - 0L
1,602 SR
Queue Stats
205W - 86L
1,800 Elo+
Party 1
Scylla
Scylla
Vandagøs
Scylla
Level 151
God Stats
32W - 10L
1,782 SR
Queue Stats
137W - 37L
1,826 Elo+
Party 1
Yemoja
Yemoja
retrosteam46
Yemoja
Level 49
God Stats
6W - 4L
1,864 SR
Queue Stats
106W - 51L
1,722 Elo+
Party 1
Team Averages
Level 133
1,722 SR
1,746 Elo+

VS

Team Averages
Level 112
1,799 SR
1,806 Elo+
Rama
Rama
BatsBats
Rama
Level 103
God Stats
4W - 1L
1,815 SR
Queue Stats
182W - 87L
1,720 Elo+
Party 2
Anubis
Anubis
McLeyon
Anubis
Level 149
God Stats
2W - 2L
1,738 SR
Queue Stats
158W - 61L
1,827 Elo+
Party 2
Horus
Horus
Samchannn
Horus
Level 48
God Stats
6W - 2L
2,025 SR
Queue Stats
121W - 21L
1,927 Elo+
Party 2
Thor
Thor
ahmedtak
Thor
Level 149
God Stats
5W - 6L
1,509 SR
Queue Stats
140W - 73L
1,782 Elo+
Party 2
Ganesha
Ganesha
kemedo
Ganesha
Level 111
God Stats
4W - 2L
1,908 SR
Queue Stats
121W - 58L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AngryFairy
Ishtar
18
6 / 0 / 9
10,578
814
19,769
10,091
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Danafold
Bastet
17
3 / 4 / 5
9,884
760
11,474
15,045
6,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
DeadlySinn
Osiris
16
2 / 1 / 10
9,693
746
13,165
14,207
14,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vandagøs
Scylla
18
7 / 1 / 9
10,633
818
25,601
6,925
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
1 / 1 / 15
10,031
772
7,575
13,803
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 1 / 1
8,956
689
9,033
13,583
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
McLeyon
Anubis
16
3 / 5 / 2
9,226
710
13,511
18,475
11,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Samchannn
Horus
14
0 / 5 / 2
8,542
657
7,139
20,664
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
16
3 / 4 / 2
9,328
718
10,726
15,318
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
kemedo
Ganesha
15
0 / 4 / 2
8,980
691
4,063
19,782
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
19
Kills
7
7
Deaths
19
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AngryFairy
Ishtar
6
0
9
10.5
L
Rama
1
1
1
1.5
W
Bastet
Danafold
Bastet
3
4
5
1.38
W
Osiris
DeadlySinn
Osiris
2
1
10
7
L
Anubis
McLeyon
Anubis
3
5
2
0.8
L
Horus
Samchannn
Horus
0
5
2
0.2
W
Scylla
Vandagøs
Scylla
7
1
9
11.5
L
Thor
3
4
2
1
L
Ganesha
kemedo
Ganesha
0
4
2
0.25
W
Yemoja
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,584
Damage
44,472
60,071
Taken
87,822
41,842
Mitigated
71,369
13,547
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AngryFairy
Ishtar
19,769
11,040
0
948
10,091
5,182
2,126
4,732
5,359
0
58,707
L
Rama
9,033
6,943
0
4,738
13,583
6,005
468
2,459
11,124
0
43,684
W
Bastet
Danafold
Bastet
11,474
2,400
0
2,500
15,045
6,810
23
1,835
13,210
0
50,548
W
Osiris
DeadlySinn
Osiris
13,165
5,115
0
3,477
14,207
14,207
323
2,871
11,336
0
31,057
L
Anubis
McLeyon
Anubis
13,511
740
0
7,226
18,475
11,061
0
8,144
10,331
47,575
0
L
Horus
Samchannn
Horus
7,139
2,785
1,274
3,542
20,664
22,057
0
9,559
11,105
0
16,581
W
Scylla
Vandagøs
Scylla
25,601
3,245
0
928
6,925
2,525
736
2,007
4,918
52,506
0
L
Thor
10,726
2,318
0
500
15,318
7,011
0
6,134
9,184
0
36,319
L
Ganesha
kemedo
Ganesha
4,063
991
0
2,275
19,782
25,235
0
6,880
12,902
12,275
0
W
Yemoja
7,575
1,506
2,359
3,335
13,803
13,118
29
6,129
7,674
12,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
45,032
274
Minions Killed
259
0
Camps Cleared
0
1,395,853
Distance Traveled
1,241,514
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,578
814
79
6
0
256,382
2
L
Rama
8,956
689
100
8
0
250,608
2
W
Bastet
9,884
760
69
5
0
311,611
0
W
Osiris
9,693
746
46
4
0
295,754
2
L
Anubis
9,226
710
75
6
0
209,439
0
L
Horus
8,542
657
22
2
0
265,517
1
W
Scylla
10,633
818
76
6
0
263,604
1
L
Thor
9,328
718
62
5
0
260,422
1
L
Ganesha
8,980
691
0
0
0
255,528
2
W
Yemoja
10,031
772
4
0
0
268,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role