Player Matchup

Bacchus
Bacchus
CrystaIust-
Bacchus
Level 48
God Stats
5W - 2L
1,553 SR
Queue Stats
92W - 89L
1,388 Elo+
Solo
Hades
Hades
GhostKhalifuh
Hades
Level 129
God Stats
2W - 0L
1,719 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Skadi
Skadi
JJStatic
Skadi
Level 123
God Stats
2W - 3L
1,327 SR
Queue Stats
178W - 177L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
MyNameIsJohnny69
Sun Wukong
Level 88
God Stats
11W - 7L
1,226 SR
Queue Stats
118W - 107L
1,291 Elo+
Solo
Awilix
Awilix
Trueuwu
Awilix
Level 122
God Stats
13W - 16L
1,413 SR
Queue Stats
113W - 135L
1,308 Elo+
Party 1
Team Averages
Level 102
1,448 SR
1,341 Elo+

VS

Team Averages
Level 98
1,614 SR
1,419 Elo+
Horus
Horus
CF-KillerBlackja
Horus
Level 69
God Stats
38W - 34L
1,470 SR
Queue Stats
255W - 279L
1,348 Elo+
Solo
Sol
Sol
DeviousFalcon
Sol
Level 109
God Stats
8W - 9L
1,527 SR
Queue Stats
392W - 441L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Kasai Stringer
Ne Zha
Level 105
God Stats
21W - 9L
2,026 SR
Queue Stats
109W - 94L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiccoCox74BDG
Ah Muzen Cab
Level 82
God Stats
24W - 15L
1,671 SR
Queue Stats
214W - 232L
1,403 Elo+
Solo
Khepri
Khepri
mixedelements
Khepri
Level 124
God Stats
6W - 10L
1,377 SR
Queue Stats
130W - 150L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrystaIust-
Bacchus
16
1 / 1 / 10
12,323
474
6,345
16,888
21,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 11
14,841
571
30,662
29,689
17,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
JJStatic
Skadi
20
8 / 2 / 8
14,050
540
23,542
20,096
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MyNameIsJohnny69
Sun Wukong
20
0 / 0 / 3
14,729
567
8,039
21,075
20,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Trueuwu
Awilix
20
12 / 5 / 6
15,345
590
16,920
22,042
10,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
11,109
427
11,819
21,312
28,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 8 / 5
11,757
452
20,525
24,335
12,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 6
11,479
442
8,315
28,089
15,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ah Muzen Cab
RiccoCox74BDG
Ah Muzen Cab
18
2 / 8 / 1
12,000
462
12,941
21,784
9,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 6
10,825
416
6,647
21,770
31,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
28
Kills
11
11
Deaths
30
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bacchus
CrystaIust-
Bacchus
1
1
10
6
L
5
8
5
0.94
W
7
3
11
4.17
W
Skadi
JJStatic
Skadi
8
2
8
6
L
3
8
6
0.75
W
Sun Wukong
MyNameIsJohnny69
Sun Wukong
0
0
3
1.5
L
Ah Muzen Cab
RiccoCox74BDG
Ah Muzen Cab
2
8
1
0.31
W
Awilix
Trueuwu
Awilix
12
5
6
3
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,508
Damage
60,247
109,790
Taken
117,290
79,034
Mitigated
97,146
55,449
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,819
3,787
613
6,754
21,312
28,362
0
1,893
19,419
145
85,494
W
Bacchus
CrystaIust-
Bacchus
6,345
1,588
3,990
6,385
16,888
21,053
274
5,230
11,658
38,502
0
L
20,525
7,670
0
6,367
24,335
12,315
902
8,903
15,432
78,139
9,718
W
30,662
1,615
1,646
17,864
29,689
17,605
1,108
12,795
16,786
135,308
0
W
Skadi
JJStatic
Skadi
23,542
12,739
0
7,359
20,096
9,029
1,932
5,752
14,132
0
144,184
L
8,315
4,166
0
3,330
28,089
15,411
0
8,847
19,242
0
98,029
W
Sun Wukong
MyNameIsJohnny69
Sun Wukong
8,039
1,685
0
10,627
21,075
20,696
3,162
768
19,304
0
112,256
L
Ah Muzen Cab
RiccoCox74BDG
Ah Muzen Cab
12,941
4,869
0
5,184
21,784
9,357
0
7,698
14,086
0
102,453
W
Awilix
Trueuwu
Awilix
16,920
6,262
0
7,578
22,042
10,651
0
5,793
16,200
0
126,584
L
6,647
582
0
2,328
21,770
31,701
0
9,967
11,803
38,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,288
Gold Earned
57,170
755
Minions Killed
548
0
Camps Cleared
0
2,453,993
Distance Traveled
2,325,541
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,109
427
113
4
0
558,680
3
W
Bacchus
12,323
474
55
2
0
377,208
0
L
Sol
11,757
452
122
5
0
417,973
0
W
Hades
14,841
571
179
7
0
500,285
3
W
Skadi
14,050
540
204
8
0
483,397
11
L
Ne Zha
11,479
442
103
4
0
422,558
1
W
Sun Wukong
14,729
567
179
7
0
489,329
3
L
Ah Muzen Cab
12,000
462
164
6
0
451,332
2
W
Awilix
15,345
590
138
5
0
603,774
1
L
Khepri
10,825
416
46
2
0
474,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role