Player Matchup

Hou Yi
Hou Yi
AN31SFIRE
Hou Yi
Level 65
God Stats
17W - 17L
1,276 SR
Queue Stats
131W - 169L
1,295 Elo+
Solo
Ra
Ra
crespose2
Ra
Level 105
God Stats
1W - 1L
1,295 SR
Queue Stats
44W - 37L
1,548 Elo+
Party 2
Ymir
Ymir
gago420
Ymir
Level 22
God Stats
28W - 14L
1,691 SR
Queue Stats
49W - 35L
1,573 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,472 Elo+

VS

Team Averages
Level 118
1,509 SR
1,383 Elo+
Scylla
Scylla
HysteriaHaze
Scylla
Level 145
God Stats
1W - 2L
1,488 SR
Queue Stats
44W - 65L
1,439 Elo+
Party 1
Geb
Geb
Miiista D
Geb
Level 144
God Stats
4W - 4L
1,575 SR
Queue Stats
164W - 195L
1,413 Elo+
Party 1
Thor
Thor
YT_jelopop
Thor
Level 64
God Stats
0W - 2L
1,465 SR
Queue Stats
13W - 24L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AN31SFIRE
Hou Yi
12
2 / 0 / 4
8,041
731
6,213
6,338
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 4
8,118
738
6,797
7,735
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
gago420
Ymir
11
2 / 0 / 3
8,316
756
4,381
12,355
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 1 / 1
7,335
667
9,486
5,932
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
7,303
664
5,917
10,173
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
6,417
583
1,244
5,334
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AN31SFIRE
Hou Yi
2
0
4
4
L
Scylla
1
1
1
1.5
L
1
2
1
0.75
L
0
3
1
0.17
W
2
2
4
2
W
Ymir
gago420
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
16,647
26,428
Taken
21,439
16,163
Mitigated
15,770
9,221
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AN31SFIRE
Hou Yi
6,213
2,945
0
0
6,338
2,475
1,243
4,219
1,897
0
25,675
L
Scylla
9,486
555
0
1,082
5,932
2,721
0
3,656
2,276
32,120
0
L
5,917
579
0
1,516
10,173
10,647
0
5,132
5,041
11,215
0
L
1,244
122
0
184
5,334
2,402
0
2,638
2,696
0
10,766
W
6,797
644
2,272
3,289
7,735
3,401
1,076
4,917
2,538
35,168
0
W
Ymir
gago420
Ymir
4,381
1,009
0
3,660
12,355
10,287
468
5,862
6,105
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
21,055
121
Minions Killed
99
7
Camps Cleared
3
611,963
Distance Traveled
466,854
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,041
731
40
4
4
200,989
0
L
Scylla
7,335
667
64
6
1
187,470
1
L
Geb
7,303
664
7
1
1
167,870
0
L
Thor
6,417
583
28
3
1
111,514
2
W
Ra
8,118
738
67
6
2
207,002
2
W
Ymir
8,316
756
14
1
1
203,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role