Player Matchup

Thoth
Thoth
SargentMeat
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,482 Elo+
Party 2
Thor
Thor
TimFluffin
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,362 Elo+
Party 2
Xbalanque
Xbalanque
WoolyTheWalrus
Xbalanque
Level 65
God Stats
3W - 0L
1,851 SR
Queue Stats
78W - 69L
1,572 Elo+
Party 2
Cerberus
Cerberus
jgbaal
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,552 Elo+
Party 2
Bellona
Bellona
spacecowboy42000
Bellona
Level 92
God Stats
8W - 5L
1,512 SR
Queue Stats
288W - 285L
1,523 Elo+
Party 2
Team Averages
Level 55
1,573 SR
1,498 Elo+

VS

Team Averages
Level 129
1,557 SR
1,424 Elo+
Neith
Neith
Balthlazar
Neith
Level 129
God Stats
11W - 10L
1,512 SR
Queue Stats
430W - 461L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Mangax506x
Sun Wukong
Level 122
God Stats
0W - 1L
1,731 SR
Queue Stats
154W - 135L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Orlandc10
Zhong Kui
Level 121
God Stats
0W - 1L
1,781 SR
Queue Stats
254W - 280L
1,352 Elo+
Party 1
Fenrir
Fenrir
axarsa97
Fenrir
Level 113
God Stats
3W - 12L
1,217 SR
Queue Stats
271W - 284L
1,381 Elo+
Party 1
Anubis
Anubis
polo lee
Anubis
Level 158
God Stats
9W - 7L
1,545 SR
Queue Stats
200W - 229L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,740
522
2,866
4,216
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 3
6,498
591
5,503
8,502
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
WoolyTheWalrus
Xbalanque
10
0 / 3 / 2
5,797
527
3,193
7,744
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jgbaal
Cerberus
9
1 / 2 / 5
5,937
540
3,289
10,174
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 0 / 2
7,044
640
2,914
6,228
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 1 / 1
5,720
520
3,124
5,650
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Mangax506x
Sun Wukong
5
0 / 2 / 1
4,320
393
2,119
4,753
1,920
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Orlandc10
Zhong Kui
9
1 / 0 / 2
5,441
495
3,315
3,520
2,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
axarsa97
Fenrir
9
4 / 3 / 0
6,097
554
4,029
9,014
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
polo lee
Anubis
9
0 / 4 / 1
5,322
484
4,380
6,212
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
7
7
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
1
2.5
L
Sun Wukong
Mangax506x
Sun Wukong
0
2
1
0.25
L
Zhong Kui
Orlandc10
Zhong Kui
1
0
2
2
W
1
1
4
3
W
5
1
3
6.5
W
Xbalanque
WoolyTheWalrus
Xbalanque
0
3
2
0.33
L
Fenrir
axarsa97
Fenrir
4
3
0
1.33
W
Cerberus
jgbaal
Cerberus
1
2
5
1.75
L
Anubis
polo lee
Anubis
0
4
1
0.13
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,765
Damage
16,967
36,864
Taken
29,149
16,360
Mitigated
13,471
9,885
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,124
1,161
0
1,957
5,650
2,341
0
605
5,045
0
39,162
L
Sun Wukong
Mangax506x
Sun Wukong
2,119
479
0
808
4,753
1,920
0
702
4,051
0
14,669
L
Zhong Kui
Orlandc10
Zhong Kui
3,315
1,053
0
1,743
3,520
2,730
0
942
2,578
24,395
3,994
W
2,866
288
0
496
4,216
1,173
0
1,674
2,326
32,390
0
W
5,503
1,661
0
1,373
8,502
2,537
0
1,130
7,180
0
39,681
W
Xbalanque
WoolyTheWalrus
Xbalanque
3,193
2,020
0
2,251
7,744
2,463
0
410
7,334
0
36,682
L
Fenrir
axarsa97
Fenrir
4,029
1,077
0
3,713
9,014
3,544
0
1,860
7,154
0
31,296
W
Cerberus
jgbaal
Cerberus
3,289
308
0
2,450
10,174
5,732
136
2,460
7,554
16,061
0
L
Anubis
polo lee
Anubis
4,380
92
0
800
6,212
2,936
0
2,046
4,166
26,988
0
W
2,914
957
0
3,315
6,228
4,455
401
953
5,237
0
45,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
26,900
332
Minions Killed
250
0
Camps Cleared
0
1,058,249
Distance Traveled
911,435
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,720
520
60
5
0
192,428
0
L
Sun Wukong
4,320
393
25
2
0
118,269
0
L
Zhong Kui
5,441
495
60
5
0
186,267
3
W
Thoth
5,740
522
45
4
0
236,080
4
W
Thor
6,498
591
75
7
0
220,150
2
W
Xbalanque
5,797
527
60
5
0
179,277
1
L
Fenrir
6,097
554
49
4
0
242,609
4
W
Cerberus
5,937
540
43
4
0
222,825
4
L
Anubis
5,322
484
56
5
0
171,862
1
W
Bellona
7,044
640
109
10
0
199,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role