Player Matchup

Ymir
Ymir
Crash3693
Ymir
Level 80
God Stats
9W - 8L
1,438 SR
Queue Stats
99W - 98L
1,372 Elo+
Party 1
Xbalanque
Xbalanque
DaveMctanner
Xbalanque
Level 110
God Stats
1W - 4L
1,724 SR
Queue Stats
128W - 101L
1,642 Elo+
Party 1
Yu Huang
Yu Huang
itzGATOR33
Yu Huang
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 54L
1,309 Elo+
Party 1
Team Averages
Level 103
1,554 SR
1,441 Elo+

VS

Team Averages
Level 103
1,539 SR
1,390 Elo+
Neith
Neith
Carvine555
Neith
Level 140
God Stats
3W - 1L
1,605 SR
Queue Stats
60W - 33L
1,689 Elo+
Party 2
Scylla
Scylla
OliviaLee
Scylla
Level 52
God Stats
0W - 5L
1,457 SR
Queue Stats
3W - 15L
1,091 Elo+
Party 2
Horus
Horus
elitebum69
Horus
Level 117
God Stats
0W - 1L
1,554 SR
Queue Stats
43W - 58L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 12
13,293
739
9,518
19,594
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
DaveMctanner
Xbalanque
18
12 / 3 / 2
13,717
762
27,287
12,407
5,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
itzGATOR33
Yu Huang
17
2 / 2 / 10
11,736
652
19,825
10,876
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 5 / 4
11,611
645
15,296
19,619
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
OliviaLee
Scylla
14
3 / 7 / 3
10,686
594
7,507
17,681
7,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
16
1 / 4 / 6
12,016
668
9,486
30,525
40,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
7
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
3
5
4
1
W
Ymir
2
2
12
4
W
Xbalanque
DaveMctanner
Xbalanque
12
3
2
4.33
L
Scylla
OliviaLee
Scylla
3
7
3
0.64
L
Horus
1
4
6
1
W
Yu Huang
itzGATOR33
Yu Huang
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,630
Damage
32,289
42,877
Taken
67,825
32,689
Mitigated
57,579
9,280
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
15,296
4,522
0
4,049
19,619
9,569
936
9,508
10,111
0
61,257
W
Ymir
9,518
1,466
0
5,869
19,594
21,873
286
3,881
15,713
28,507
0
W
Xbalanque
DaveMctanner
Xbalanque
27,287
5,871
0
0
12,407
5,697
1,216
1,576
10,831
0
66,101
L
Scylla
OliviaLee
Scylla
7,507
790
0
616
17,681
7,269
252
7,840
9,841
32,247
0
L
Horus
9,486
4,136
2,653
10,159
30,525
40,741
36
12,580
17,945
302
21,834
W
Yu Huang
itzGATOR33
Yu Huang
19,825
1,317
687
2,724
10,876
5,119
443
2,708
8,168
58,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
34,313
207
Minions Killed
171
10
Camps Cleared
5
947,829
Distance Traveled
856,010
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,611
645
92
5
1
270,193
3
W
Ymir
13,293
739
42
2
5
333,390
1
W
Xbalanque
13,717
762
75
4
2
289,409
3
L
Scylla
10,686
594
53
3
3
242,862
1
L
Horus
12,016
668
26
1
1
342,955
5
W
Yu Huang
11,736
652
90
5
3
325,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role