Player Matchup

Nu Wa
Nu Wa
JonYBoY
Nu Wa
Level 83
God Stats
1W - 1L
1,270 SR
Queue Stats
7W - 11L
1,355 Elo+
Party 2
Scylla
Scylla
TRESDUKA
Scylla
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 2
Sylvanus
Sylvanus
bastagero
Sylvanus
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 10L
1,250 Elo+
Party 2
Izanami
Izanami
elmasktoce
Izanami
Level 27
God Stats
8W - 16L
1,260 SR
Queue Stats
16W - 24L
1,243 Elo+
Party 2
Fenrir
Fenrir
rodriporroloco
Fenrir
Level 29
God Stats
25W - 32L
1,419 SR
Queue Stats
26W - 34L
1,370 Elo+
Party 2
Team Averages
Level 83
1,390 SR
1,294 Elo+

VS

Team Averages
Level 37
1,424 SR
1,401 Elo+
Mercury
Mercury
EaSy-Facuu1239
Mercury
Level 116
God Stats
2W - 3L
1,232 SR
Queue Stats
143W - 218L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Nouvas1
Nu Wa
Level 12
God Stats
14W - 6L
1,609 SR
Queue Stats
15W - 12L
1,364 Elo+
Party 1
King Arthur
King Arthur
Pedroolivr1
King Arthur
Level 12
God Stats
12W - 5L
1,504 SR
Queue Stats
20W - 21L
1,363 Elo+
Party 1
Neith
Neith
phzinkkj
Neith
Level 4
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
torolobo
Olorun
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JonYBoY
Nu Wa
18
2 / 5 / 11
13,402
536
13,988
18,166
7,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
TRESDUKA
Scylla
20
13 / 0 / 8
15,612
624
32,718
17,689
9,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
bastagero
Sylvanus
15
0 / 2 / 11
12,203
488
4,393
22,169
28,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
elmasktoce
Izanami
19
1 / 0 / 12
13,300
532
7,111
13,770
7,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 2 / 3
13,831
553
9,399
16,135
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,873
355
4,529
14,269
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Nouvas1
Nu Wa
18
2 / 4 / 3
10,676
427
12,071
17,240
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Pedroolivr1
King Arthur
19
4 / 3 / 1
12,339
494
8,944
23,326
25,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
phzinkkj
Neith
15
0 / 5 / 3
9,599
384
5,707
13,850
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
torolobo
Olorun
17
0 / 6 / 1
10,602
424
6,846
20,374
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
24
Kills
8
9
Deaths
24
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Nu Wa
JonYBoY
Nu Wa
2
5
11
1.5
L
Nu Wa
Nouvas1
Nu Wa
2
4
3
0.88
L
King Arthur
Pedroolivr1
King Arthur
4
3
1
1.5
W
Scylla
TRESDUKA
Scylla
13
0
8
17
W
Sylvanus
bastagero
Sylvanus
0
2
11
2.75
W
Izanami
elmasktoce
Izanami
1
0
12
7
L
Neith
phzinkkj
Neith
0
5
3
0.3
W
8
2
3
4.75
L
Olorun
torolobo
Olorun
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,609
Damage
38,097
87,929
Taken
89,059
62,621
Mitigated
50,549
36,448
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,529
2,219
0
945
14,269
5,135
0
5,918
8,351
0
51,877
W
Nu Wa
JonYBoY
Nu Wa
13,988
1,723
118
2,322
18,166
7,723
6,379
3,116
15,050
104,373
0
L
Nu Wa
Nouvas1
Nu Wa
12,071
1,497
312
1,436
17,240
4,866
341
9,624
7,616
75,497
0
L
King Arthur
Pedroolivr1
King Arthur
8,944
1,247
0
564
23,326
25,933
385
12,981
10,345
98
81,527
W
Scylla
TRESDUKA
Scylla
32,718
2,533
0
4,999
17,689
9,924
3,371
4,239
13,450
190,842
0
W
Sylvanus
bastagero
Sylvanus
4,393
613
9,266
10,460
22,169
28,205
1,759
4,787
17,382
15,435
0
W
Izanami
elmasktoce
Izanami
7,111
4,445
0
5,436
13,770
7,379
8,052
4,040
9,730
0
112,604
L
Neith
phzinkkj
Neith
5,707
1,365
0
1,222
13,850
5,830
884
7,186
6,664
0
69,943
W
9,399
1,022
0
3,847
16,135
9,390
4,189
3,628
12,507
0
93,901
L
Olorun
torolobo
Olorun
6,846
2,569
742
5,470
20,374
8,785
0
15,390
4,984
80,509
4,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,348
Gold Earned
52,089
700
Minions Killed
639
0
Camps Cleared
0
2,447,851
Distance Traveled
2,074,006
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,873
355
82
3
0
348,591
4
W
Nu Wa
13,402
536
150
6
0
404,092
5
L
Nu Wa
10,676
427
107
4
0
440,829
2
L
King Arthur
12,339
494
158
6
0
435,087
2
W
Scylla
15,612
624
248
10
0
516,257
2
W
Sylvanus
12,203
488
15
1
0
499,799
5
W
Izanami
13,300
532
165
7
0
470,127
2
L
Neith
9,599
384
135
5
0
417,425
0
W
Fenrir
13,831
553
122
5
0
557,576
0
L
Olorun
10,602
424
157
6
0
432,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role