Player Matchup

Bellona
Bellona
Diamond III
 
Bellona
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
BouteKK
Chang'e
Diamond V
Level 63
God Stats
7W - 9L
1,526 SR
Queue Stats
148W - 142L
1,953 MMR
Party 1
Mercury
Mercury
Masters
Torø
Mercury
Masters
Level 127
God Stats
2W - 2L
1,813 SR
Queue Stats
60W - 50L
2,610 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,568 SR
1,813 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,623 SR
2,116 MMR
Cerberus
Cerberus
Platinum III
Kondzillla
Cerberus
Platinum III
Level 160
God Stats
3W - 1L
1,598 SR
Queue Stats
278W - 284L
1,952 MMR
Solo
Chiron
Chiron
Gold III
MrMandiioca
Chiron
Gold III
Level 160
God Stats
24W - 23L
1,558 SR
Queue Stats
381W - 384L
1,567 MMR
Solo
Ne Zha
Ne Zha
Diamond V
SMY2K22
Ne Zha
Diamond V
Level 159
God Stats
28W - 25L
1,489 SR
Queue Stats
178W - 173L
2,198 MMR
Solo
Merlin
Merlin
Diamond III
Tutecarrea
Merlin
Diamond III
Level 49
God Stats
6W - 1L
1,973 SR
Queue Stats
71W - 58L
2,357 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
joamallea
Guan Yu
Diamond III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 22L
2,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
4,149
593
2,522
6,656
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
6
0 / 1 / 3
3,987
570
1,769
3,855
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
6
1 / 0 / 1
3,714
531
3,725
3,286
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
BouteKK
Chang'e
8
1 / 0 / 1
4,607
658
2,322
3,879
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Torø
Mercury
5
3 / 1 / 1
4,232
605
1,914
3,040
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
LokiSkadiYu HuangThor

VS

Bans
LancelotNemesisHadesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kondzillla
Cerberus
6
0 / 1 / 0
3,892
556
2,239
5,426
2,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
6
0 / 2 / 0
3,770
539
1,861
5,277
1,159
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
SMY2K22
Ne Zha
7
2 / 1 / 0
4,183
598
2,278
5,214
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Tutecarrea
Merlin
8
0 / 1 / 2
4,243
606
2,004
2,216
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
joamallea
Guan Yu
8
0 / 0 / 0
4,470
639
4,574
4,582
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Geb
 
Geb
0
1
3
1.5
L
Anhur
 
Anhur
1
0
1
1.5
L
Chang'e
BouteKK
Chang'e
1
0
1
1.5
W
Cerberus
Kondzillla
Cerberus
0
1
0
0
W
Chiron
0
2
0
0
W
Ne Zha
SMY2K22
Ne Zha
2
1
0
2
L
Mercury
Torø
Mercury
3
1
1
3.5
W
Merlin
Tutecarrea
Merlin
0
1
2
1
W
Guan Yu
joamallea
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,252
Damage
12,956
20,716
Taken
22,715
7,685
Mitigated
9,797
7,999
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,522
1,131
0
3,421
6,656
2,998
0
0
6,081
0
25,263
L
Geb
 
Geb
1,769
317
0
1,062
3,855
1,791
0
1,105
2,750
7,747
0
L
Anhur
 
Anhur
3,725
2,357
0
1,736
3,286
740
0
433
2,853
0
19,568
L
Chang'e
BouteKK
Chang'e
2,322
801
104
1,336
3,879
1,323
0
1,690
2,189
28,968
0
W
Cerberus
Kondzillla
Cerberus
2,239
112
0
2,293
5,426
2,111
0
1,966
3,460
8,919
1,525
W
Chiron
1,861
1,089
243
1,698
5,277
1,159
0
827
4,450
0
22,601
W
Ne Zha
SMY2K22
Ne Zha
2,278
771
0
1,341
5,214
1,602
0
857
4,357
0
23,864
L
Mercury
Torø
Mercury
1,914
1,283
0
340
3,040
833
0
710
2,330
0
15,209
W
Merlin
Tutecarrea
Merlin
2,004
220
0
250
2,216
636
0
441
1,775
25,339
0
W
Guan Yu
joamallea
Guan Yu
4,574
964
0
2,736
4,582
4,289
0
0
4,582
0
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,689
Gold Earned
20,558
175
Minions Killed
212
0
Camps Cleared
0
651,638
Distance Traveled
730,378
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,149
593
48
7
0
151,243
3
L
Geb
3,987
570
10
1
0
128,969
2
L
Anhur
3,714
531
28
4
0
121,272
3
L
Chang'e
4,607
658
62
9
0
125,917
2
W
Cerberus
3,892
556
18
3
0
155,072
2
W
Chiron
3,770
539
44
6
0
135,034
1
W
Ne Zha
4,183
598
45
6
0
161,029
2
L
Mercury
4,232
605
27
4
0
124,237
0
W
Merlin
4,243
606
53
8
0
141,315
2
W
Guan Yu
4,470
639
52
7
0
137,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role