Player Matchup

Kali
Kali
CalixM99
Kali
Level 120
God Stats
51W - 38L
1,463 SR
Queue Stats
474W - 473L
1,301 Elo+
Solo
Achilles
Achilles
LWallace1993
Achilles
Level 104
God Stats
1W - 2L
1,230 SR
Queue Stats
911W - 982L
1,440 Elo+
Solo
Apollo
Apollo
The-Hunter_0995
Apollo
Level 49
God Stats
0W - 4L
1,112 SR
Queue Stats
54W - 73L
1,427 Elo+
Solo
Ganesha
Ganesha
baphomets-bae
Ganesha
Level 143
God Stats
1W - 4L
1,021 SR
Queue Stats
112W - 138L
1,395 Elo+
Solo
Poseidon
Poseidon
platinum-dude694
Poseidon
Level 69
God Stats
1W - 6L
1,243 SR
Queue Stats
20W - 32L
1,403 Elo+
Solo
Team Averages
Level 97
1,214 SR
1,393 Elo+

VS

Team Averages
Level 90
1,462 SR
1,383 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OHZoneGaming
Bacchus
Level 44
God Stats
3W - 0L
1,662 SR
Queue Stats
33W - 30L
1,491 Elo+
Solo
Chaac
Chaac
PK9_CauanZ
Chaac
Level 62
God Stats
1W - 1L
1,452 SR
Queue Stats
92W - 142L
1,282 Elo+
Solo
Eset
Eset
Vile_Twin
Eset
Level 107
God Stats
20W - 17L
1,432 SR
Queue Stats
504W - 472L
1,352 Elo+
Solo
Neith
Neith
jocaro99
Neith
Level 91
God Stats
2W - 4L
1,264 SR
Queue Stats
29W - 46L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 2 / 0
4,856
486
2,528
7,759
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
LWallace1993
Achilles
9
1 / 0 / 0
5,278
528
3,961
7,027
3,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
4,459
446
1,963
7,674
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
8
0 / 2 / 0
4,763
476
2,283
7,003
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 0
5,155
516
2,095
4,211
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 2 / 1
5,668
567
2,087
7,041
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
OHZoneGaming
Bacchus
9
5 / 0 / 1
5,790
579
3,730
5,721
4,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
8
0 / 1 / 1
5,084
508
4,615
7,675
3,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
10
0 / 1 / 0
5,511
551
2,213
4,222
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
jocaro99
Neith
9
2 / 0 / 3
5,654
565
5,492
4,833
1,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
4
Kills
8
8
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
L
Kali
1
2
0
0.5
L
Achilles
LWallace1993
Achilles
1
0
0
1
W
Bacchus
OHZoneGaming
Bacchus
5
0
1
5.5
W
Chaac
0
1
1
0.5
L
0
3
0
0
W
Eset
0
1
0
0
L
Ganesha
0
2
0
0
W
Neith
jocaro99
Neith
2
0
3
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
18,137
33,674
Taken
29,492
13,544
Mitigated
14,260
8,433
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,087
560
0
3,020
7,041
2,743
96
105
6,936
27
37,067
L
Kali
2,528
1,291
0
1,438
7,759
2,630
0
917
6,842
0
26,687
L
Achilles
LWallace1993
Achilles
3,961
1,541
0
3,551
7,027
3,063
0
193
6,834
0
26,325
W
Bacchus
OHZoneGaming
Bacchus
3,730
659
324
1,860
5,721
4,580
48
825
4,896
15,490
1,922
W
Chaac
4,615
1,001
54
2,193
7,675
3,850
0
0
7,675
0
23,717
L
1,963
1,082
0
1,537
7,674
2,366
17
1,435
6,239
0
24,676
W
Eset
2,213
361
0
202
4,222
1,528
52
1,854
2,368
39,593
0
L
Ganesha
2,283
123
128
1,172
7,003
4,045
0
683
6,320
17,682
0
W
Neith
jocaro99
Neith
5,492
2,304
0
1,739
4,833
1,559
618
1,594
3,239
0
35,521
L
2,095
105
123
484
4,211
1,440
355
2,289
1,922
33,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
27,707
222
Minions Killed
283
0
Camps Cleared
0
851,541
Distance Traveled
941,591
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,668
567
84
8
0
203,973
2
L
Kali
4,856
486
46
5
0
175,235
1
L
Achilles
5,278
528
41
4
0
185,235
0
W
Bacchus
5,790
579
25
3
0
214,974
2
W
Chaac
5,084
508
38
4
0
195,893
2
L
Apollo
4,459
446
66
7
0
160,898
1
W
Eset
5,511
551
72
7
0
176,352
3
L
Ganesha
4,763
476
13
1
0
178,522
2
W
Neith
5,654
565
64
6
0
150,399
0
L
Poseidon
5,155
516
56
6
0
151,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role