Player Matchup

Geb
Geb
Ingen4
Geb
Level 108
God Stats
1W - 0L
1,409 SR
Queue Stats
49W - 79L
1,385 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Josnii
Tsukuyomi
Level 120
God Stats
1W - 1L
1,607 SR
Queue Stats
45W - 35L
1,603 Elo+
Party 3
Cupid
Cupid
Miguelar35
Cupid
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
Razorback904
Hou Yi
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 62L
1,370 Elo+
Solo
Sol
Sol
dielito12
Sol
Level 143
God Stats
3W - 2L
1,364 SR
Queue Stats
129W - 106L
1,615 Elo+
Party 3
Team Averages
Level 99
1,476 SR
1,488 Elo+

VS

Team Averages
Level 81
1,537 SR
1,458 Elo+
Athena
Athena
Beklagar
Athena
Level 142
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 1
Scylla
Scylla
Nikola1213
Scylla
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
61W - 49L
1,258 Elo+
Solo
Bastet
Bastet
Otakuqq_-__-_
Bastet
Level 120
God Stats
2W - 3L
1,613 SR
Queue Stats
174W - 182L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
Twitch_Sertugu
Ah Puch
Level 40
God Stats
2W - 6L
1,345 SR
Queue Stats
82W - 80L
1,415 Elo+
Party 2
Rama
Rama
ogzib
Rama
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 42L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ingen4
Geb
10
1 / 1 / 7
7,068
589
5,217
8,240
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Josnii
Tsukuyomi
11
4 / 2 / 3
7,167
597
3,394
9,854
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
12
2 / 1 / 1
7,363
614
4,571
7,553
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
12
2 / 2 / 2
6,934
578
7,196
7,213
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 1 / 4
7,698
642
9,017
8,075
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beklagar
Athena
9
2 / 4 / 2
5,891
491
2,711
11,065
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Nikola1213
Scylla
10
0 / 3 / 2
5,480
457
3,235
5,233
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,415
535
4,765
11,702
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 2
6,916
576
4,658
6,520
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
ogzib
Rama
12
2 / 2 / 0
6,770
564
6,767
10,603
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
7
7
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Beklagar
Athena
2
4
2
0.75
W
Geb
Ingen4
Geb
1
1
7
4.5
W
Tsukuyomi
Josnii
Tsukuyomi
4
2
3
2.75
W
Cupid
2
1
1
2.5
L
Scylla
Nikola1213
Scylla
0
3
2
0.33
L
1
3
3
0.83
W
Hou Yi
2
2
2
1.5
L
2
2
2
1.5
W
5
1
4
7
L
Rama
ogzib
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
22,136
40,935
Taken
45,123
18,954
Mitigated
20,300
13,584
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Beklagar
Athena
2,711
591
0
2,408
11,065
6,944
0
3,819
7,246
12,548
0
W
Geb
Ingen4
Geb
5,217
1,041
0
1,668
8,240
5,598
0
2,127
6,113
19,661
0
W
Tsukuyomi
Josnii
Tsukuyomi
3,394
627
0
2,070
9,854
3,802
0
1,698
8,156
0
42,000
W
Cupid
4,571
2,278
0
4,806
7,553
3,088
1,986
3,896
3,657
0
45,286
L
Scylla
Nikola1213
Scylla
3,235
459
0
750
5,233
1,778
0
290
4,943
26,492
0
L
4,765
959
0
5,062
11,702
4,835
0
3,076
8,626
0
44,600
W
Hou Yi
7,196
3,823
0
1,432
7,213
2,706
0
357
6,856
0
47,543
L
4,658
717
0
1,303
6,520
2,812
0
3,166
3,354
49,630
0
W
9,017
4,496
0
3,608
8,075
3,760
1,368
2,836
5,239
52,885
7,432
L
Rama
ogzib
Rama
6,767
5,384
0
5,572
10,603
3,931
0
2,633
7,970
0
55,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
31,472
388
Minions Killed
340
0
Camps Cleared
0
1,182,905
Distance Traveled
1,090,298
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,891
491
14
1
0
226,791
5
W
Geb
7,068
589
24
2
0
253,093
1
W
Tsukuyomi
7,167
597
78
7
0
284,289
5
W
Cupid
7,363
614
83
7
0
200,884
3
L
Scylla
5,480
457
38
3
0
211,947
2
L
Bastet
6,415
535
86
7
0
255,178
4
W
Hou Yi
6,934
578
81
7
0
222,699
3
L
Ah Puch
6,916
576
98
8
0
189,215
0
W
Sol
7,698
642
122
10
0
221,940
4
L
Rama
6,770
564
104
9
0
207,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role