Player Matchup

Thanatos
Thanatos
Diamond V
Adam-543
Thanatos
Diamond V
Level 88
God Stats
29W - 30L
1,621 SR
Queue Stats
428W - 415L
1,849 MMR
Solo
Scylla
Scylla
Platinum III
MWii_53
Scylla
Platinum III
Level 128
God Stats
3W - 1L
1,780 SR
Queue Stats
177W - 169L
1,893 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Sneakyturtle213
Guan Yu
Platinum II
Level 125
God Stats
23W - 35L
1,481 SR
Queue Stats
1,226W - 1,239L
1,813 MMR
Solo
Skadi
Skadi
Platinum V
lIREVOXIl
Skadi
Platinum V
Level 126
God Stats
10W - 13L
1,598 SR
Queue Stats
254W - 254L
1,810 MMR
Solo
Hercules
Hercules
Gold I
ognextdoor
Hercules
Gold I
Level 47
God Stats
0W - 1L
1,796 SR
Queue Stats
36W - 22L
1,820 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,655 SR
1,837 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,549 SR
1,769 MMR
Terra
Terra
Diamond V
 
Terra
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
ArunSD
Ah Muzen Cab
Platinum II
Level 119
God Stats
17W - 16L
1,598 SR
Queue Stats
205W - 188L
1,862 MMR
Solo
Achilles
Achilles
Gold I
Authoritiix
Achilles
Gold I
Level 156
God Stats
10W - 8L
1,551 SR
Queue Stats
439W - 436L
1,744 MMR
Party 1
Chronos
Chronos
Diamond V
Samurai Yari
Chronos
Diamond V
Level 98
God Stats
4W - 4L
1,581 SR
Queue Stats
208W - 197L
1,884 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Senku_kuun
Tsukuyomi
Platinum III
Level 82
God Stats
2W - 2L
1,516 SR
Queue Stats
175W - 186L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adam-543
Thanatos
20
5 / 7 / 1
13,105
468
12,003
30,320
15,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MWii_53
Scylla
20
1 / 5 / 1
12,697
453
15,266
15,683
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 1 / 3
13,312
475
13,632
22,948
25,914
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
lIREVOXIl
Skadi
20
4 / 5 / 2
14,722
526
21,223
24,201
10,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ognextdoor
Hercules
16
0 / 3 / 4
10,932
390
13,921
38,450
47,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
MercurySusanoHades

VS

Bans
LancelotVulcanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
3 / 1 / 14
15,437
551
14,121
31,514
48,849
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
ArunSD
Ah Muzen Cab
20
3 / 4 / 7
16,448
587
20,166
16,726
8,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Authoritiix
Achilles
20
6 / 3 / 7
15,977
571
11,665
24,946
14,445
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Samurai Yari
Chronos
20
6 / 1 / 8
15,795
564
27,567
25,581
15,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Senku_kuun
Tsukuyomi
20
3 / 2 / 5
15,907
568
15,834
22,828
27,958
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
21
21
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
14
10
L
Thanatos
Adam-543
Thanatos
5
7
1
0.79
W
Ah Muzen Cab
ArunSD
Ah Muzen Cab
3
4
7
1.63
W
Achilles
Authoritiix
Achilles
6
3
7
3.17
L
Scylla
MWii_53
Scylla
1
5
1
0.3
W
Chronos
Samurai Yari
Chronos
6
1
8
10
W
Tsukuyomi
Senku_kuun
Tsukuyomi
3
2
5
2.75
L
1
1
3
2.5
L
Skadi
lIREVOXIl
Skadi
4
5
2
1
L
Hercules
ognextdoor
Hercules
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,045
Damage
89,353
131,602
Taken
121,595
105,953
Mitigated
115,170
58,055
Healing
45,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,121
2,640
6,777
9,589
31,514
48,849
0
7,234
24,280
37,918
1,923
L
Thanatos
Adam-543
Thanatos
12,003
2,660
0
22,534
30,320
15,667
2,634
8,640
21,680
0
134,191
W
Ah Muzen Cab
ArunSD
Ah Muzen Cab
20,166
6,454
0
4,525
16,726
8,045
6,366
78
16,648
0
189,217
W
Achilles
Authoritiix
Achilles
11,665
2,702
0
9,369
24,946
14,445
2,672
2,329
22,617
0
124,614
L
Scylla
MWii_53
Scylla
15,266
1,515
0
1,606
15,683
6,437
826
5,965
9,718
149,692
0
W
Chronos
Samurai Yari
Chronos
27,567
9,571
0
6,187
25,581
15,873
6,274
5,211
20,370
160,620
0
W
Tsukuyomi
Senku_kuun
Tsukuyomi
15,834
2,604
0
9,545
22,828
27,958
2,236
2,135
20,693
224
126,744
L
13,632
1,190
1,174
7,541
22,948
25,914
402
4,313
18,635
0
103,934
L
Skadi
lIREVOXIl
Skadi
21,223
9,816
0
7,636
24,201
10,408
888
6,500
17,701
0
165,613
L
Hercules
ognextdoor
Hercules
13,921
4,243
0
17,564
38,450
47,527
170
16,004
22,446
74
37,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
79,564
904
Minions Killed
867
0
Camps Cleared
0
2,446,527
Distance Traveled
2,898,754
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,437
551
34
1
0
553,786
2
L
Thanatos
13,105
468
153
5
0
484,756
5
W
Ah Muzen Cab
16,448
587
250
9
0
571,427
6
W
Achilles
15,977
571
164
6
0
633,426
11
L
Scylla
12,697
453
241
9
0
495,401
8
W
Chronos
15,795
564
202
7
0
569,250
3
W
Tsukuyomi
15,907
568
217
8
0
570,865
3
L
Guan Yu
13,312
475
190
7
0
514,030
6
L
Skadi
14,722
526
270
10
0
487,350
1
L
Hercules
10,932
390
50
2
0
464,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role