Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
ItsssMonty
Ah Muzen Cab
Silver II
Level 102
God Stats
14W - 12L
1,646 SR
Queue Stats
63W - 68L
1,033 MMR
Party 1
Sol
Sol
Bronze V
LucienWolfswift
Sol
Bronze V
Level 128
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 8L
1,268 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
NoKahunas
Gilgamesh
Silver I
Level 125
God Stats
39W - 41L
1,535 SR
Queue Stats
849W - 875L
1,275 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,530 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,481 SR
1,378 MMR
Kali
Kali
Silver III
 
Kali
Silver III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
L1nz3R
Vulcan
Silver I
Level 158
God Stats
10W - 7L
1,475 SR
Queue Stats
217W - 230L
1,301 MMR
Solo
Nox
Nox
Silver II
glockmas
Nox
Silver II
Level 65
God Stats
0W - 1L
1,311 SR
Queue Stats
32W - 46L
1,291 MMR
Solo
Charybdis
Charybdis
Gold V
maxelex
Charybdis
Gold V
Level 159
God Stats
6W - 5L
1,618 SR
Queue Stats
381W - 388L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 8
7,306
522
7,479
13,700
12,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 5
7,146
510
5,938
11,476
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
13
4 / 0 / 3
7,847
561
9,146
8,671
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 1
7,156
511
5,787
7,977
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NoKahunas
Gilgamesh
14
7 / 1 / 3
9,228
659
8,356
9,599
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
MercuryKing ArthurNe ZhaThor

VS

Bans
AtlasMedusaSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 6 / 0
6,884
492
4,797
12,978
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
11
1 / 1 / 1
6,517
466
2,674
10,323
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
L1nz3R
Vulcan
11
0 / 4 / 1
6,538
467
4,611
8,986
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 2
6,052
432
2,467
11,523
8,225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
maxelex
Charybdis
10
0 / 3 / 1
6,133
438
5,293
10,666
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
3
3
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
W
Tsukuyomi
 
Tsukuyomi
3
1
5
5.5
L
Kali
 
Kali
1
6
0
0.17
L
Fenrir
 
Fenrir
1
1
1
1.5
W
Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
4
0
3
5.5
L
Vulcan
L1nz3R
Vulcan
0
4
1
0.13
W
3
0
1
3.5
W
Gilgamesh
NoKahunas
Gilgamesh
7
1
3
8.5
L
1
4
2
0.5
L
Charybdis
maxelex
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
19,842
51,423
Taken
54,476
28,243
Mitigated
24,774
17,315
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,479
1,095
360
2,389
13,700
12,134
197
2,343
11,357
28,959
2,253
W
Tsukuyomi
 
Tsukuyomi
5,938
1,932
0
4,673
11,476
4,054
640
1,269
9,993
0
41,831
L
Kali
 
Kali
4,797
1,492
0
4,077
12,978
5,885
0
2,290
10,688
0
36,279
L
Fenrir
 
Fenrir
2,674
786
0
2,553
10,323
4,332
0
2,442
7,881
0
44,550
W
Ah Muzen Cab
ItsssMonty
Ah Muzen Cab
9,146
2,936
0
3,977
8,671
3,032
151
753
7,918
0
62,179
L
Vulcan
L1nz3R
Vulcan
4,611
988
0
1,540
8,986
2,887
0
2,613
6,373
52,380
0
W
5,787
1,980
0
4,140
7,977
3,244
104
2,708
5,269
43,982
6,762
W
Gilgamesh
NoKahunas
Gilgamesh
8,356
2,421
0
1,776
9,599
5,779
180
1,517
8,082
0
53,901
L
2,467
483
0
1,504
11,523
8,225
0
3,919
7,604
19,908
0
L
Charybdis
maxelex
Charybdis
5,293
3,138
0
4,670
10,666
3,445
153
1,230
9,436
0
43,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
32,124
400
Minions Killed
341
0
Camps Cleared
0
1,394,352
Distance Traveled
1,354,276
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,306
522
50
4
0
271,667
1
W
Tsukuyomi
7,146
510
71
5
0
317,574
0
L
Kali
6,884
492
60
4
0
290,759
6
L
Fenrir
6,517
466
69
5
0
317,982
3
W
Ah Muzen Cab
7,847
561
92
7
0
271,154
2
L
Vulcan
6,538
467
92
7
0
272,432
3
W
Sol
7,156
511
77
6
0
270,177
2
W
Gilgamesh
9,228
659
110
8
0
263,780
2
L
Nox
6,052
432
31
2
0
234,781
4
L
Charybdis
6,133
438
89
6
0
238,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role