Player Matchup

Zeus
Zeus
 
Zeus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Knithersak
Jing Wei
Level 158
God Stats
6W - 1L
1,712 SR
Queue Stats
176W - 189L
1,350 Elo+
Solo
Ares
Ares
M4T41M0N
Ares
Level 87
God Stats
3W - 0L
1,176 SR
Queue Stats
80W - 75L
1,583 Elo+
Party 1
He Bo
He Bo
Santhios
He Bo
Level 59
God Stats
2W - 1L
1,739 SR
Queue Stats
161W - 166L
1,334 Elo+
Solo
Hachiman
Hachiman
XxE1ITES1AYERxX
Hachiman
Level 83
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 11L
1,564 Elo+
Solo
Team Averages
Level 96
1,573 SR
1,466 Elo+

VS

Team Averages
Level 96
1,529 SR
1,482 Elo+
Sobek
Sobek
Bhrom
Sobek
Level 138
God Stats
0W - 3L
1,737 SR
Queue Stats
73W - 84L
1,476 Elo+
Solo
Xing Tian
Xing Tian
Fitymartalóc
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,360 Elo+
Solo
Mercury
Mercury
HellLestat
Mercury
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,807 Elo+
Solo
Ravana
Ravana
TrollKrigar
Ravana
Level 64
God Stats
1W - 2L
1,509 SR
Queue Stats
175W - 228L
1,378 Elo+
Solo
Osiris
Osiris
filterkaffi
Osiris
Level 65
God Stats
1W - 3L
1,397 SR
Queue Stats
404W - 438L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 4 / 20
13,605
716
29,692
12,441
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Knithersak
Jing Wei
20
3 / 1 / 28
12,804
674
14,301
15,708
9,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
19
5 / 6 / 21
12,392
652
15,076
27,629
33,641
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Santhios
He Bo
20
12 / 3 / 22
14,204
748
25,967
17,729
10,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
20
8 / 1 / 26
14,421
759
28,017
17,835
11,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bhrom
Sobek
19
1 / 8 / 8
11,081
583
8,551
30,141
44,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Fitymartalóc
Xing Tian
15
1 / 7 / 7
10,570
556
15,447
28,593
41,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
HellLestat
Mercury
20
9 / 5 / 3
12,702
669
21,422
17,850
10,112
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
19
2 / 8 / 9
11,529
607
11,762
21,195
24,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Osiris
18
2 / 9 / 6
12,021
633
13,194
29,145
33,894
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
48
37
Kills
15
15
Deaths
37
117
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
4
20
4.75
L
Sobek
Bhrom
Sobek
1
8
8
0.63
L
Xing Tian
Fitymartalóc
Xing Tian
1
7
7
0.64
L
Mercury
HellLestat
Mercury
9
5
3
2.1
W
Jing Wei
Knithersak
Jing Wei
3
1
28
17
W
Ares
5
6
21
2.58
W
He Bo
Santhios
He Bo
12
3
22
7.67
L
Ravana
2
8
9
0.81
W
Hachiman
8
1
26
21
L
Osiris
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,053
Damage
70,376
91,342
Taken
126,924
72,920
Mitigated
153,766
39,181
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,692
2,505
2,610
1,129
12,441
7,811
737
3,692
8,749
54,800
0
L
Sobek
Bhrom
Sobek
8,551
354
1,742
6,103
30,141
44,209
0
17,242
12,899
16,886
0
L
Xing Tian
Fitymartalóc
Xing Tian
15,447
886
2,395
5,847
28,593
41,493
0
15,298
13,295
25,103
0
L
Mercury
HellLestat
Mercury
21,422
5,884
2,251
4,220
17,850
10,112
0
9,109
8,741
0
46,113
W
Jing Wei
Knithersak
Jing Wei
14,301
9,117
5,466
6,208
15,708
9,693
2,770
5,720
9,988
0
31,000
W
Ares
15,076
448
2,484
2,406
27,629
33,641
396
6,383
21,246
22,061
0
W
He Bo
Santhios
He Bo
25,967
2,661
4,820
5,280
17,729
10,498
1,309
4,719
13,010
40,008
0
L
Ravana
11,762
2,242
1,359
5,434
21,195
24,058
0
10,548
10,647
0
34,730
W
Hachiman
28,017
13,918
2,510
6,268
17,835
11,277
2,236
5,050
12,785
0
60,696
L
Osiris
13,194
3,727
2,446
1,905
29,145
33,894
0
18,538
10,607
3,357
26,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,426
Gold Earned
57,903
194
Minions Killed
147
0
Camps Cleared
0
1,839,788
Distance Traveled
1,626,644
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,605
716
56
3
0
350,406
0
L
Sobek
11,081
583
12
1
0
318,749
0
L
Xing Tian
10,570
556
15
1
0
310,486
0
L
Mercury
12,702
669
46
2
0
418,251
4
W
Jing Wei
12,804
674
38
2
0
386,547
0
W
Ares
12,392
652
5
0
0
357,380
0
W
He Bo
14,204
748
36
2
0
384,620
0
L
Ravana
11,529
607
51
3
0
278,426
0
W
Hachiman
14,421
759
59
3
0
360,835
0
L
Osiris
12,021
633
23
1
0
300,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role