Player Matchup

Janus
Janus
DanielRock96
Janus
Level 100
God Stats
6W - 7L
1,219 SR
Queue Stats
71W - 97L
1,416 Elo+
Solo
Sobek
Sobek
Ferretscan
Sobek
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
16W - 16L
1,419 Elo+
Party 2
Medusa
Medusa
Gemini Flow
Medusa
Level 102
God Stats
5W - 3L
1,424 SR
Queue Stats
13W - 13L
1,414 Elo+
Party 2
Team Averages
Level 77
1,381 SR
1,417 Elo+

VS

Team Averages
Level 61
1,431 SR
1,356 Elo+
Thanatos
Thanatos
Fatal_R3apzz01
Thanatos
Level 33
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 6L
1,435 Elo+
Solo
Nox
Nox
TheJiggster35
Nox
Level 15
God Stats
6W - 11L
1,271 SR
Queue Stats
104W - 127L
1,202 Elo+
Party 1
Chaac
Chaac
mrc101
Chaac
Level 135
God Stats
6W - 12L
1,554 SR
Queue Stats
317W - 326L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
11,178
798
19,133
10,262
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
2 / 5 / 14
10,293
735
3,980
21,585
26,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
9 / 5 / 9
11,302
807
12,313
14,741
6,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 8 / 6
10,971
784
12,241
14,424
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 5
8,747
625
6,031
10,752
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
mrc101
Chaac
14
5 / 5 / 5
9,990
714
14,982
17,723
11,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
19
Kills
11
12
Deaths
19
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Thanatos
5
8
6
1
W
Sobek
2
5
14
1.8
W
Medusa
9
5
9
2.7
L
1
6
5
0.58
L
Chaac
mrc101
Chaac
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
33,254
46,588
Taken
42,899
36,575
Mitigated
23,498
8,985
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,133
1,494
234
3,204
10,262
3,812
976
1,041
8,948
53,165
0
L
Thanatos
12,241
4,990
0
5,798
14,424
7,691
874
8,143
5,933
0
35,844
W
Sobek
3,980
551
179
3,944
21,585
26,280
153
3,584
16,314
7,867
0
W
Medusa
12,313
5,932
0
1,424
14,741
6,483
1,896
2,114
12,427
0
27,153
L
6,031
712
0
250
10,752
4,371
208
6,483
4,039
22,322
0
L
Chaac
mrc101
Chaac
14,982
2,488
396
3,074
17,723
11,436
381
8,271
9,209
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
29,708
116
Minions Killed
121
4
Camps Cleared
6
698,902
Distance Traveled
687,108
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,178
798
83
6
3
242,243
4
L
Thanatos
10,971
784
52
4
2
211,745
1
W
Sobek
10,293
735
7
1
1
227,693
0
W
Medusa
11,302
807
26
2
0
228,966
3
L
Nox
8,747
625
34
2
1
221,091
2
L
Chaac
9,990
714
35
3
3
254,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role