Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CMRDouglasPandi
Nox
Level 143
God Stats
5W - 7L
1,456 SR
Queue Stats
120W - 102L
1,579 Elo+
Party 2
Erlang Shen
Erlang Shen
LUICER16
Erlang Shen
Level 136
God Stats
2W - 1L
1,498 SR
Queue Stats
85W - 77L
1,552 Elo+
Party 2
Sol
Sol
VAzombi
Sol
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 128L
1,598 Elo+
Solo
Cthulhu
Cthulhu
x140pier40x
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,551 Elo+
Party 2
Team Averages
Level 108
1,491 SR
1,556 Elo+

VS

Team Averages
Level 97
1,656 SR
1,621 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ChaiMochii
Bellona
Level 36
God Stats
11W - 4L
1,820 SR
Queue Stats
215W - 145L
1,624 Elo+
Party 1
Chernobog
Chernobog
UrWifesNewbf96
Chernobog
Level 129
God Stats
6W - 8L
1,374 SR
Queue Stats
638W - 470L
1,609 Elo+
Party 1
Nemesis
Nemesis
YingaLing
Nemesis
Level 160
God Stats
23W - 8L
1,960 SR
Queue Stats
296W - 191L
1,654 Elo+
Party 1
Maui
Maui
comicaLDUCK
Maui
Level 31
God Stats
4W - 1L
1,628 SR
Queue Stats
93W - 46L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 1
6,651
475
6,167
11,271
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
7,257
518
4,048
7,744
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erlang Shen
LUICER16
Erlang Shen
11
3 / 3 / 2
6,968
498
5,305
14,067
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
12
1 / 3 / 0
7,083
506
6,553
7,893
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
x140pier40x
Cthulhu
11
0 / 3 / 0
6,400
457
5,680
9,458
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 1
8,063
576
6,538
4,758
2,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
ChaiMochii
Bellona
14
1 / 0 / 1
8,258
590
5,871
9,470
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
UrWifesNewbf96
Chernobog
13
1 / 1 / 3
7,515
537
6,905
9,990
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
YingaLing
Nemesis
14
8 / 1 / 3
8,629
616
8,641
9,924
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 6
6,520
466
3,772
12,619
8,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
1
0.17
W
Anubis
 
Anubis
4
1
1
4.5
L
2
2
3
1.75
W
Bellona
ChaiMochii
Bellona
1
0
1
1.5
L
Erlang Shen
LUICER16
Erlang Shen
3
3
2
1.33
W
Chernobog
UrWifesNewbf96
Chernobog
1
1
3
2.5
L
Sol
1
3
0
0.33
W
Nemesis
YingaLing
Nemesis
8
1
3
9.5
W
0
3
6
1
L
Cthulhu
x140pier40x
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
31,727
50,433
Taken
46,761
23,838
Mitigated
26,783
12,114
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,167
3,427
0
1,500
11,271
3,933
0
1,071
10,200
0
58,010
W
Anubis
 
Anubis
6,538
0
0
2,071
4,758
2,670
216
2,458
2,300
59,797
0
L
4,048
1,462
0
2,008
7,744
3,967
0
2,648
5,096
27,946
0
W
Bellona
ChaiMochii
Bellona
5,871
1,971
0
4,618
9,470
7,556
0
4,932
3,790
0
58,342
L
Erlang Shen
LUICER16
Erlang Shen
5,305
2,303
0
4,294
14,067
7,523
0
3,970
10,097
0
54,929
W
Chernobog
UrWifesNewbf96
Chernobog
6,905
4,217
0
4,352
9,990
3,621
0
1,947
8,043
0
68,209
L
Sol
6,553
2,390
0
2,412
7,893
3,272
52
2,435
5,458
49,136
6,390
W
Nemesis
YingaLing
Nemesis
8,641
4,862
0
1,141
9,924
3,974
0
1,638
8,286
0
67,617
W
3,772
831
1,562
2,973
12,619
8,962
0
3,767
8,852
13,124
1,017
L
Cthulhu
x140pier40x
Cthulhu
5,680
667
0
1,900
9,458
5,143
0
0
9,458
37,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
38,985
417
Minions Killed
477
0
Camps Cleared
0
1,306,654
Distance Traveled
1,398,484
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,651
475
98
7
0
255,301
4
W
Anubis
8,063
576
108
8
0
264,918
5
L
Nox
7,257
518
48
3
0
258,774
3
W
Bellona
8,258
590
126
9
0
271,104
5
L
Erlang Shen
6,968
498
89
6
0
281,622
2
W
Chernobog
7,515
537
123
9
0
277,375
4
L
Sol
7,083
506
107
8
0
244,975
3
W
Nemesis
8,629
616
107
8
0
347,335
1
W
Maui
6,520
466
13
1
0
237,752
6
L
Cthulhu
6,400
457
75
5
0
265,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role