Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bupkiss
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Susano
Susano
Fatalrevolution
Susano
Level 108
God Stats
1W - 0L
1,644 SR
Queue Stats
6W - 10L
1,282 Elo+
Party 2
Olorun
Olorun
K-L3W-HOMBRE
Olorun
Level 147
God Stats
1W - 1L
1,345 SR
Queue Stats
184W - 193L
1,497 Elo+
Party 1
Achilles
Achilles
OzarkMtnMayhem
Achilles
Level 149
God Stats
3W - 1L
1,471 SR
Queue Stats
165W - 155L
1,498 Elo+
Party 1
Team Averages
Level 122
1,492 SR
1,463 Elo+

VS

Team Averages
Level 114
1,435 SR
1,485 Elo+
Olorun
Olorun
 
Olorun
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AHydroHomie
Camazotz
Level 124
God Stats
3W - 2L
1,473 SR
Queue Stats
239W - 214L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
MattyIce979
Sun Wukong
Level 89
God Stats
1W - 7L
1,500 SR
Queue Stats
272W - 270L
1,477 Elo+
Solo
Ymir
Ymir
VenusSapphire
Ymir
Level 80
God Stats
3W - 8L
1,329 SR
Queue Stats
153W - 172L
1,503 Elo+
Solo
Fenrir
Fenrir
l316 J03 CA2U7
Fenrir
Level 160
God Stats
2W - 3L
1,373 SR
Queue Stats
572W - 582L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 7
10,658
761
22,913
10,028
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Bupkiss
Bakasura
19
8 / 5 / 13
11,874
848
17,148
16,734
13,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 7 / 16
11,216
801
21,093
15,509
7,995
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
19
4 / 3 / 16
11,596
828
26,419
17,335
9,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
18
3 / 4 / 16
10,796
771
11,480
18,233
26,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 5 / 8
10,243
732
13,973
21,249
11,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
AHydroHomie
Camazotz
18
3 / 3 / 12
9,861
704
11,797
17,669
9,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MattyIce979
Sun Wukong
17
6 / 5 / 9
10,539
753
16,523
22,250
23,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 4 / 9
8,998
643
6,340
28,433
25,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 8 / 8
10,241
732
12,338
21,518
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
66
25
Kills
20
21
Deaths
25
68
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
7
4.25
L
Olorun
 
Olorun
5
5
8
1.8
L
Camazotz
AHydroHomie
Camazotz
3
3
12
3
W
Bakasura
Bupkiss
Bakasura
8
5
13
2.9
W
5
7
16
1.86
W
Olorun
4
3
16
4
L
Sun Wukong
MattyIce979
Sun Wukong
6
5
9
2.1
W
Achilles
3
4
16
2.75
L
1
4
9
1.38
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,053
Damage
60,971
77,839
Taken
111,119
62,386
Mitigated
85,609
33,180
Healing
49,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,913
872
1,093
3,858
10,028
5,290
608
2,510
7,343
46,697
0
L
Olorun
 
Olorun
13,973
6,801
5,414
9,268
21,249
11,786
0
9,529
11,281
27,223
0
L
Camazotz
AHydroHomie
Camazotz
11,797
3,735
3,826
8,236
17,669
9,221
0
11,550
5,760
0
24,649
W
Bakasura
Bupkiss
Bakasura
17,148
8,587
1,411
4,141
16,734
13,326
1,909
4,927
11,670
0
19,814
W
21,093
4,907
1,394
2,341
15,509
7,995
1,707
5,547
9,873
0
31,301
W
Olorun
26,419
13,944
3,853
10,282
17,335
9,128
2,424
3,069
14,173
52,102
0
L
Sun Wukong
MattyIce979
Sun Wukong
16,523
2,073
486
4,100
22,250
23,411
0
9,903
11,558
0
37,747
W
Achilles
11,480
2,162
972
3,835
18,233
26,647
861
4,260
13,662
162
21,343
L
6,340
622
1,573
10,277
28,433
25,310
0
11,112
16,056
15,015
0
L
12,338
1,556
2,782
3,565
21,518
15,881
0
7,383
13,161
0
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
49,882
167
Minions Killed
165
0
Camps Cleared
0
1,335,386
Distance Traveled
1,302,748
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,658
761
48
3
0
262,723
4
L
Olorun
10,243
732
47
3
0
241,392
1
L
Camazotz
9,861
704
21
2
0
276,743
1
W
Bakasura
11,874
848
24
2
0
279,431
0
W
Susano
11,216
801
14
1
0
287,324
0
W
Olorun
11,596
828
65
5
0
231,833
0
L
Sun Wukong
10,539
753
52
4
0
286,605
0
W
Achilles
10,796
771
16
1
0
274,075
3
L
Ymir
8,998
643
29
2
0
254,687
7
L
Fenrir
10,241
732
16
1
0
243,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role