Player Matchup

Cernunnos
Cernunnos
Chreznov
Cernunnos
Level 85
God Stats
28W - 37L
1,566 SR
Queue Stats
90W - 159L
1,232 Elo+
Solo
Ao Kuang
Ao Kuang
Halfguard
Ao Kuang
Level 89
God Stats
67W - 49L
1,500 SR
Queue Stats
160W - 166L
1,440 Elo+
Solo
Guan Yu
Guan Yu
TurtleHurdle987
Guan Yu
Level 58
God Stats
9W - 6L
1,749 SR
Queue Stats
166W - 120L
1,521 Elo+
Solo
Team Averages
Level 77
1,605 SR
1,398 Elo+

VS

Team Averages
Level 82
1,453 SR
1,351 Elo+
Bacchus
Bacchus
BRAINKILLER_16
Bacchus
Level 101
God Stats
14W - 12L
1,545 SR
Queue Stats
72W - 98L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
HopeLessNARC21
Tsukuyomi
Level 108
God Stats
1W - 2L
1,460 SR
Queue Stats
17W - 32L
1,372 Elo+
Party 1
Ra
Ra
Rmrod2018
Ra
Level 37
God Stats
3W - 9L
1,354 SR
Queue Stats
4W - 16L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chreznov
Cernunnos
19
1 / 0 / 3
15,397
592
19,719
17,608
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Halfguard
Ao Kuang
20
7 / 0 / 0
18,372
707
23,818
33,504
44,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

20
0 / 4 / 5
15,056
579
15,306
32,542
37,374
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
15,403
592
16,804
33,002
44,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
HopeLessNARC21
Tsukuyomi
19
2 / 2 / 2
15,031
578
28,286
22,853
14,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
0 / 2 / 4
14,990
577
18,721
17,756
12,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
4
4
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Cernunnos
Chreznov
Cernunnos
1
0
3
2.5
W
Ao Kuang
Halfguard
Ao Kuang
7
0
0
7
L
Tsukuyomi
HopeLessNARC21
Tsukuyomi
2
2
2
1.5
L
0
2
4
1
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,843
Damage
63,811
83,654
Taken
73,611
90,793
Mitigated
71,836
31,066
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,804
2,048
0
8,766
33,002
44,972
144
10,412
22,590
48,936
0
W
Cernunnos
Chreznov
Cernunnos
19,719
7,034
0
2,032
17,608
9,337
1,026
6,416
11,192
0
84,867
W
Ao Kuang
Halfguard
Ao Kuang
23,818
6,123
3,424
13,297
33,504
44,082
1,054
11,426
22,078
93,561
0
L
Tsukuyomi
HopeLessNARC21
Tsukuyomi
28,286
7,224
621
2,717
22,853
14,012
2,218
6,063
16,790
0
75,761
L
18,721
786
3,325
4,802
17,756
12,852
104
8,331
9,425
81,779
0
W
15,306
2,572
4,294
8,019
32,542
37,374
1,491
18,220
14,322
0
65,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
45,424
276
Minions Killed
246
12
Camps Cleared
10
1,356,664
Distance Traveled
1,425,189
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,403
592
63
2
7
441,823
3
W
Cernunnos
15,397
592
111
4
4
372,864
3
W
Ao Kuang
18,372
707
108
4
5
494,937
1
L
Tsukuyomi
15,031
578
81
3
0
485,490
3
L
Ra
14,990
577
102
4
3
497,876
1
W
Guan Yu
15,056
579
57
2
3
488,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role