Player Matchup

Sobek
Sobek
BobbleHead19
Sobek
Level 88
God Stats
2W - 0L
1,864 SR
Queue Stats
70W - 60L
1,463 Elo+
Party 1
Loki
Loki
OhMySqueesh
Loki
Level 100
God Stats
31W - 22L
1,582 SR
Queue Stats
46W - 46L
1,479 Elo+
Party 1
Zeus
Zeus
flexecuti0n
Zeus
Level 151
God Stats
185W - 190L
1,501 SR
Queue Stats
499W - 539L
1,530 Elo+
Solo
Team Averages
Level 113
1,649 SR
1,491 Elo+

VS

Team Averages
Level 108
1,384 SR
1,391 Elo+
Bacchus
Bacchus
ClownPuddin
Bacchus
Level 81
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 5L
1,212 Elo+
Solo
Thoth
Thoth
Lambert8118
Thoth
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 61L
1,443 Elo+
Party 2
Shiva
Shiva
TheRealOnyx8
Shiva
Level 137
God Stats
6W - 10L
1,308 SR
Queue Stats
93W - 74L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
8,792
879
4,439
12,700
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
10 / 1 / 8
8,835
884
11,779
7,764
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 10
8,092
809
13,211
7,941
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ClownPuddin
Bacchus
9
0 / 6 / 3
6,191
619
3,040
10,888
10,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 8 / 1
6,161
616
5,876
9,800
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 1
7,675
768
6,298
12,967
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Bacchus
ClownPuddin
Bacchus
0
6
3
0.25
L
1
8
1
0.19
W
10
1
8
14
L
2
4
1
0.63
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
15,214
28,405
Taken
33,655
20,626
Mitigated
22,935
6,445
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,439
628
0
2,412
12,700
14,024
75
4,160
8,540
11,945
0
L
Bacchus
ClownPuddin
Bacchus
3,040
430
280
94
10,888
10,162
0
6,371
4,517
6,524
0
L
5,876
578
0
250
9,800
3,247
0
4,087
5,713
15,408
0
W
11,779
3,522
0
890
7,764
3,580
633
2,956
4,808
0
29,003
L
6,298
1,114
576
3,020
12,967
9,526
0
7,192
5,775
0
19,070
W
13,211
2,263
0
3,143
7,941
3,022
344
2,149
5,792
39,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
20,027
107
Minions Killed
64
8
Camps Cleared
0
565,966
Distance Traveled
535,930
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,792
879
8
1
0
196,245
4
L
Bacchus
6,191
619
6
1
0
158,793
3
L
Thoth
6,161
616
29
3
0
176,729
0
W
Loki
8,835
884
41
4
5
198,530
1
L
Shiva
7,675
768
29
3
0
200,408
0
W
Zeus
8,092
809
58
6
3
171,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role