Player Matchup

Vulcan
Vulcan
Platinum II
ArunSD
Vulcan
Platinum II
Level 119
God Stats
16W - 14L
1,663 SR
Queue Stats
205W - 188L
1,908 MMR
Party 2
Da Ji
Da Ji
Gold I
Authoritiix
Da Ji
Gold I
Level 156
God Stats
9W - 10L
1,612 SR
Queue Stats
439W - 436L
1,790 MMR
Party 1
Chang'e
Chang'e
Gold II
BoomerBailey534
Chang'e
Gold II
Level 109
God Stats
2W - 2L
1,696 SR
Queue Stats
214W - 210L
1,686 MMR
Solo
Izanami
Izanami
Platinum III
Senku_kuun
Izanami
Platinum III
Level 82
God Stats
14W - 15L
1,519 SR
Queue Stats
175W - 186L
1,903 MMR
Party 1
Athena
Athena
Gold I
xo-Lucario-ox
Athena
Gold I
Level 74
God Stats
16W - 13L
1,517 SR
Queue Stats
383W - 379L
1,446 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,601 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 81
1,618 SR
1,752 MMR
Chernobog
Chernobog
Gold I
Dave-de-koning
Chernobog
Gold I
Level 88
God Stats
5W - 3L
1,626 SR
Queue Stats
82W - 76L
1,777 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Sneakyturtle213
Cabrakan
Platinum II
Level 125
God Stats
64W - 53L
1,602 SR
Queue Stats
1,226W - 1,239L
1,767 MMR
Solo
Jormungandr
Jormungandr
Platinum II
TunerageBOSS
Jormungandr
Platinum II
Level 82
God Stats
85W - 71L
1,631 SR
Queue Stats
300W - 298L
1,804 MMR
Solo
Tyr
Tyr
Gold I
j0eC4rV377
Tyr
Gold I
Level 61
God Stats
11W - 17L
1,472 SR
Queue Stats
126W - 114L
1,637 MMR
Solo
Ullr
Ullr
Gold I
ognextdoor
Ullr
Gold I
Level 47
God Stats
5W - 5L
1,759 SR
Queue Stats
36W - 22L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArunSD
Vulcan
16
3 / 7 / 1
10,171
462
13,121
15,073
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 5 / 3
10,000
455
14,790
20,882
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 1
9,803
446
8,949
14,345
10,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Senku_kuun
Izanami
16
1 / 5 / 2
10,254
466
8,465
18,676
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 3
8,855
403
6,570
24,468
30,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Guan YuHadesAwilixKing Arthur

VS

Bans
SusanoYmirLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dave-de-koning
Chernobog
20
7 / 1 / 9
13,326
606
18,519
19,482
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
17
5 / 2 / 11
11,605
528
9,877
23,980
26,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
TunerageBOSS
Jormungandr
18
5 / 1 / 8
12,016
546
11,219
16,881
10,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 2 / 4
13,486
613
15,266
24,302
25,737
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 1 / 8
12,463
567
17,747
18,253
9,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
28
28
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArunSD
Vulcan
3
7
1
0.5
L
2
5
3
0.7
L
0
4
1
0.13
W
Chernobog
Dave-de-koning
Chernobog
7
1
9
11.5
L
Izanami
Senku_kuun
Izanami
1
5
2
0.4
W
Cabrakan
5
2
11
5.25
W
Jormungandr
TunerageBOSS
Jormungandr
5
1
8
9
W
6
2
4
4
W
5
1
8
9
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,895
Damage
72,628
93,444
Taken
102,898
65,535
Mitigated
80,981
19,235
Healing
36,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArunSD
Vulcan
13,121
2,191
0
875
15,073
7,704
0
4,047
11,026
83,317
0
L
14,790
3,465
0
5,877
20,882
10,261
0
4,120
16,762
0
73,080
L
8,949
268
185
5,219
14,345
10,082
0
2,354
11,991
62,548
0
W
Chernobog
Dave-de-koning
Chernobog
18,519
10,361
0
10,581
19,482
9,356
3,468
1,584
17,898
0
122,677
L
Izanami
Senku_kuun
Izanami
8,465
6,446
0
3,898
18,676
7,227
1,009
1,900
16,776
0
97,526
W
Cabrakan
9,877
1,224
0
7,463
23,980
26,466
441
5,526
18,378
49,091
3,413
W
Jormungandr
TunerageBOSS
Jormungandr
11,219
2,592
0
7,036
16,881
10,018
0
4,509
12,325
124,504
0
W
15,266
2,093
0
9,929
24,302
25,737
182
8,252
15,492
284
109,809
W
17,747
9,050
0
1,969
18,253
9,404
4,129
8,516
9,703
0
115,844
L
6,570
1,454
0
3,181
24,468
30,261
35
8,265
16,203
32,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
62,896
595
Minions Killed
757
0
Camps Cleared
0
1,921,904
Distance Traveled
2,249,861
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,171
462
130
6
0
405,795
6
L
Da Ji
10,000
455
117
5
0
417,206
4
L
Chang'e
9,803
446
150
7
0
367,142
5
W
Chernobog
13,326
606
184
8
0
456,473
6
L
Izanami
10,254
466
163
7
0
342,650
3
W
Cabrakan
11,605
528
75
3
0
408,740
5
W
Jormungandr
12,016
546
142
6
0
482,004
5
W
Tyr
13,486
613
187
9
0
462,546
4
W
Ullr
12,463
567
169
8
0
440,098
4
L
Athena
8,855
403
35
2
0
389,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role