Player Matchup

Guan Yu
Guan Yu
NickNiick
Guan Yu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Rapha_Carlomagno
Baron Samedi
Level 116
God Stats
6W - 4L
1,502 SR
Queue Stats
34W - 35L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
tmg919
Ne Zha
Level 106
God Stats
3W - 0L
1,612 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Team Averages
Level 84
1,538 SR
1,470 Elo+

VS

Team Averages
Level 135
1,457 SR
1,402 Elo+
Mulan
Mulan
Lnmsxxhedead
Mulan
Level 141
God Stats
70W - 83L
1,484 SR
Queue Stats
705W - 1,107L
1,375 Elo+
Solo
Jing Wei
Jing Wei
YoUnG__300
Jing Wei
Level 146
God Stats
30W - 47L
1,429 SR
Queue Stats
367W - 468L
1,354 Elo+
Party 2
Janus
Janus
kingharash
Janus
Level 119
God Stats
22W - 44L
1,459 SR
Queue Stats
331W - 414L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NickNiick
Guan Yu
20
6 / 3 / 15
16,395
781
18,626
37,045
63,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Rapha_Carlomagno
Baron Samedi
20
8 / 2 / 9
15,316
729
19,618
15,509
10,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
tmg919
Ne Zha
20
7 / 7 / 7
14,611
696
22,079
22,363
13,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
12,825
611
20,914
31,485
32,407
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
YoUnG__300
Jing Wei
17
2 / 7 / 7
12,438
592
11,032
18,135
7,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
19
6 / 6 / 5
14,206
676
22,328
19,910
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
21
Kills
11
12
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Guan Yu
NickNiick
Guan Yu
6
3
15
4.5
W
Baron Samedi
Rapha_Carlomagno
Baron Samedi
8
2
9
6.25
L
Jing Wei
YoUnG__300
Jing Wei
2
7
7
0.79
L
Janus
6
6
5
1.42
W
Ne Zha
tmg919
Ne Zha
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,323
Damage
54,274
74,917
Taken
69,530
88,246
Mitigated
47,140
30,885
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,914
2,051
0
4,450
31,485
32,407
0
9,059
22,426
0
45,035
W
Guan Yu
NickNiick
Guan Yu
18,626
1,582
3,628
11,976
37,045
63,857
187
10,223
26,228
0
43,987
W
Baron Samedi
Rapha_Carlomagno
Baron Samedi
19,618
1,868
5,194
6,214
15,509
10,679
1,361
6,715
8,504
70,316
0
L
Jing Wei
YoUnG__300
Jing Wei
11,032
6,994
0
1,642
18,135
7,039
0
3,934
14,201
0
45,390
L
Janus
22,328
1,059
0
952
19,910
7,694
0
7,381
12,529
72,799
0
W
Ne Zha
tmg919
Ne Zha
22,079
3,687
0
3,873
22,363
13,710
792
4,706
17,383
0
74,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
39,469
226
Minions Killed
220
10
Camps Cleared
8
1,196,564
Distance Traveled
921,254
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,825
611
30
1
0
321,660
6
W
Guan Yu
16,395
781
42
2
1
436,817
4
W
Baron Samedi
15,316
729
105
5
4
371,964
3
L
Jing Wei
12,438
592
67
3
3
301,165
0
L
Janus
14,206
676
123
6
5
298,429
2
W
Ne Zha
14,611
696
79
4
5
387,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role