Player Matchup

Hades
Hades
Benjstyle
Hades
Level 160
God Stats
25W - 25L
1,485 SR
Queue Stats
144W - 162L
1,463 Elo+
Solo
Janus
Janus
Comet1
Janus
Level 121
God Stats
0W - 3L
1,235 SR
Queue Stats
276W - 285L
1,463 Elo+
Solo
Geb
Geb
LeoArgentinaCBA
Geb
Level 136
God Stats
0W - 3L
1,132 SR
Queue Stats
197W - 192L
1,533 Elo+
Solo
Set
Set
Slappik
Set
Level 160
God Stats
8W - 6L
1,870 SR
Queue Stats
224W - 256L
1,378 Elo+
Solo
Ishtar
Ishtar
rrcasalsrr
Ishtar
Level 117
God Stats
17W - 27L
1,382 SR
Queue Stats
383W - 424L
1,461 Elo+
Solo
Team Averages
Level 139
1,421 SR
1,460 Elo+

VS

Team Averages
Level 74
1,672 SR
1,540 Elo+
Skadi
Skadi
BaDGirL4272
Skadi
Level 82
God Stats
3W - 2L
1,605 SR
Queue Stats
35W - 36L
1,393 Elo+
Party 1
Thor
Thor
Nyrei
Thor
Level 153
God Stats
18W - 6L
1,652 SR
Queue Stats
377W - 233L
1,662 Elo+
Party 2
Eset
Eset
Tsamiyan
Eset
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,388 Elo+
Solo
Horus
Horus
TítsMakeMeHappy
Horus
Level 28
God Stats
3W - 0L
1,878 SR
Queue Stats
41W - 14L
1,754 Elo+
Party 2
Sol
Sol
seriooooo
Sol
Level 65
God Stats
5W - 1L
1,723 SR
Queue Stats
91W - 85L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Benjstyle
Hades
12
2 / 10 / 0
7,755
517
3,950
17,302
7,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Comet1
Janus
11
2 / 7 / 0
7,244
483
3,768
9,460
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 2
7,096
473
5,423
12,267
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
12
2 / 9 / 2
7,601
507
5,262
16,146
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
rrcasalsrr
Ishtar
12
1 / 1 / 3
7,366
491
5,272
9,400
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,653
510
5,770
9,008
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thor
Nyrei
Thor
16
11 / 2 / 6
10,034
669
11,811
12,528
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
1 / 2 / 3
7,729
515
5,691
6,965
3,268
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 2 / 7
10,270
685
17,624
10,398
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 0 / 3
10,291
686
8,038
10,191
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
30
30
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Hades
Benjstyle
Hades
2
10
0
0.2
L
Janus
Comet1
Janus
2
7
0
0.29
L
0
3
2
0.33
W
Thor
Nyrei
Thor
11
2
6
7
L
Set
2
9
2
0.33
W
Eset
1
2
3
1.25
W
10
2
7
6.75
L
Ishtar
rrcasalsrr
Ishtar
1
1
3
2.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
48,934
64,575
Taken
49,090
32,879
Mitigated
24,744
6,228
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,770
1,449
0
0
9,008
3,207
294
1,409
7,599
0
60,587
L
Hades
Benjstyle
Hades
3,950
618
0
2,310
17,302
7,010
504
1,001
15,494
41,985
0
L
Janus
Comet1
Janus
3,768
297
0
510
9,460
3,371
0
2,545
6,866
40,876
0
L
5,423
756
0
1,323
12,267
12,084
0
4,523
7,537
28,156
0
W
Thor
Nyrei
Thor
11,811
3,746
0
442
12,528
5,276
0
2,254
10,274
0
79,426
L
Set
5,262
2,864
0
709
16,146
6,717
17
1,651
14,253
0
54,419
W
Eset
5,691
750
0
1,813
6,965
3,268
0
2,120
4,845
21,010
0
W
17,624
8,409
453
4,724
10,398
8,148
707
3,586
6,812
0
67,950
L
Ishtar
rrcasalsrr
Ishtar
5,272
2,894
0
1,376
9,400
3,697
0
2,906
6,443
0
47,111
W
8,038
3,553
0
7,348
10,191
4,845
3,912
3,934
6,257
79,388
10,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
45,977
381
Minions Killed
505
0
Camps Cleared
0
1,307,792
Distance Traveled
1,444,964
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,653
510
95
6
0
289,991
2
L
Hades
7,755
517
71
5
0
193,418
2
L
Janus
7,244
483
80
5
0
279,422
6
L
Geb
7,096
473
21
1
0
285,653
4
W
Thor
10,034
669
109
7
0
326,352
4
L
Set
7,601
507
93
6
0
261,924
5
W
Eset
7,729
515
23
2
0
272,698
1
W
Horus
10,270
685
114
8
0
285,601
3
L
Ishtar
7,366
491
116
8
0
287,375
1
W
Sol
10,291
686
164
11
0
270,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role