Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
Axessor
Atlas
Platinum IV
Level 95
God Stats
11W - 10L
1,504 SR
Queue Stats
94W - 90L
1,695 MMR
Party 1
Merlin
Merlin
Bronze V
Chrisreddog13
Merlin
Bronze V
Level 108
God Stats
1W - 1L
1,432 SR
Queue Stats
6W - 17L
1,233 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
Rr3rR
Jing Wei
Platinum IV
Level 60
God Stats
4W - 3L
1,519 SR
Queue Stats
89W - 79L
1,733 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Scampzzy
Guan Yu
Silver III
Level 108
God Stats
3W - 2L
1,511 SR
Queue Stats
10W - 12L
1,362 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 88
1,493 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,591 SR
1,489 MMR
Poseidon
Poseidon
Platinum IV
Magiclevi
Poseidon
Platinum IV
Level 123
God Stats
2W - 3L
1,499 SR
Queue Stats
69W - 71L
1,892 MMR
Solo
Lancelot
Lancelot
Silver II
MysticFight02
Lancelot
Silver II
Level 113
God Stats
14W - 12L
1,712 SR
Queue Stats
63W - 64L
1,266 MMR
Solo
Bellona
Bellona
Silver III
SasndroOdin
Bellona
Silver III
Level 109
God Stats
1W - 7L
1,527 SR
Queue Stats
45W - 45L
1,295 MMR
Solo
Ymir
Ymir
Gold V
ShoeStir
Ymir
Gold V
Level 128
God Stats
12W - 10L
1,749 SR
Queue Stats
35W - 35L
1,508 MMR
Solo
Anhur
Anhur
Gold IV
VivaCristoRey666
Anhur
Gold IV
Level 125
God Stats
1W - 3L
1,466 SR
Queue Stats
32W - 36L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 1 / 0
4,307
615
1,556
5,619
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Axessor
Atlas
6
0 / 1 / 1
3,919
560
1,187
4,886
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,348
621
545
1,801
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Rr3rR
Jing Wei
8
0 / 0 / 0
4,087
584
2,010
3,680
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Scampzzy
Guan Yu
7
0 / 2 / 0
4,111
587
2,111
5,415
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
VulcanHadesCabrakanKali

VS

Bans
ThorNe ZhaKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Magiclevi
Poseidon
8
2 / 1 / 0
4,617
660
2,301
2,818
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
MysticFight02
Lancelot
7
0 / 0 / 3
4,327
618
1,524
3,941
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
SasndroOdin
Bellona
7
1 / 0 / 1
4,709
673
2,946
5,043
3,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 0 / 1
4,426
632
3,152
4,609
1,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
1 / 0 / 0
3,461
494
2,359
1,713
304
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
4
4
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
0
1
W
Atlas
Axessor
Atlas
0
1
1
0.5
W
0
0
1
0.5
L
Poseidon
Magiclevi
Poseidon
2
1
0
2
L
Lancelot
MysticFight02
Lancelot
0
0
3
1.5
W
Jing Wei
Rr3rR
Jing Wei
0
0
0
0
L
Bellona
SasndroOdin
Bellona
1
0
1
1.5
W
Guan Yu
Scampzzy
Guan Yu
0
2
0
0
L
Ymir
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,409
Damage
12,282
21,401
Taken
18,124
9,125
Mitigated
7,570
8,110
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,556
208
0
1,171
5,619
1,611
0
433
5,186
0
23,914
W
Atlas
Axessor
Atlas
1,187
452
0
1,692
4,886
1,837
0
1,694
3,192
9,518
0
W
545
0
0
340
1,801
615
0
463
1,338
24,956
0
L
Poseidon
Magiclevi
Poseidon
2,301
318
0
750
2,818
814
0
524
2,294
28,496
0
L
Lancelot
MysticFight02
Lancelot
1,524
402
0
1,512
3,941
1,277
0
123
3,779
0
18,175
W
Jing Wei
Rr3rR
Jing Wei
2,010
1,711
0
2,665
3,680
999
0
1,419
2,261
0
27,325
L
Bellona
SasndroOdin
Bellona
2,946
1,228
0
1,970
5,043
3,333
0
0
4,741
0
23,499
W
Guan Yu
Scampzzy
Guan Yu
2,111
496
15
2,227
5,415
4,063
0
989
4,426
0
21,180
L
Ymir
3,152
1,136
672
1,646
4,609
1,842
0
836
3,773
19,012
2,080
L
2,359
1,618
0
769
1,713
304
0
249
1,464
0
10,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,772
Gold Earned
21,540
203
Minions Killed
193
0
Camps Cleared
0
708,879
Distance Traveled
678,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,307
615
43
6
0
171,481
2
W
Atlas
3,919
560
18
3
0
138,187
2
W
Merlin
4,348
621
53
8
0
126,018
3
L
Poseidon
4,617
660
58
8
0
157,298
1
L
Lancelot
4,327
618
42
6
0
166,673
1
W
Jing Wei
4,087
584
56
8
0
133,414
0
L
Bellona
4,709
673
42
6
0
134,943
2
W
Guan Yu
4,111
587
33
5
0
139,779
3
L
Ymir
4,426
632
34
5
0
143,270
3
L
Anhur
3,461
494
17
2
0
76,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role