Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
 
Pele
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond III
 
Ganesha
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
CrisBrayan
Anhur
Masters
Level 160
God Stats
24W - 19L
1,729 SR
Queue Stats
236W - 203L
2,676 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
lumpus0311
Ao Kuang
Platinum II
Level 159
God Stats
3W - 0L
1,513 SR
Queue Stats
90W - 90L
1,925 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,548 SR
1,820 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,605 SR
2,388 MMR
Ra
Ra
Platinum III
Diŋσ
Ra
Platinum III
Level 160
God Stats
9W - 11L
1,536 SR
Queue Stats
150W - 152L
1,887 MMR
Solo
Cupid
Cupid
Diamond III
Tadanokun
Cupid
Diamond III
Level 103
God Stats
5W - 7L
1,574 SR
Queue Stats
355W - 360L
2,141 MMR
Solo
Ymir
Ymir
Diamond III
Tutecarrea
Ymir
Diamond III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
2,429 MMR
Party 1
King Arthur
King Arthur
Diamond II
joamallea
King Arthur
Diamond II
Level 107
God Stats
3W - 1L
1,916 SR
Queue Stats
49W - 22L
2,577 MMR
Party 1
Bastet
Bastet
Masters
oBATMAO
Bastet
Masters
Level 159
God Stats
1W - 2L
1,501 SR
Queue Stats
268W - 244L
2,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 0 / 1
4,725
788
3,325
2,701
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
7
2 / 0 / 1
4,108
685
2,581
3,690
1,061
Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
6
0 / 0 / 2
3,821
637
1,384
2,147
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
7
3 / 0 / 0
4,121
687
3,355
3,807
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
lumpus0311
Ao Kuang
7
2 / 0 / 1
4,312
719
3,108
5,147
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ThanatosNemesisThorTyr

VS

Bans
LokiGebSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 3 / 0
3,871
645
1,100
3,996
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Tadanokun
Cupid
5
0 / 1 / 0
3,126
521
1,324
3,488
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,155
526
1,160
4,233
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
joamallea
King Arthur
5
0 / 2 / 0
3,392
565
762
2,855
1,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
oBATMAO
Bastet
5
0 / 1 / 0
3,356
559
1,666
5,167
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Pele
 
Pele
2
0
1
2.5
W
Ganesha
 
Ganesha
0
0
2
1
W
Anhur
3
0
0
3
L
Ra
0
3
0
0
L
Cupid
Tadanokun
Cupid
0
1
0
0
L
0
2
0
0
L
King Arthur
joamallea
King Arthur
0
2
0
0
W
Ao Kuang
lumpus0311
Ao Kuang
2
0
1
2.5
L
Bastet
oBATMAO
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
6,012
17,492
Taken
19,739
5,752
Mitigated
6,425
7,345
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,325
1,600
0
1,221
2,701
987
0
0
2,493
0
25,776
W
Pele
 
Pele
2,581
779
0
994
3,690
1,061
0
614
3,076
0
25,258
W
Ganesha
 
Ganesha
1,384
379
0
1,044
2,147
1,022
0
304
1,843
8,922
0
W
Anhur
3,355
1,859
0
2,018
3,807
937
0
377
3,430
0
23,570
L
Ra
1,100
197
87
811
3,996
1,406
0
711
3,285
21,407
0
L
Cupid
Tadanokun
Cupid
1,324
687
0
1,207
3,488
657
0
1,187
2,301
0
14,000
L
1,160
660
0
365
4,233
1,562
0
1,047
3,186
5,562
0
L
King Arthur
joamallea
King Arthur
762
147
0
527
2,855
1,197
0
131
2,724
0
10,759
W
Ao Kuang
lumpus0311
Ao Kuang
3,108
1,313
0
2,068
5,147
1,745
0
965
4,182
21,677
0
L
Bastet
oBATMAO
Bastet
1,666
868
0
1,810
5,167
1,603
0
1,416
3,751
0
13,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,087
Gold Earned
16,900
194
Minions Killed
137
0
Camps Cleared
0
590,475
Distance Traveled
507,956
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,725
788
60
10
0
106,530
3
W
Pele
4,108
685
42
7
0
125,900
1
W
Ganesha
3,821
637
0
0
0
130,012
3
W
Anhur
4,121
687
52
9
0
112,756
0
L
Ra
3,871
645
53
9
0
99,308
2
L
Cupid
3,126
521
27
5
0
83,841
1
L
Ymir
3,155
526
9
2
0
111,883
0
L
King Arthur
3,392
565
20
3
0
83,461
0
W
Ao Kuang
4,312
719
40
7
0
115,277
0
L
Bastet
3,356
559
28
5
0
129,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role