Player Matchup

Thanatos
Thanatos
Purplebike3000
Thanatos
Level 66
God Stats
7W - 8L
1,457 SR
Queue Stats
252W - 275L
1,274 Elo+
Party 1
Izanami
Izanami
RHEC_COPE-MINT1
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,119 Elo+
Party 1
Hades
Hades
dmw171
Hades
Level 26
God Stats
14W - 18L
1,127 SR
Queue Stats
72W - 124L
1,065 Elo+
Party 1
Cabrakan
Cabrakan
peregrina666
Cabrakan
Level 154
God Stats
2W - 2L
1,670 SR
Queue Stats
107W - 104L
1,404 Elo+
Solo
Achilles
Achilles
z_man527
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,062 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,185 Elo+

VS

Team Averages
Level 74
1,453 SR
1,328 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GhostRunner242
Arachne
Level 88
God Stats
18W - 16L
1,382 SR
Queue Stats
217W - 226L
1,297 Elo+
Solo
Hera
Hera
NaivaMortis
Hera
Level 81
God Stats
24W - 30L
1,462 SR
Queue Stats
276W - 273L
1,270 Elo+
Solo
Cerberus
Cerberus
UnspokenNest
Cerberus
Level 43
God Stats
3W - 2L
1,502 SR
Queue Stats
30W - 46L
1,343 Elo+
Solo
Tiamat
Tiamat
VikBozZ FG
Tiamat
Level 113
God Stats
17W - 16L
1,420 SR
Queue Stats
206W - 198L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 6 / 1
7,928
466
9,244
17,601
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 9 / 0
6,056
356
4,672
13,474
4,605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Hades
dmw171
Hades
13
1 / 2 / 1
6,812
401
3,990
12,783
7,059
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
peregrina666
Cabrakan
8
0 / 2 / 0
6,322
372
1,703
13,466
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
z_man527
Achilles
12
0 / 7 / 1
7,036
414
2,540
16,280
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 1 / 4
9,422
554
15,685
9,480
3,600
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 4
9,056
533
5,519
16,736
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 2
11,456
674
11,093
6,322
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
UnspokenNest
Cerberus
14
2 / 2 / 8
9,406
553
6,490
15,730
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
VikBozZ FG
Tiamat
16
2 / 0 / 2
10,071
592
7,168
8,063
4,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
25
26
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
4
12
W
3
3
4
1.67
W
8
1
2
9
L
Thanatos
3
6
1
0.58
L
0
9
0
0
W
Cerberus
UnspokenNest
Cerberus
2
2
8
3
W
Tiamat
VikBozZ FG
Tiamat
2
0
2
3
L
Hades
dmw171
Hades
1
2
1
0.75
L
Cabrakan
peregrina666
Cabrakan
0
2
0
0
L
Achilles
z_man527
Achilles
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
45,955
73,604
Taken
56,331
44,492
Mitigated
30,256
22,334
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,685
10,419
0
4,071
9,480
3,600
5,846
966
8,514
0
58,647
W
5,519
4,566
0
4,634
16,736
6,138
1,191
1,768
14,878
0
71,545
W
11,093
2,804
0
1,950
6,322
1,648
2,583
0
5,858
78,400
0
L
Thanatos
9,244
4,240
0
11,244
17,601
7,809
0
3,783
13,818
0
53,321
L
4,672
2,387
0
273
13,474
4,605
0
3,148
10,326
0
32,964
W
Cerberus
UnspokenNest
Cerberus
6,490
653
0
4,396
15,730
14,364
1,527
1,225
14,505
46,800
0
W
Tiamat
VikBozZ FG
Tiamat
7,168
1,760
98
4,556
8,063
4,506
1,546
3,072
4,991
83,421
0
L
Hades
dmw171
Hades
3,990
837
85
4,768
12,783
7,059
0
6,677
6,106
40,583
0
L
Cabrakan
peregrina666
Cabrakan
1,703
307
51
3,575
13,466
13,716
0
1,679
11,787
25,560
0
L
Achilles
z_man527
Achilles
2,540
80
0
2,338
16,280
11,303
98
9,464
6,816
0
36,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
49,411
295
Minions Killed
565
0
Camps Cleared
0
1,446,074
Distance Traveled
1,494,262
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,422
554
91
5
0
250,782
5
W
Arachne
9,056
533
94
6
0
317,587
2
W
Hera
11,456
674
139
8
0
320,487
5
L
Thanatos
7,928
466
103
6
0
313,750
0
L
Izanami
6,056
356
54
3
0
282,148
0
W
Cerberus
9,406
553
113
7
0
313,653
3
W
Tiamat
10,071
592
128
8
0
291,753
0
L
Hades
6,812
401
64
4
0
276,815
0
L
Cabrakan
6,322
372
24
1
0
237,232
0
L
Achilles
7,036
414
50
3
0
336,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role