Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
FL4WL3SS Jesus
Cu Chulainn
Silver III
Level 155
God Stats
11W - 16L
1,486 SR
Queue Stats
386W - 458L
1,078 MMR
Party 1
Ganesha
Ganesha
Silver I
StagnantFlux
Ganesha
Silver I
Level 144
God Stats
224W - 210L
1,522 SR
Queue Stats
295W - 343L
1,380 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
TwitchNimbat
Baron Samedi
Silver I
Level 120
God Stats
1W - 2L
1,538 SR
Queue Stats
8W - 12L
1,417 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,515 SR
1,292 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,583 SR
1,324 MMR
Sobek
Sobek
Gold I
ENZ0HAZE
Sobek
Gold I
Level 155
God Stats
33W - 28L
1,601 SR
Queue Stats
1,077W - 1,165L
1,529 MMR
Party 2
Freya
Freya
Silver I
PogGodGamer
Freya
Silver I
Level 98
God Stats
68W - 80L
1,451 SR
Queue Stats
521W - 629L
1,262 MMR
Solo
Hel
Hel
Silver I
QueenQween
Hel
Silver I
Level 117
God Stats
2W - 1L
1,697 SR
Queue Stats
51W - 67L
1,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
17
5 / 5 / 2
13,055
653
25,943
25,172
30,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
StagnantFlux
Ganesha
16
0 / 4 / 6
12,554
628
6,945
30,694
45,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TwitchNimbat
Baron Samedi
18
2 / 5 / 4
12,492
625
15,351
17,651
16,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AthenaAtlasAresBaba YagaCabrakan

VS

Bans
Ah Muzen CabChaacFenrirShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ENZ0HAZE
Sobek
19
4 / 1 / 10
14,736
737
16,801
30,573
40,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 4 / 8
13,476
674
29,024
20,363
8,905
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 2 / 7
13,365
668
15,868
16,680
7,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
14
14
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
ENZ0HAZE
Sobek
4
1
10
9
L
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
5
5
2
1.2
W
5
4
8
2.25
W
5
2
7
4.25
L
Ganesha
StagnantFlux
Ganesha
0
4
6
0.75
L
Baron Samedi
TwitchNimbat
Baron Samedi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
61,693
73,517
Taken
67,616
91,183
Mitigated
56,826
15,388
Healing
36,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ENZ0HAZE
Sobek
16,801
1,811
412
12,763
30,573
40,128
950
10,111
20,462
47,617
0
L
Cu Chulainn
FL4WL3SS Jesus
Cu Chulainn
25,943
5,379
0
2,133
25,172
30,027
0
20,093
5,079
0
54,502
W
29,024
8,388
0
8,087
20,363
8,905
548
6,895
13,468
78,487
0
W
15,868
1,614
5,709
9,747
16,680
7,793
928
6,055
10,625
45,945
0
L
Ganesha
StagnantFlux
Ganesha
6,945
652
0
5,240
30,694
45,082
449
26,490
4,204
28,475
0
L
Baron Samedi
TwitchNimbat
Baron Samedi
15,351
903
3,307
4,708
17,651
16,074
345
15,590
2,061
59,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
41,577
176
Minions Killed
208
7
Camps Cleared
8
1,062,030
Distance Traveled
1,086,844
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,736
737
48
2
3
388,442
2
L
Cu Chulainn
13,055
653
63
3
2
359,195
3
W
Freya
13,476
674
80
4
4
333,162
4
W
Hel
13,365
668
80
4
1
365,240
3
L
Ganesha
12,554
628
2
0
0
366,451
6
L
Baron Samedi
12,492
625
111
6
5
336,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role