Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
HANDS0MEB0Y1
Maui
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,407 Elo+
Party 1
Da Ji
Da Ji
HULKSMASHBABY
Da Ji
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 7L
1,024 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulessSoul1324
Baron Samedi
Level 85
God Stats
22W - 11L
1,676 SR
Queue Stats
172W - 192L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
mayhemmaggot
Erlang Shen
Level 107
God Stats
5W - 7L
1,361 SR
Queue Stats
52W - 64L
1,469 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,375 Elo+

VS

Team Averages
Level 90
1,449 SR
1,464 Elo+
Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KCMORGZ
Bastet
Level 63
God Stats
73W - 69L
1,487 SR
Queue Stats
96W - 94L
1,475 Elo+
Solo
Medusa
Medusa
Redbread1021
Medusa
Level 101
God Stats
66W - 70L
1,431 SR
Queue Stats
320W - 335L
1,470 Elo+
Solo
Kukulkan
Kukulkan
SumthingFishy
Kukulkan
Level 64
God Stats
6W - 5L
1,438 SR
Queue Stats
281W - 300L
1,417 Elo+
Solo
Hera
Hera
XxewwBILLxX
Hera
Level 106
God Stats
15W - 23L
1,390 SR
Queue Stats
647W - 681L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 0
6,238
1,248
3,177
3,903
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 0
5,053
1,011
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
5,053
1,011
0
0
0
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
SoulessSoul1324
Baron Samedi
10
1 / 1 / 0
5,720
1,144
4,519
5,582
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mayhemmaggot
Erlang Shen
11
1 / 1 / 1
6,234
1,247
2,759
5,408
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

386

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
6,001
1,200
3,257
6,367
5,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
KCMORGZ
Bastet
11
0 / 0 / 2
5,815
1,163
4,784
2,466
1,109
Medusa
10
0 / 1 / 1
5,598
1,120
1,663
2,427
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SumthingFishy
Kukulkan
9
0 / 0 / 0
5,053
1,011
0
0
0
10
2 / 0 / 0
6,175
1,235
3,856
870
451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
2
2
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Bellona
 
Bellona
0
1
2
1
L
0
0
0
0
L
0
0
0
0
W
Bastet
KCMORGZ
Bastet
0
0
2
1
W
Medusa
0
1
1
0.5
L
Baron Samedi
SoulessSoul1324
Baron Samedi
1
1
0
1
W
Kukulkan
SumthingFishy
Kukulkan
0
0
0
0
W
2
0
0
2
L
Erlang Shen
mayhemmaggot
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,455
Damage
13,560
14,893
Taken
12,130
8,008
Mitigated
7,548
3,105
Healing
1,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,177
1,328
0
808
3,903
1,378
0
1,194
2,709
0
25,840
W
Bellona
 
Bellona
3,257
759
632
498
6,367
5,061
0
2,586
3,781
0
11,333
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
KCMORGZ
Bastet
4,784
1,896
0
343
2,466
1,109
0
1,116
1,350
0
14,601
W
Medusa
1,663
966
0
135
2,427
927
0
214
2,213
0
9,395
L
Baron Samedi
SoulessSoul1324
Baron Samedi
4,519
116
249
889
5,582
2,481
0
1,380
4,202
10,267
0
W
Kukulkan
SumthingFishy
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,856
1,105
0
0
870
451
0
603
267
11,625
0
L
Erlang Shen
mayhemmaggot
Erlang Shen
2,759
1,480
0
1,159
5,408
4,149
0
1,282
4,126
0
9,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
28,642
88
Minions Killed
85
3
Camps Cleared
3
308,498
Distance Traveled
426,406
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,238
1,248
58
12
1
97,562
1
W
Bellona
6,001
1,200
28
6
0
110,961
0
L
Maui
5,053
1,011
0
0
0
0
0
L
Da Ji
5,053
1,011
0
0
0
0
0
W
Bastet
5,815
1,163
19
4
1
118,919
0
W
Medusa
5,598
1,120
20
4
2
94,486
0
L
Baron Samedi
5,720
1,144
13
3
1
96,851
3
W
Kukulkan
5,053
1,011
0
0
0
0
0
W
Hera
6,175
1,235
18
4
0
102,040
0
L
Erlang Shen
6,234
1,247
17
3
1
114,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role