Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EddieDi
Amaterasu
Level 160
God Stats
26W - 10L
1,709 SR
Queue Stats
430W - 334L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Herzhammer1
Danzaburou
Level 160
God Stats
17W - 6L
1,654 SR
Queue Stats
509W - 407L
1,561 Elo+
Party 1
Ganesha
Ganesha
Myzaza
Ganesha
Level 155
God Stats
3W - 3L
1,224 SR
Queue Stats
690W - 491L
1,655 Elo+
Party 1
Charybdis
Charybdis
Zo Much Sauce
Charybdis
Level 149
God Stats
5W - 1L
1,707 SR
Queue Stats
131W - 103L
1,538 Elo+
Solo
Team Averages
Level 157
1,559 SR
1,579 Elo+

VS

Team Averages
Level 115
1,495 SR
1,418 Elo+
Xing Tian
Xing Tian
Nuotrok
Xing Tian
Level 156
God Stats
2W - 2L
1,568 SR
Queue Stats
111W - 106L
1,495 Elo+
Solo
Sol
Sol
PinchoMolin
Sol
Level 123
God Stats
1W - 4L
1,518 SR
Queue Stats
169W - 161L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Sëîfer
Heimdallr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Nox
Nox
eddie11
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,249 Elo+
Solo
Ishtar
Ishtar
有事冲我来
Ishtar
Level 97
God Stats
2W - 4L
1,390 SR
Queue Stats
193W - 192L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 0 / 13
10,526
810
12,294
19,108
14,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
EddieDi
Amaterasu
17
4 / 1 / 16
10,838
834
9,769
24,777
24,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Herzhammer1
Danzaburou
16
4 / 2 / 9
10,209
785
14,384
9,410
5,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Myzaza
Ganesha
15
0 / 4 / 20
9,611
739
13,031
23,687
27,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Zo Much Sauce
Charybdis
19
12 / 1 / 8
11,465
882
26,055
12,637
7,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nuotrok
Xing Tian
15
2 / 3 / 3
9,298
715
9,920
19,275
29,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 1
9,253
712
17,240
13,724
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Sëîfer
Heimdallr
14
0 / 8 / 5
7,918
609
12,132
18,074
11,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
16
0 / 3 / 5
8,756
674
5,128
12,962
7,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 4
7,698
592
14,652
15,973
8,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
25
Kills
6
8
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
13
11.5
W
Amaterasu
EddieDi
Amaterasu
4
1
16
12
W
Danzaburou
Herzhammer1
Danzaburou
4
2
9
4.25
W
Ganesha
Myzaza
Ganesha
0
4
20
2.5
L
Xing Tian
Nuotrok
Xing Tian
2
3
3
1.17
L
4
4
1
1.13
L
Heimdallr
Sëîfer
Heimdallr
0
8
5
0.31
W
Charybdis
Zo Much Sauce
Charybdis
12
1
8
16
L
Nox
0
3
5
0.83
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,533
Damage
59,072
89,619
Taken
80,008
80,729
Mitigated
64,396
45,074
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,294
1,226
1,611
6,331
19,108
14,554
1,225
6,978
12,130
0
27,867
W
Amaterasu
EddieDi
Amaterasu
9,769
1,665
4,687
12,050
24,777
24,827
1,041
7,583
17,194
1,055
13,838
W
Danzaburou
Herzhammer1
Danzaburou
14,384
3,997
0
2,069
9,410
5,844
1,620
4,301
5,109
0
42,257
W
Ganesha
Myzaza
Ganesha
13,031
811
4,378
5,883
23,687
27,846
332
9,143
14,544
18,315
0
L
Xing Tian
Nuotrok
Xing Tian
9,920
559
230
2,612
19,275
29,645
0
3,329
15,946
13,707
0
L
17,240
3,073
1,959
5,135
13,724
6,187
0
2,798
10,926
32,099
0
L
Heimdallr
Sëîfer
Heimdallr
12,132
5,279
0
1,842
18,074
11,853
0
2,587
15,487
0
23,511
W
Charybdis
Zo Much Sauce
Charybdis
26,055
8,876
3,628
4,437
12,637
7,658
4,773
4,283
8,354
0
47,093
L
Nox
5,128
1,094
1,415
2,475
12,962
7,837
0
1,511
11,451
22,867
0
L
14,652
6,132
1,046
1,207
15,973
8,874
0
2,966
13,007
0
24,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,649
Gold Earned
42,923
152
Minions Killed
137
0
Camps Cleared
0
1,357,048
Distance Traveled
1,045,630
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,526
810
49
4
0
338,869
6
W
Amaterasu
10,838
834
8
1
0
284,387
0
W
Danzaburou
10,209
785
48
4
0
224,943
2
W
Ganesha
9,611
739
0
0
0
264,347
3
L
Xing Tian
9,298
715
13
1
0
217,574
0
L
Sol
9,253
712
24
2
0
233,108
0
L
Heimdallr
7,918
609
29
2
0
192,654
0
W
Charybdis
11,465
882
47
4
0
244,502
0
L
Nox
8,756
674
43
3
0
220,089
0
L
Ishtar
7,698
592
28
2
0
182,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role