Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
DzikaSwiniaa
Ah Muzen Cab
Diamond III
Level 158
God Stats
11W - 3L
1,756 SR
Queue Stats
79W - 42L
2,145 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
Rayzai
Erlang Shen
Diamond IV
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
105W - 72L
2,009 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Sztormi
Cthulhu
Platinum I
Level 155
God Stats
1W - 1L
1,737 SR
Queue Stats
58W - 46L
1,928 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,676 SR
2,027 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,663 SR
1,722 MMR
Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold IV
Bd0tbullot
Odin
Gold IV
Level 155
God Stats
2W - 0L
1,836 SR
Queue Stats
17W - 12L
1,763 MMR
Solo
Yu Huang
Yu Huang
Platinum II
LordAttioss
Yu Huang
Platinum II
Level 89
God Stats
21W - 16L
1,654 SR
Queue Stats
284W - 200L
1,904 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DzikaSwiniaa
Ah Muzen Cab
15
0 / 4 / 0
10,115
595
17,992
14,766
5,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Rayzai
Erlang Shen
14
0 / 1 / 0
10,496
617
10,553
23,300
18,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sztormi
Cthulhu
13
0 / 3 / 0
9,174
540
18,355
22,465
21,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baron SamediAtlasThothShivaSol

VS

Bans
HorusGilgameshScyllaHou YiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 0 / 8
12,084
711
15,201
25,668
41,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 4
11,795
694
17,551
20,197
27,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
LordAttioss
Yu Huang
17
4 / 0 / 3
11,854
697
21,307
16,089
8,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
8
4
W
4
0
4
6
L
Ah Muzen Cab
DzikaSwiniaa
Ah Muzen Cab
0
4
0
0
W
Yu Huang
LordAttioss
Yu Huang
4
0
3
5.5
L
Erlang Shen
Rayzai
Erlang Shen
0
1
0
0
L
Cthulhu
Sztormi
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,900
Damage
54,059
60,531
Taken
61,954
45,310
Mitigated
78,105
14,899
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,201
2,419
7,010
12,104
25,668
41,910
211
6,984
17,871
0
29,620
W
17,551
4,735
961
5,719
20,197
27,354
707
5,026
14,646
0
42,176
L
Ah Muzen Cab
DzikaSwiniaa
Ah Muzen Cab
17,992
5,265
0
2,598
14,766
5,907
0
2,840
11,926
110
70,638
W
Yu Huang
LordAttioss
Yu Huang
21,307
3,108
0
5,373
16,089
8,841
1,972
5,150
10,320
83,565
0
L
Erlang Shen
Rayzai
Erlang Shen
10,553
5,655
2,116
7,624
23,300
18,201
0
10,315
12,985
263
27,331
L
Cthulhu
Sztormi
Cthulhu
18,355
1,183
552
2,009
22,465
21,202
0
8,381
13,817
32,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
35,733
177
Minions Killed
237
5
Camps Cleared
9
1,002,423
Distance Traveled
1,002,150
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,084
711
30
2
5
344,947
4
W
Odin
11,795
694
54
3
3
344,101
0
L
Ah Muzen Cab
10,115
595
119
7
2
328,442
3
W
Yu Huang
11,854
697
153
9
1
313,102
0
L
Erlang Shen
10,496
617
38
2
3
338,744
1
L
Cthulhu
9,174
540
20
1
0
335,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role