Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Soujha
Yu Huang
Level 98
God Stats
9W - 7L
1,651 SR
Queue Stats
598W - 607L
1,529 Elo+
Solo
Anhur
Anhur
chibcha
Anhur
Level 157
God Stats
2W - 1L
1,428 SR
Queue Stats
105W - 98L
1,543 Elo+
Solo
Atlas
Atlas
guilhermecma
Atlas
Level 103
God Stats
32W - 30L
1,520 SR
Queue Stats
465W - 470L
1,495 Elo+
Party 2
Team Averages
Level 125
1,520 SR
1,513 Elo+

VS

Team Averages
Level 153
1,450 SR
1,537 Elo+
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wãndã
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 1
Chiron
Chiron
fredcica
Chiron
Level 157
God Stats
1W - 2L
1,472 SR
Queue Stats
190W - 197L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 2
6,580
598
5,714
5,894
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
 
Bakasura
12
4 / 0 / 0
6,414
583
5,916
8,020
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Soujha
Yu Huang
11
0 / 0 / 0
6,338
576
1,999
3,157
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
chibcha
Anhur
11
4 / 1 / 1
6,258
569
9,378
7,433
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 4
5,722
520
4,031
4,756
2,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
1 / 2 / 0
5,805
528
3,793
9,354
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
 
Loki
9
0 / 2 / 1
5,262
478
3,398
8,598
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
 
Maui
8
0 / 2 / 1
4,991
454
2,335
8,949
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Wãndã
Morgan Le Fay
8
0 / 1 / 0
4,960
451
2,614
3,801
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
fredcica
Chiron
9
2 / 4 / 0
5,511
501
4,209
9,403
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
2
3
W
Bakasura
 
Bakasura
4
0
0
4
L
Camazotz
 
Camazotz
1
2
0
0.5
L
Loki
 
Loki
0
2
1
0.25
L
Maui
 
Maui
0
2
1
0.25
W
Yu Huang
Soujha
Yu Huang
0
0
0
0
L
Morgan Le Fay
Wãndã
Morgan Le Fay
0
1
0
0
W
Anhur
chibcha
Anhur
4
1
1
4.5
L
Chiron
fredcica
Chiron
2
4
0
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
16,349
29,260
Taken
40,105
12,859
Mitigated
16,088
10,457
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,714
1,996
0
3,537
5,894
3,208
0
29
5,865
31
39,716
W
Bakasura
 
Bakasura
5,916
4,275
0
2,338
8,020
3,247
0
1,512
6,508
0
44,162
L
Camazotz
 
Camazotz
3,793
1,905
0
4,867
9,354
4,515
0
0
8,232
0
35,693
L
Loki
 
Loki
3,398
844
0
3,408
8,598
2,497
0
920
7,265
0
32,763
L
Maui
 
Maui
2,335
657
0
2,069
8,949
5,181
0
2,279
6,249
14,128
948
W
Yu Huang
Soujha
Yu Huang
1,999
421
0
750
3,157
1,265
456
1,355
1,802
50,598
0
L
Morgan Le Fay
Wãndã
Morgan Le Fay
2,614
500
0
578
3,801
1,546
0
1,309
2,492
31,857
0
W
Anhur
chibcha
Anhur
9,378
3,591
0
2,109
7,433
2,464
0
641
6,792
0
40,746
L
Chiron
fredcica
Chiron
4,209
1,928
319
2,318
9,403
2,349
0
1,553
7,828
0
33,322
W
4,031
1,900
339
1,384
4,756
2,675
0
1,096
3,660
21,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
26,529
380
Minions Killed
279
0
Camps Cleared
0
1,155,680
Distance Traveled
997,799
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,580
598
70
6
0
246,893
3
W
Bakasura
6,414
583
102
9
0
283,385
4
L
Camazotz
5,805
528
69
6
0
218,230
2
L
Loki
5,262
478
62
6
0
255,467
3
L
Maui
4,991
454
19
2
0
210,333
5
W
Yu Huang
6,338
576
104
9
0
197,745
2
L
Morgan Le Fay
4,960
451
75
7
0
122,512
1
W
Anhur
6,258
569
61
6
0
201,002
3
L
Chiron
5,511
501
54
5
0
191,257
1
W
Atlas
5,722
520
43
4
0
226,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role