Player Matchup

Set
Set
JET23576
Set
Level 69
God Stats
32W - 35L
1,457 SR
Queue Stats
287W - 330L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NightmareBonny87
Ah Muzen Cab
Level 81
God Stats
11W - 7L
1,568 SR
Queue Stats
392W - 458L
1,428 Elo+
Party 1
Eset
Eset
WaTTup33
Eset
Level 43
God Stats
4W - 13L
1,399 SR
Queue Stats
104W - 108L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
XFredXGOLD
Sylvanus
Level 27
God Stats
21W - 15L
1,340 SR
Queue Stats
85W - 77L
1,423 Elo+
Party 1
Cupid
Cupid
charliethaklutz1
Cupid
Level 111
God Stats
9W - 6L
1,676 SR
Queue Stats
243W - 267L
1,443 Elo+
Party 2
Team Averages
Level 66
1,488 SR
1,422 Elo+

VS

Team Averages
Level 52
1,524 SR
1,448 Elo+
Rama
Rama
DeePinoAss_BOI
Rama
Level 45
God Stats
3W - 5L
1,083 SR
Queue Stats
43W - 62L
1,385 Elo+
Solo
Cthulhu
Cthulhu
FIRELORD945
Cthulhu
Level 43
God Stats
5W - 3L
1,617 SR
Queue Stats
199W - 196L
1,470 Elo+
Party 4
Nu Wa
Nu Wa
H0tP0tat0Z
Nu Wa
Level 27
God Stats
42W - 24L
1,669 SR
Queue Stats
109W - 95L
1,487 Elo+
Party 4
Serqet
Serqet
NickNiick
Serqet
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,465 Elo+
Party 3
Anhur
Anhur
Rapha_Carlomagno
Anhur
Level 116
God Stats
2W - 1L
1,753 SR
Queue Stats
258W - 279L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
10,269
513
10,701
17,553
8,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NightmareBonny87
Ah Muzen Cab
17
4 / 3 / 5
10,725
536
12,968
15,609
7,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
16
2 / 1 / 4
9,680
484
7,072
7,784
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
XFredXGOLD
Sylvanus
16
0 / 0 / 6
9,634
482
3,391
12,077
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 0 / 2
10,434
522
7,818
15,297
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,644
482
5,455
12,759
10,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FIRELORD945
Cthulhu
14
3 / 2 / 2
9,415
471
13,582
13,463
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
16
1 / 0 / 2
9,909
495
6,923
6,672
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
NickNiick
Serqet
14
1 / 5 / 1
8,798
440
5,782
17,564
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 0
9,332
467
6,488
17,024
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
6
6
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Cthulhu
FIRELORD945
Cthulhu
3
2
2
2
L
Nu Wa
1
0
2
2
W
7
2
2
4
L
Serqet
NickNiick
Serqet
1
5
1
0.3
W
Ah Muzen Cab
NightmareBonny87
Ah Muzen Cab
4
3
5
2.17
L
0
3
0
0
W
Eset
2
1
4
4
W
Sylvanus
XFredXGOLD
Sylvanus
0
0
6
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
38,230
68,320
Taken
67,482
35,130
Mitigated
44,032
27,261
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,455
4,593
0
1,920
12,759
10,162
1,693
457
12,302
0
61,679
L
Cthulhu
FIRELORD945
Cthulhu
13,582
563
54
3,202
13,463
16,847
0
3,717
9,746
50,329
1,317
L
Nu Wa
6,923
881
0
1,030
6,672
2,685
739
2,139
4,533
75,157
0
W
10,701
6,124
0
726
17,553
8,383
590
4,136
12,906
0
70,670
L
Serqet
NickNiick
Serqet
5,782
839
0
4,640
17,564
7,460
0
1,407
16,157
0
60,980
W
Ah Muzen Cab
NightmareBonny87
Ah Muzen Cab
12,968
5,937
0
5,718
15,609
7,381
2,661
5,058
10,157
0
81,089
L
6,488
2,406
0
7,938
17,024
6,878
0
2,743
14,281
0
85,162
W
Eset
7,072
285
0
1,471
7,784
3,536
488
3,738
4,046
67,242
0
W
Sylvanus
XFredXGOLD
Sylvanus
3,391
1,652
2,476
4,562
12,077
9,971
644
4,922
6,867
29,011
0
W
7,818
3,704
1,081
11,227
15,297
5,859
1,382
2,479
12,700
0
97,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,742
Gold Earned
47,098
547
Minions Killed
615
0
Camps Cleared
0
1,964,996
Distance Traveled
1,849,408
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,644
482
147
7
0
320,616
2
L
Cthulhu
9,415
471
67
3
0
408,249
9
L
Nu Wa
9,909
495
146
7
0
387,293
0
W
Set
10,269
513
94
5
0
431,052
1
L
Serqet
8,798
440
109
5
0
410,907
4
W
Ah Muzen Cab
10,725
536
132
7
0
387,900
0
L
Anhur
9,332
467
146
7
0
322,343
7
W
Eset
9,680
484
109
5
0
394,614
7
W
Sylvanus
9,634
482
49
2
0
385,215
0
W
Cupid
10,434
522
163
8
0
366,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role