Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CLNCJD94
Maui
Level 107
God Stats
16W - 13L
1,417 SR
Queue Stats
79W - 66L
1,652 Elo+
Party 1
Zhong Kui
Zhong Kui
GnashDzn
Zhong Kui
Level 141
God Stats
12W - 8L
1,836 SR
Queue Stats
439W - 428L
1,656 Elo+
Party 2
Sun Wukong
Sun Wukong
QubaTashi
Sun Wukong
Level 160
God Stats
1W - 2L
1,217 SR
Queue Stats
143W - 108L
1,651 Elo+
Party 1
Chiron
Chiron
maxpainx2000
Chiron
Level 154
God Stats
6W - 4L
1,513 SR
Queue Stats
443W - 408L
1,649 Elo+
Party 2
Team Averages
Level 125
1,497 SR
1,622 Elo+

VS

Team Averages
Level 140
1,628 SR
1,628 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DougGimmaDome
Ne Zha
Level 160
God Stats
43W - 29L
1,658 SR
Queue Stats
137W - 102L
1,655 Elo+
Solo
Ra
Ra
Isaiahlj
Ra
Level 160
God Stats
1W - 1L
1,577 SR
Queue Stats
48W - 38L
1,699 Elo+
Solo
Jing Wei
Jing Wei
RedKnave
Jing Wei
Level 117
God Stats
5W - 2L
1,807 SR
Queue Stats
66W - 49L
1,693 Elo+
Solo
Chang'e
Chang'e
maldonado47
Chang'e
Level 106
God Stats
9W - 7L
1,596 SR
Queue Stats
78W - 76L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 0 / 11
10,773
770
16,457
16,817
9,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
16
1 / 1 / 17
9,910
708
6,886
14,511
19,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
GnashDzn
Zhong Kui
16
0 / 4 / 10
9,605
686
6,279
12,251
9,319
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
QubaTashi
Sun Wukong
19
10 / 1 / 8
11,297
807
21,860
18,054
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
19
7 / 3 / 8
10,903
779
18,808
12,778
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 5 / 3
8,307
593
6,754
18,387
20,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 6
9,200
657
11,838
15,431
7,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 3 / 3
11,147
796
11,858
12,381
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
RedKnave
Jing Wei
17
3 / 3 / 2
9,924
709
9,754
15,197
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
maldonado47
Chang'e
15
1 / 7 / 2
8,964
640
13,750
17,337
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
23
Kills
9
9
Deaths
23
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
11
10.5
L
Hercules
 
Hercules
0
5
3
0.3
W
Maui
1
1
17
9.5
L
1
5
6
0.8
W
Zhong Kui
GnashDzn
Zhong Kui
0
4
10
1.25
L
4
3
3
1.83
W
Sun Wukong
QubaTashi
Sun Wukong
10
1
8
14
L
Jing Wei
RedKnave
Jing Wei
3
3
2
1.33
L
Chang'e
maldonado47
Chang'e
1
7
2
0.29
W
Chiron
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,290
Damage
53,954
74,411
Taken
78,733
66,577
Mitigated
47,643
21,165
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,457
4,073
0
5,993
16,817
9,984
483
4,759
11,844
0
45,612
L
Hercules
 
Hercules
6,754
2,406
0
3,987
18,387
20,851
0
2,778
15,111
0
14,844
W
Maui
6,886
1,493
0
1,670
14,511
19,457
0
6,129
8,217
12,094
0
L
11,838
2,288
0
1,913
15,431
7,529
0
3,746
11,405
0
41,224
W
Zhong Kui
GnashDzn
Zhong Kui
6,279
732
0
2,417
12,251
9,319
246
3,250
8,915
37,094
0
L
11,858
1,621
1,588
3,962
12,381
5,946
0
2,094
10,287
51,410
0
W
Sun Wukong
QubaTashi
Sun Wukong
21,860
3,178
0
7,220
18,054
21,077
634
6,247
11,581
310
49,529
L
Jing Wei
RedKnave
Jing Wei
9,754
8,214
0
3,353
15,197
6,865
0
1,985
12,786
0
41,089
L
Chang'e
maldonado47
Chang'e
13,750
1,219
1,475
3,903
17,337
6,452
0
2,872
14,008
31,665
0
W
Chiron
18,808
8,129
1,218
2,647
12,778
6,740
282
5,223
7,341
0
56,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
47,542
293
Minions Killed
289
0
Camps Cleared
0
1,393,199
Distance Traveled
1,348,488
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,773
770
67
5
0
334,562
4
L
Hercules
8,307
593
28
2
0
246,130
0
W
Maui
9,910
708
10
1
0
292,881
4
L
Ne Zha
9,200
657
46
3
0
278,569
4
W
Zhong Kui
9,605
686
58
4
0
228,683
3
L
Ra
11,147
796
91
7
0
291,460
3
W
Sun Wukong
11,297
807
68
5
0
282,969
3
L
Jing Wei
9,924
709
79
6
0
270,778
3
L
Chang'e
8,964
640
45
3
0
261,551
4
W
Chiron
10,903
779
90
6
0
254,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role