Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BUDDHA520
Ra
Level 156
God Stats
0W - 3L
1,232 SR
Queue Stats
417W - 438L
1,504 Elo+
Solo
Hades
Hades
GoinBallzDeep
Hades
Level 121
God Stats
3W - 4L
1,433 SR
Queue Stats
116W - 114L
1,536 Elo+
Solo
Maui
Maui
VisualBurrito
Maui
Level 105
God Stats
0W - 1L
1,728 SR
Queue Stats
129W - 129L
1,519 Elo+
Solo
Vulcan
Vulcan
c00lsroybro
Vulcan
Level 150
God Stats
7W - 10L
1,496 SR
Queue Stats
1,068W - 1,146L
1,453 Elo+
Solo
Team Averages
Level 132
1,478 SR
1,502 Elo+

VS

Team Averages
Level 77
1,541 SR
1,461 Elo+
Chang'e
Chang'e
Jedebrius
Chang'e
Level 22
God Stats
1W - 1L
1,238 SR
Queue Stats
22W - 37L
1,395 Elo+
Solo
Medusa
Medusa
LordBibs
Medusa
Level 117
God Stats
4W - 1L
1,614 SR
Queue Stats
77W - 57L
1,508 Elo+
Party 1
Nemesis
Nemesis
Pagel18
Nemesis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,444 Elo+
Party 1
Achilles
Achilles
Quelarie
Achilles
Level 40
God Stats
3W - 0L
1,668 SR
Queue Stats
28W - 20L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
SCR0GMASTER
Jormungandr
Level 160
God Stats
2W - 0L
1,687 SR
Queue Stats
832W - 985L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 7 / 8
10,706
714
15,967
19,583
10,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 10
10,256
684
10,384
12,477
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 5 / 9
10,080
672
11,418
20,651
18,715
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 11
9,445
630
4,410
13,184
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
20
5 / 5 / 14
11,229
749
23,724
15,334
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jedebrius
Chang'e
20
9 / 3 / 8
12,378
825
18,157
18,770
9,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
LordBibs
Medusa
18
2 / 6 / 14
10,952
730
17,265
21,154
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Pagel18
Nemesis
17
5 / 4 / 10
11,403
760
12,962
20,733
18,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Quelarie
Achilles
18
3 / 6 / 6
10,687
712
9,914
23,667
23,516
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
SCR0GMASTER
Jormungandr
20
5 / 6 / 16
12,327
822
14,433
24,290
32,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
78
21
Kills
24
24
Deaths
25
52
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
7
8
1.57
L
1
5
10
1.2
L
6
5
9
2.1
W
Chang'e
Jedebrius
Chang'e
9
3
8
4.33
W
Medusa
LordBibs
Medusa
2
6
14
1.5
W
Nemesis
Pagel18
Nemesis
5
4
10
2.5
W
Achilles
Quelarie
Achilles
3
6
6
1
W
Jormungandr
SCR0GMASTER
Jormungandr
5
6
16
2.17
L
2
2
11
3.75
L
Vulcan
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,903
Damage
72,731
81,229
Taken
108,614
59,256
Mitigated
94,435
26,174
Healing
44,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
15,967
5,058
979
3,211
19,583
10,447
800
6,433
13,150
0
25,211
L
10,384
892
3,611
3,758
12,477
6,562
171
5,138
7,339
25,539
0
L
11,418
753
2,151
5,220
20,651
18,715
0
10,391
10,260
22,601
0
W
Chang'e
Jedebrius
Chang'e
18,157
2,185
11,405
8,756
18,770
9,473
1,545
10,062
8,708
39,968
0
W
Medusa
LordBibs
Medusa
17,265
6,809
3,672
4,308
21,154
10,372
3,451
10,356
10,576
0
38,320
W
Nemesis
Pagel18
Nemesis
12,962
4,279
3,655
3,817
20,733
18,188
1,603
11,404
9,329
1,617
22,021
W
Achilles
Quelarie
Achilles
9,914
1,542
1,683
4,770
23,667
23,516
128
9,712
11,077
0
19,824
W
Jormungandr
SCR0GMASTER
Jormungandr
14,433
2,164
552
1,629
24,290
32,886
877
8,402
15,888
39,816
0
L
4,410
799
653
2,162
13,184
14,784
125
5,068
8,116
6,884
0
L
Vulcan
23,724
10,974
1,919
2,510
15,334
8,748
477
6,315
9,019
42,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
57,747
132
Minions Killed
172
0
Camps Cleared
0
1,091,261
Distance Traveled
1,392,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,706
714
20
1
0
283,486
0
L
Ra
10,256
684
32
2
0
143,498
0
L
Hades
10,080
672
24
2
0
233,260
1
W
Chang'e
12,378
825
36
2
0
272,637
0
W
Medusa
10,952
730
59
4
0
265,649
0
W
Nemesis
11,403
760
11
1
0
300,191
0
W
Achilles
10,687
712
16
1
0
290,736
3
W
Jormungandr
12,327
822
50
3
0
262,929
2
L
Maui
9,445
630
7
0
0
175,468
2
L
Vulcan
11,229
749
49
3
0
255,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role