Player Matchup

Bacchus
Bacchus
Colin 94 x
Bacchus
Level 129
God Stats
13W - 4L
1,649 SR
Queue Stats
382W - 361L
1,431 Elo+
Party 1
Izanami
Izanami
DavidDominic2020
Izanami
Level 125
God Stats
219W - 218L
1,479 SR
Queue Stats
249W - 273L
1,410 Elo+
Solo
Lancelot
Lancelot
Destromayo
Lancelot
Level 108
God Stats
5W - 3L
1,625 SR
Queue Stats
85W - 98L
1,414 Elo+
Solo
Hades
Hades
Hotflash78
Hades
Level 156
God Stats
13W - 6L
1,635 SR
Queue Stats
378W - 348L
1,427 Elo+
Party 1
Horus
Horus
TW15T3DP4AT0M
Horus
Level 139
God Stats
45W - 31L
1,500 SR
Queue Stats
385W - 357L
1,435 Elo+
Party 1
Team Averages
Level 131
1,578 SR
1,424 Elo+

VS

Team Averages
Level 94
1,566 SR
1,466 Elo+
Agni
Agni
ATILA_RJ2
Agni
Level 151
God Stats
16W - 13L
1,570 SR
Queue Stats
169W - 145L
1,484 Elo+
Solo
Hades
Hades
Marti129129
Hades
Level 69
God Stats
93W - 73L
1,602 SR
Queue Stats
197W - 213L
1,493 Elo+
Party 2
Charybdis
Charybdis
Tensh1retto
Charybdis
Level 85
God Stats
24W - 28L
1,535 SR
Queue Stats
576W - 604L
1,400 Elo+
Solo
Geb
Geb
marc10149
Geb
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 154L
1,520 Elo+
Party 2
Ao Kuang
Ao Kuang
neuronas2002
Ao Kuang
Level 89
God Stats
10W - 8L
1,622 SR
Queue Stats
53W - 59L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Colin 94 x
Bacchus
18
1 / 0 / 13
12,493
481
12,372
20,859
33,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 2 / 2
13,627
524
9,827
19,942
9,563
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Destromayo
Lancelot
20
11 / 3 / 8
14,832
570
20,550
23,394
16,731
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
20
9 / 0 / 10
14,796
569
25,442
23,038
15,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 7
14,626
563
12,057
25,894
37,202
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
1 / 8 / 1
12,275
472
17,373
22,125
9,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
3 / 4 / 1
13,568
522
18,902
18,196
11,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tensh1retto
Charybdis
20
2 / 3 / 0
12,705
489
13,122
16,290
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 0
10,290
396
11,081
23,530
30,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
neuronas2002
Ao Kuang
18
1 / 8 / 1
11,497
442
10,371
32,001
14,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
26
Kills
7
7
Deaths
26
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
1
8
1
0.19
W
Bacchus
Colin 94 x
Bacchus
1
0
13
7.5
W
2
2
2
1.5
W
Lancelot
Destromayo
Lancelot
11
3
8
5
W
Hades
9
0
10
14
L
3
4
1
0.88
W
3
2
7
3.25
L
Charybdis
Tensh1retto
Charybdis
2
3
0
0.67
L
0
3
0
0
L
Ao Kuang
neuronas2002
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,248
Damage
70,849
113,127
Taken
112,142
112,171
Mitigated
73,010
46,294
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
17,373
1,016
282
5,430
22,125
9,130
1,246
9,930
12,195
125,782
76
W
Bacchus
Colin 94 x
Bacchus
12,372
1,298
915
5,980
20,859
33,183
402
13,689
7,170
38,560
0
W
9,827
5,298
0
8,258
19,942
9,563
4,766
4,415
15,527
128
147,123
W
Lancelot
Destromayo
Lancelot
20,550
5,980
0
4,138
23,394
16,731
1,224
9,017
14,377
0
144,671
W
Hades
25,442
2,213
2,642
10,170
23,038
15,492
1,307
17,067
5,971
138,667
0
L
18,902
1,495
236
6,538
18,196
11,384
530
3,198
14,998
116,603
0
W
12,057
4,764
3,438
10,753
25,894
37,202
563
13,772
12,122
93
127,099
L
Charybdis
Tensh1retto
Charybdis
13,122
6,745
0
3,061
16,290
7,427
232
2,782
13,508
0
126,636
L
11,081
974
0
2,758
23,530
30,800
0
10,246
13,284
52,008
2,727
L
Ao Kuang
neuronas2002
Ao Kuang
10,371
3,110
0
10,691
32,001
14,269
13
11,879
20,122
119,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,374
Gold Earned
60,335
880
Minions Killed
834
0
Camps Cleared
0
2,607,166
Distance Traveled
2,257,297
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,275
472
205
8
0
450,184
11
W
Bacchus
12,493
481
47
2
0
536,293
3
W
Izanami
13,627
524
223
9
0
485,250
10
W
Lancelot
14,832
570
170
7
0
573,386
6
W
Hades
14,796
569
235
9
0
488,903
5
L
Hades
13,568
522
217
8
0
382,359
5
W
Horus
14,626
563
205
8
0
523,334
3
L
Charybdis
12,705
489
210
8
0
446,605
4
L
Geb
10,290
396
52
2
0
483,708
1
L
Ao Kuang
11,497
442
150
6
0
494,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role