Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BearishJaguar76
Zhong Kui
Level 146
God Stats
0W - 3L
1,377 SR
Queue Stats
1,335W - 1,408L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noctis Kirito
Tsukuyomi
Level 159
God Stats
705W - 440L
1,641 SR
Queue Stats
1,046W - 746L
1,568 Elo+
Party 2
Agni
Agni
RevanHelloNoob
Agni
Level 125
God Stats
30W - 28L
1,524 SR
Queue Stats
1,845W - 1,292L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
xxBearsNationxx
Guan Yu
Level 118
God Stats
131W - 92L
1,566 SR
Queue Stats
1,227W - 958L
1,513 Elo+
Party 2
Team Averages
Level 131
1,522 SR
1,522 Elo+

VS

Team Averages
Level 137
1,732 SR
1,853 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnarchyXShadow
Ah Muzen Cab
Level 148
God Stats
4W - 2L
1,274 SR
Queue Stats
722W - 212L
1,891 Elo+
Party 1
Ymir
Ymir
Arthianne
Ymir
Level 91
God Stats
5W - 0L
1,785 SR
Queue Stats
230W - 25L
1,981 Elo+
Party 1
Da Ji
Da Ji
SELF-ZER0-
Da Ji
Level 127
God Stats
3W - 2L
1,446 SR
Queue Stats
287W - 252L
1,537 Elo+
Solo
Vulcan
Vulcan
Tríckie
Vulcan
Level 160
God Stats
18W - 1L
2,120 SR
Queue Stats
606W - 115L
1,948 Elo+
Party 1
Achilles
Achilles
Xerо
Achilles
Level 160
God Stats
2W - 0L
2,034 SR
Queue Stats
37W - 6L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 5 / 3
10,162
1,016
4,463
18,640
27,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
BearishJaguar76
Zhong Kui
15
0 / 3 / 9
10,074
1,007
10,503
20,420
27,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Noctis Kirito
Tsukuyomi
16
2 / 8 / 5
10,332
1,033
13,832
22,522
8,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 5
10,230
1,023
12,599
16,655
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 5
10,568
1,057
11,224
23,252
25,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

154

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnarchyXShadow
Ah Muzen Cab
17
7 / 1 / 12
11,995
1,200
26,693
6,884
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
17
2 / 1 / 19
11,648
1,165
6,460
15,031
17,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
16
3 / 3 / 10
10,399
1,040
11,193
9,483
5,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Tríckie
Vulcan
17
5 / 1 / 17
11,360
1,136
26,844
8,652
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Xerо
Achilles
17
7 / 3 / 14
11,705
1,171
25,224
20,357
20,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
9
Kills
24
24
Deaths
9
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
3
0.5
W
Ah Muzen Cab
AnarchyXShadow
Ah Muzen Cab
7
1
12
13
W
Ymir
2
1
19
11.5
L
Zhong Kui
BearishJaguar76
Zhong Kui
0
3
9
1.5
L
Tsukuyomi
Noctis Kirito
Tsukuyomi
2
8
5
0.56
L
3
4
5
1.38
W
Da Ji
3
3
10
2.67
W
Vulcan
Tríckie
Vulcan
5
1
17
13.5
W
Achilles
Xerо
Achilles
7
3
14
4.67
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
96,414
101,489
Taken
60,407
95,371
Mitigated
50,520
10,546
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,463
853
0
1,053
18,640
27,908
0
5,406
13,008
8,644
0
W
Ah Muzen Cab
AnarchyXShadow
Ah Muzen Cab
26,693
15,352
0
2,265
6,884
2,900
0
2,107
4,777
0
58,518
W
Ymir
6,460
2,219
2,885
2,946
15,031
17,722
0
8,057
6,974
11,061
0
L
Zhong Kui
BearishJaguar76
Zhong Kui
10,503
544
1,348
1,198
20,420
27,074
0
6,896
13,294
15,767
0
L
Tsukuyomi
Noctis Kirito
Tsukuyomi
13,832
2,434
0
574
22,522
8,955
0
8,531
13,568
0
44,341
L
12,599
406
0
41
16,655
6,326
0
4,804
11,672
33,805
0
W
Da Ji
11,193
2,712
0
0
9,483
5,211
0
3,941
5,542
0
23,620
W
Vulcan
Tríckie
Vulcan
26,844
11,226
0
250
8,652
4,248
0
3,952
4,700
46,540
0
W
Achilles
Xerо
Achilles
25,224
8,917
0
5,169
20,357
20,439
0
9,508
10,849
0
29,340
L
11,224
743
3,118
3,214
23,252
25,108
0
7,667
15,286
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,366
Gold Earned
57,107
171
Minions Killed
178
3
Camps Cleared
10
937,034
Distance Traveled
978,908
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,162
1,016
9
1
2
166,387
0
W
Ah Muzen Cab
11,995
1,200
85
9
2
188,962
0
W
Ymir
11,648
1,165
2
0
0
183,747
8
L
Zhong Kui
10,074
1,007
8
1
0
176,347
1
L
Tsukuyomi
10,332
1,033
69
7
0
192,355
0
L
Agni
10,230
1,023
43
4
0
185,596
0
W
Da Ji
10,399
1,040
31
3
3
180,025
0
W
Vulcan
11,360
1,136
55
6
2
234,764
0
W
Achilles
11,705
1,171
5
1
3
191,410
1
L
Guan Yu
10,568
1,057
42
4
1
216,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role