Player Matchup

Sun Wukong
Sun Wukong
A1R x Sledge
Sun Wukong
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
129W - 79L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
StankyPanky24
Ah Puch
Level 146
God Stats
1W - 0L
1,476 SR
Queue Stats
122W - 69L
1,734 Elo+
Party 2
Hercules
Hercules
x4o6 MoNtAGEx
Hercules
Level 129
God Stats
5W - 4L
1,571 SR
Queue Stats
149W - 80L
1,748 Elo+
Party 2
Team Averages
Level 134
1,597 SR
1,709 Elo+

VS

Team Averages
Level 69
1,669 SR
1,508 Elo+
Cernunnos
Cernunnos
DaKraken503
Cernunnos
Level 61
God Stats
2W - 1L
1,776 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Maui
Maui
LeafWay
Maui
Level 64
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 1
Hades
Hades
Siafu
Hades
Level 82
God Stats
0W - 2L
1,525 SR
Queue Stats
7W - 6L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A1R x Sledge
Sun Wukong
20
7 / 1 / 12
14,307
715
19,152
20,715
17,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
19
8 / 1 / 11
14,505
725
27,844
12,137
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
x4o6 MoNtAGEx
Hercules
19
7 / 2 / 11
13,782
689
14,706
20,312
24,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaKraken503
Cernunnos
15
1 / 10 / 2
11,354
568
13,772
22,733
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
LeafWay
Maui
17
3 / 5 / 1
13,808
690
9,849
24,785
34,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Siafu
Hades
16
0 / 7 / 1
11,184
559
12,440
21,489
24,500
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
4
4
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A1R x Sledge
Sun Wukong
7
1
12
13
L
Cernunnos
DaKraken503
Cernunnos
1
10
2
0.2
L
Maui
LeafWay
Maui
3
5
1
0.7
L
Hades
Siafu
Hades
0
7
1
0.07
W
Ah Puch
8
1
11
13.5
W
Hercules
x4o6 MoNtAGEx
Hercules
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,702
Damage
36,061
53,164
Taken
69,007
47,776
Mitigated
70,372
17,486
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A1R x Sledge
Sun Wukong
19,152
2,563
0
7,499
20,715
17,214
490
8,624
12,091
26
50,591
L
Cernunnos
DaKraken503
Cernunnos
13,772
4,822
0
1,985
22,733
11,135
0
7,846
14,645
0
51,701
L
Maui
LeafWay
Maui
9,849
2,035
0
2,403
24,785
34,737
0
10,122
13,707
20,088
0
L
Hades
Siafu
Hades
12,440
949
858
2,034
21,489
24,500
0
10,299
10,762
41,168
0
W
Ah Puch
27,844
1,328
0
5,283
12,137
6,306
1,046
7,354
4,783
92,613
0
W
Hercules
x4o6 MoNtAGEx
Hercules
14,706
4,380
0
4,704
20,312
24,256
246
6,999
12,345
64
28,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
36,346
225
Minions Killed
165
14
Camps Cleared
4
1,132,665
Distance Traveled
931,379
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,307
715
65
3
3
414,040
2
L
Cernunnos
11,354
568
85
4
3
261,131
1
L
Maui
13,808
690
30
2
0
357,242
1
L
Hades
11,184
559
50
3
1
313,006
3
W
Ah Puch
14,505
725
141
7
9
348,566
1
W
Hercules
13,782
689
19
1
2
370,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role