Player Matchup

Bellona
Bellona
HockeyHYBRID
Bellona
Level 119
God Stats
6W - 5L
1,485 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo
Pele
Pele
Marie_985
Pele
Level 17
God Stats
9W - 10L
1,419 SR
Queue Stats
18W - 29L
1,274 Elo+
Party 1
Sol
Sol
SalemWitches1692
Sol
Level 45
God Stats
2W - 1L
1,454 SR
Queue Stats
83W - 74L
1,372 Elo+
Party 1
Team Averages
Level 60
1,453 SR
1,341 Elo+

VS

Team Averages
Level 53
1,400 SR
1,375 Elo+
Maui
Maui
Diamond-Cutter81
Maui
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 73L
1,447 Elo+
Party 2
Chang'e
Chang'e
ltzBootz
Chang'e
Level 34
God Stats
6W - 7L
1,404 SR
Queue Stats
36W - 52L
1,260 Elo+
Solo
Fenrir
Fenrir
militarymikey03
Fenrir
Level 99
God Stats
0W - 1L
1,296 SR
Queue Stats
110W - 127L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HockeyHYBRID
Bellona
15
3 / 2 / 7
9,960
664
15,161
15,452
13,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
14
0 / 0 / 11
9,433
629
9,065
11,910
5,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 4
11,206
747
24,861
15,489
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
9,832
655
5,762
16,181
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
ltzBootz
Chang'e
13
1 / 7 / 2
8,534
569
12,487
22,367
10,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 2
8,929
595
9,142
21,075
15,272
Mace

Mace

+10
Physical Power

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
Bellona
HockeyHYBRID
Bellona
3
2
7
3.25
W
Pele
0
0
11
5.5
W
8
2
4
5
L
Chang'e
ltzBootz
Chang'e
1
7
2
0.29
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,087
Damage
27,391
42,851
Taken
59,623
27,084
Mitigated
43,545
14,475
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,762
1,815
55
3,797
16,181
17,956
0
6,849
9,332
15,327
0
W
Bellona
HockeyHYBRID
Bellona
15,161
5,136
0
1,768
15,452
13,426
416
6,628
8,824
0
39,632
W
Pele
9,065
1,628
0
2,944
11,910
5,345
140
5,691
6,219
0
17,994
W
24,861
8,982
0
9,763
15,489
8,313
2,243
6,435
9,054
58,019
5,051
L
Chang'e
ltzBootz
Chang'e
12,487
693
1,689
7,118
22,367
10,317
0
7,811
14,556
35,481
0
L
9,142
2,296
696
2,611
21,075
15,272
0
8,445
12,630
0
25,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
27,295
159
Minions Killed
105
8
Camps Cleared
4
851,963
Distance Traveled
758,612
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,832
655
16
1
1
270,316
3
W
Bellona
9,960
664
41
3
4
300,423
1
W
Pele
9,433
629
23
2
0
296,455
4
W
Sol
11,206
747
95
6
4
255,085
4
L
Chang'e
8,534
569
45
3
1
225,251
2
L
Fenrir
8,929
595
44
3
2
263,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role