Player Matchup

Janus
Janus
Halarious
Janus
Level 109
God Stats
2W - 2L
1,444 SR
Queue Stats
119W - 117L
1,465 Elo+
Party 3
Charybdis
Charybdis
Imadhfail
Charybdis
Level 101
God Stats
0W - 2L
1,678 SR
Queue Stats
29W - 23L
1,547 Elo+
Party 2
Ullr
Ullr
MechaZelder
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,597 Elo+
Party 2
Sun Wukong
Sun Wukong
RuneLP
Sun Wukong
Level 67
God Stats
2W - 1L
1,768 SR
Queue Stats
28W - 27L
1,545 Elo+
Party 3
The Morrigan
The Morrigan
Unborn216
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 2
Team Averages
Level 97
1,578 SR
1,536 Elo+

VS

Team Averages
Level 126
1,420 SR
1,511 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kastayeule
Janus
Level 121
God Stats
2W - 4L
1,092 SR
Queue Stats
72W - 66L
1,544 Elo+
Party 1
Agni
Agni
OuterHeavensDoor
Agni
Level 157
God Stats
4W - 1L
1,540 SR
Queue Stats
73W - 69L
1,489 Elo+
Solo
Cerberus
Cerberus
XCrowleyX
Cerberus
Level 88
God Stats
3W - 4L
1,467 SR
Queue Stats
90W - 81L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Halarious
Janus
19
6 / 5 / 7
11,347
756
22,494
13,990
5,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Imadhfail
Charybdis
19
5 / 9 / 4
11,423
762
14,817
21,580
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 10 / 7
9,301
620
7,937
21,561
8,835
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
RuneLP
Sun Wukong
17
1 / 8 / 10
9,729
649
13,484
23,682
20,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Unborn216
The Morrigan
15
1 / 10 / 6
9,015
601
9,499
13,842
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
9 / 2 / 25
12,926
862
16,813
19,878
20,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
 
Thor
19
11 / 3 / 19
11,839
789
16,373
12,825
8,208
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
20
11 / 3 / 18
12,384
826
22,047
12,887
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 16
11,736
782
20,958
12,249
6,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
XCrowleyX
Cerberus
18
3 / 5 / 31
11,183
746
12,144
23,526
29,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
151
14
Kills
42
42
Deaths
17
34
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
25
10.75
W
Thor
 
Thor
11
3
19
6.83
L
Janus
Halarious
Janus
6
5
7
1.9
L
Charybdis
Imadhfail
Charybdis
5
9
4
0.78
W
Janus
11
3
18
6.67
L
1
10
7
0.45
W
8
4
16
4
L
Sun Wukong
RuneLP
Sun Wukong
1
8
10
0.75
L
The Morrigan
Unborn216
The Morrigan
1
10
6
0.4
W
Cerberus
XCrowleyX
Cerberus
3
5
31
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,231
Damage
88,335
94,655
Taken
81,365
49,064
Mitigated
71,559
20,555
Healing
29,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,813
2,363
3,309
8,016
19,878
20,855
1,418
8,664
11,214
0
33,789
W
Thor
 
Thor
16,373
769
2,593
1,789
12,825
8,208
1,905
5,535
7,290
0
29,588
L
Janus
Halarious
Janus
22,494
768
1,416
3,779
13,990
5,409
0
7,277
6,713
33,149
0
L
Charybdis
Imadhfail
Charybdis
14,817
6,202
188
4,155
21,580
9,252
0
13,519
8,061
0
40,348
W
Janus
22,047
364
2,428
2,123
12,887
7,189
1,553
5,777
7,110
48,753
0
L
7,937
2,475
300
2,354
21,561
8,835
0
13,761
7,800
0
17,343
W
20,958
1,687
2,017
1,900
12,249
6,298
1,462
2,948
9,301
37,867
0
L
Sun Wukong
RuneLP
Sun Wukong
13,484
1,582
1,388
4,195
23,682
20,232
0
13,333
10,349
0
21,089
L
The Morrigan
Unborn216
The Morrigan
9,499
840
995
1,785
13,842
5,336
0
7,103
6,579
21,243
0
W
Cerberus
XCrowleyX
Cerberus
12,144
443
346
5,331
23,526
29,009
982
9,069
14,457
31,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
60,068
151
Minions Killed
192
0
Camps Cleared
0
1,170,233
Distance Traveled
1,407,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,926
862
32
2
0
302,140
0
W
Thor
11,839
789
29
2
0
279,162
3
L
Janus
11,347
756
31
2
0
282,033
0
L
Charybdis
11,423
762
70
5
0
193,644
0
W
Janus
12,384
826
69
5
0
296,051
0
L
Ullr
9,301
620
12
1
0
208,550
0
W
Agni
11,736
782
26
2
0
259,067
0
L
Sun Wukong
9,729
649
14
1
0
262,422
0
L
The Morrigan
9,015
601
24
2
0
223,584
0
W
Cerberus
11,183
746
36
2
0
270,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role