Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Bradtheden
Ravana
Level 69
God Stats
5W - 4L
1,796 SR
Queue Stats
200W - 212L
1,501 Elo+
Solo
Chaac
Chaac
MisterZoey
Chaac
Level 27
God Stats
7W - 14L
1,417 SR
Queue Stats
19W - 30L
1,381 Elo+
Party 1
Bacchus
Bacchus
oedipa
Bacchus
Level 27
God Stats
22W - 17L
1,660 SR
Queue Stats
63W - 98L
1,354 Elo+
Party 1
Team Averages
Level 55
1,575 SR
1,447 Elo+

VS

Team Averages
Level 97
1,309 SR
1,455 Elo+
Heimdallr
Heimdallr
Dracmal
Heimdallr
Level 123
God Stats
0W - 1L
1,316 SR
Queue Stats
10W - 12L
1,525 Elo+
Party 2
Vulcan
Vulcan
Halvar81
Vulcan
Level 15
God Stats
3W - 11L
980 SR
Queue Stats
10W - 33L
1,266 Elo+
Solo
Thor
Thor
Rykanos
Thor
Level 140
God Stats
0W - 2L
1,402 SR
Queue Stats
11W - 12L
1,544 Elo+
Party 2
Janus
Janus
Waled5052
Janus
Level 103
God Stats
17W - 24L
1,470 SR
Queue Stats
520W - 617L
1,523 Elo+
Solo
Tyr
Tyr
Waseem27
Tyr
Level 106
God Stats
2W - 11L
1,375 SR
Queue Stats
236W - 278L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 2
9,202
767
11,888
9,608
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
 
Hachiman
14
0 / 2 / 3
8,035
670
7,196
7,757
3,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Bradtheden
Ravana
15
3 / 3 / 2
8,608
717
7,386
7,631
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
14
0 / 0 / 0
7,983
665
5,718
9,342
6,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
oedipa
Bacchus
14
0 / 1 / 4
8,544
712
5,033
9,057
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dracmal
Heimdallr
14
3 / 2 / 4
8,318
693
8,338
11,286
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Halvar81
Vulcan
14
0 / 1 / 3
7,755
646
3,432
5,745
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Rykanos
Thor
14
4 / 1 / 1
8,631
719
9,089
7,543
3,433
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Waled5052
Janus
15
0 / 1 / 3
8,357
696
9,949
6,113
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 1
8,497
708
3,227
15,568
20,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
7
7
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
W
Hachiman
 
Hachiman
0
2
3
0.75
W
Ravana
Bradtheden
Ravana
3
3
2
1.33
L
Heimdallr
Dracmal
Heimdallr
3
2
4
2.5
L
Vulcan
Halvar81
Vulcan
0
1
3
1.5
W
Chaac
0
0
0
0
L
Thor
Rykanos
Thor
4
1
1
4.5
L
Janus
Waled5052
Janus
0
1
3
1.5
L
0
2
1
0.25
W
Bacchus
oedipa
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
34,035
43,395
Taken
46,255
27,684
Mitigated
34,320
13,434
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,888
5,177
0
5,611
9,608
3,764
1,221
1,753
7,855
46,366
0
W
Hachiman
 
Hachiman
7,196
4,523
0
1,143
7,757
3,049
1,387
1,130
6,627
0
27,969
W
Ravana
Bradtheden
Ravana
7,386
2,077
0
2,306
7,631
5,316
259
1,846
5,785
65
28,223
L
Heimdallr
Dracmal
Heimdallr
8,338
2,223
0
1,006
11,286
5,098
0
4,320
6,966
0
17,092
L
Vulcan
Halvar81
Vulcan
3,432
1,957
0
0
5,745
2,870
0
3,042
2,703
16,038
0
W
Chaac
5,718
1,282
0
1,640
9,342
6,347
0
4,953
4,389
0
23,325
L
Thor
Rykanos
Thor
9,089
1,976
0
170
7,543
3,433
0
3,313
4,230
0
21,013
L
Janus
Waled5052
Janus
9,949
628
0
2,001
6,113
2,729
0
1,907
4,206
37,251
0
L
3,227
355
0
5,489
15,568
20,190
0
4,404
11,164
0
33,275
W
Bacchus
oedipa
Bacchus
5,033
928
0
2,734
9,057
9,208
382
3,699
5,358
8,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
41,558
239
Minions Killed
214
0
Camps Cleared
0
1,432,905
Distance Traveled
1,244,379
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,202
767
65
5
0
278,706
3
W
Hachiman
8,035
670
57
5
0
314,994
4
W
Ravana
8,608
717
50
4
0
270,265
0
L
Heimdallr
8,318
693
21
2
0
244,675
2
L
Vulcan
7,755
646
30
3
0
248,494
0
W
Chaac
7,983
665
57
5
0
294,708
0
L
Thor
8,631
719
24
2
0
260,912
4
L
Janus
8,357
696
70
6
0
227,891
1
L
Tyr
8,497
708
69
6
0
262,407
3
W
Bacchus
8,544
712
10
1
0
274,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role