Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MRbrayan69
Chernobog
Level 25
God Stats
7W - 4L
1,637 SR
Queue Stats
58W - 75L
1,419 Elo+
Party 1
Janus
Janus
Puchito420
Janus
Level 102
God Stats
19W - 33L
1,208 SR
Queue Stats
479W - 685L
1,466 Elo+
Party 4
Sun Wukong
Sun Wukong
Totii18
Sun Wukong
Level 105
God Stats
10W - 12L
1,307 SR
Queue Stats
475W - 651L
1,461 Elo+
Party 4
Team Averages
Level 89
1,430 SR
1,469 Elo+

VS

Team Averages
Level 63
1,511 SR
1,410 Elo+
Poseidon
Poseidon
 
Poseidon
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BoundRdo
Ne Zha
Level 69
God Stats
10W - 9L
1,440 SR
Queue Stats
187W - 205L
1,310 Elo+
Solo
Pele
Pele
Mafiosox
Pele
Level 85
God Stats
3W - 1L
1,767 SR
Queue Stats
207W - 225L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
PuddinnDeDolly
Kuzenbo
Level 18
God Stats
2W - 3L
1,379 SR
Queue Stats
15W - 15L
1,388 Elo+
Party 3
Maui
Maui
biladero31
Maui
Level 89
God Stats
2W - 1L
1,467 SR
Queue Stats
28W - 29L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 2
7,405
463
6,358
13,252
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
 
Horus
11
1 / 4 / 4
7,341
459
4,997
16,162
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
MRbrayan69
Chernobog
14
3 / 4 / 1
8,182
511
7,313
12,209
5,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 3 / 1
7,155
447
5,634
7,094
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Totii18
Sun Wukong
13
0 / 2 / 1
7,907
494
4,547
13,243
9,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 0 / 9
10,099
631
12,678
8,295
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
BoundRdo
Ne Zha
14
1 / 0 / 7
8,365
523
8,638
8,655
8,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
14
7 / 2 / 6
8,979
561
11,558
13,482
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 1 / 8
7,172
448
3,298
8,910
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 11
7,488
468
4,918
13,380
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
17
18
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
L
Horus
 
Horus
1
4
4
0.75
W
Poseidon
 
Poseidon
8
0
9
12.5
W
Ne Zha
BoundRdo
Ne Zha
1
0
7
4.5
L
Chernobog
MRbrayan69
Chernobog
3
4
1
0.88
W
Pele
7
2
6
5
L
Janus
0
3
1
0.17
W
0
1
8
4
L
Sun Wukong
Totii18
Sun Wukong
0
2
1
0.25
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,849
Damage
41,090
61,960
Taken
52,722
40,831
Mitigated
36,143
22,599
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,358
1,384
0
10,258
13,252
6,117
0
2,848
10,026
0
48,187
L
Horus
 
Horus
4,997
1,935
1,590
4,420
16,162
17,005
0
6,926
9,236
51
16,157
W
Poseidon
 
Poseidon
12,678
2,240
0
1,843
8,295
3,566
68
1,758
6,537
111,695
0
W
Ne Zha
BoundRdo
Ne Zha
8,638
1,057
0
1,960
8,655
8,092
0
950
7,705
0
58,916
L
Chernobog
MRbrayan69
Chernobog
7,313
4,757
0
2,582
12,209
5,210
867
4,867
7,342
0
65,522
W
Pele
11,558
3,923
0
3,420
13,482
4,841
0
1,565
11,917
0
78,390
L
Janus
5,634
208
0
750
7,094
3,122
0
3,599
3,495
56,752
0
W
3,298
1,980
0
1,440
8,910
7,603
17
645
8,265
30,004
0
L
Sun Wukong
Totii18
Sun Wukong
4,547
977
0
2,999
13,243
9,377
0
2,819
10,424
0
52,346
W
4,918
1,681
0
1,593
13,380
12,041
0
1,532
11,848
21,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
42,103
419
Minions Killed
453
0
Camps Cleared
0
1,566,083
Distance Traveled
1,613,544
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,405
463
74
5
0
349,676
4
L
Horus
7,341
459
27
2
0
299,817
5
W
Poseidon
10,099
631
155
10
0
354,215
3
W
Ne Zha
8,365
523
98
6
0
297,062
4
L
Chernobog
8,182
511
110
7
0
291,152
2
W
Pele
8,979
561
114
7
0
363,306
5
L
Janus
7,155
447
107
7
0
305,026
6
W
Kuzenbo
7,172
448
55
3
0
275,782
0
L
Sun Wukong
7,907
494
101
6
0
320,412
6
W
Maui
7,488
468
31
2
0
323,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role