Player Matchup

Vamana
Vamana
CF_COMAnDER_MK
Vamana
Level 76
God Stats
4W - 2L
1,639 SR
Queue Stats
193W - 225L
1,411 Elo+
Solo
Olorun
Olorun
FiishHat
Olorun
Level 108
God Stats
1W - 1L
1,142 SR
Queue Stats
184W - 140L
1,551 Elo+
Party 1
Ra
Ra
MopStick15
Ra
Level 148
God Stats
6W - 1L
1,806 SR
Queue Stats
361W - 346L
1,579 Elo+
Solo
Ishtar
Ishtar
SwankTomcat810
Ishtar
Level 142
God Stats
2W - 3L
1,540 SR
Queue Stats
159W - 164L
1,505 Elo+
Party 1
Thor
Thor
highlander23
Thor
Level 59
God Stats
8W - 6L
1,727 SR
Queue Stats
124W - 134L
1,571 Elo+
Solo
Team Averages
Level 107
1,571 SR
1,523 Elo+

VS

Team Averages
Level 126
1,551 SR
1,532 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blazelwood209
Nemesis
Level 127
God Stats
6W - 3L
1,761 SR
Queue Stats
553W - 545L
1,480 Elo+
Solo
Ra
Ra
FireBreath1998
Ra
Level 118
God Stats
6W - 4L
1,496 SR
Queue Stats
182W - 183L
1,593 Elo+
Solo
Sylvanus
Sylvanus
Peace69
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 6
7,402
435
8,658
17,936
13,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
FiishHat
Olorun
15
8 / 3 / 1
10,080
593
14,224
15,376
6,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 1 / 4
10,329
608
8,315
14,726
10,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 2
8,897
523
5,696
10,543
4,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 1
9,259
545
12,649
16,846
7,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
3 / 4 / 5
8,575
504
12,139
13,789
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
13
1 / 2 / 1
7,952
468
8,345
13,599
10,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
12
1 / 4 / 2
7,864
463
11,898
15,668
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 1
8,364
492
8,942
10,931
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Peace69
Sylvanus
10
2 / 2 / 6
7,706
453
7,694
17,011
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
15
Kills
10
10
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
4
5
1.38
L
King Arthur
 
King Arthur
1
2
1
0.75
L
Nemesis
1
4
2
0.5
W
1
6
6
0.67
W
Olorun
FiishHat
Olorun
8
3
1
2.83
L
3
3
1
1.17
W
1
1
4
3
L
Sylvanus
Peace69
Sylvanus
2
2
6
2.5
W
1
0
2
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
49,018
75,427
Taken
70,998
42,334
Mitigated
44,128
33,209
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,139
5,564
0
2,763
13,789
6,231
462
5,149
8,640
0
64,075
L
King Arthur
 
King Arthur
8,345
543
0
2,340
13,599
10,161
0
4,655
8,542
0
62,498
L
Nemesis
11,898
5,684
0
3,211
15,668
7,123
0
4,494
11,024
0
63,572
W
8,658
3,509
765
3,019
17,936
13,220
38
6,901
11,035
0
25,934
W
Olorun
FiishHat
Olorun
14,224
9,626
431
7,854
15,376
6,715
0
4,859
10,517
73,718
0
L
8,942
1,177
375
1,109
10,931
4,389
216
2,582
8,305
58,377
0
W
8,315
1,101
1,066
6,050
14,726
10,266
364
1,047
13,679
91,029
0
L
Sylvanus
Peace69
Sylvanus
7,694
2,779
1,438
4,570
17,011
16,224
84
4,983
11,948
21,316
0
W
5,696
3,280
0
5,328
10,543
4,789
1,343
1,879
8,664
0
77,377
W
12,649
3,628
0
8,696
16,846
7,344
0
2,602
14,244
0
84,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
40,461
582
Minions Killed
412
0
Camps Cleared
0
1,638,691
Distance Traveled
1,599,743
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,575
504
92
5
0
314,623
7
L
King Arthur
7,952
468
92
5
0
306,074
1
L
Nemesis
7,864
463
102
6
0
381,196
1
W
Vamana
7,402
435
24
1
0
338,560
1
W
Olorun
10,080
593
122
7
0
303,614
4
L
Ra
8,364
492
99
6
0
322,266
1
W
Ra
10,329
608
181
11
0
292,116
2
L
Sylvanus
7,706
453
27
2
0
275,584
5
W
Ishtar
8,897
523
141
8
0
319,811
6
W
Thor
9,259
545
114
7
0
384,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role