Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
F1xgg
Ymir
Level 48
God Stats
15W - 6L
1,589 SR
Queue Stats
196W - 205L
1,478 Elo+
Solo
Sol
Sol
RagnarNordico
Sol
Level 124
God Stats
2W - 0L
1,713 SR
Queue Stats
30W - 54L
1,216 Elo+
Solo
Izanami
Izanami
XuruzinhoBr
Izanami
Level 67
God Stats
4W - 7L
1,361 SR
Queue Stats
41W - 47L
1,427 Elo+
Solo
Ratatoskr
Ratatoskr
gcs478
Ratatoskr
Level 61
God Stats
5W - 6L
1,110 SR
Queue Stats
170W - 212L
1,360 Elo+
Solo
Team Averages
Level 92
1,455 SR
1,396 Elo+

VS

Team Averages
Level 80
1,609 SR
1,481 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Brasileeirinhoo
Set
Level 88
God Stats
1W - 1L
1,830 SR
Queue Stats
44W - 56L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gaiczin
Ah Muzen Cab
Level 99
God Stats
2W - 6L
1,434 SR
Queue Stats
592W - 596L
1,362 Elo+
Solo
Cabrakan
Cabrakan
JonesFantomex666
Cabrakan
Level 81
God Stats
14W - 8L
1,624 SR
Queue Stats
380W - 460L
1,416 Elo+
Party 1
Chernobog
Chernobog
Nanyr
Chernobog
Level 45
God Stats
3W - 1L
1,658 SR
Queue Stats
9W - 8L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 1 / 3
10,917
546
10,839
11,000
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
F1xgg
Ymir
14
1 / 0 / 12
9,786
489
5,904
13,711
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 0
10,714
536
7,895
15,769
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
XuruzinhoBr
Izanami
17
6 / 4 / 6
10,952
548
21,935
14,473
6,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
gcs478
Ratatoskr
18
9 / 4 / 5
11,814
591
12,950
16,832
7,568
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 9 / 1
9,734
487
10,331
21,213
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
1 / 4 / 3
10,385
519
9,543
15,908
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Gaiczin
Ah Muzen Cab
14
0 / 3 / 3
8,961
448
6,470
12,317
5,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 5 / 3
8,803
440
3,352
19,149
22,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Nanyr
Chernobog
15
4 / 4 / 2
9,471
474
14,590
15,717
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
24
Kills
12
12
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
3
6.5
L
Bastet
 
Bastet
6
9
1
0.72
L
1
4
3
0.63
W
Ymir
F1xgg
Ymir
1
0
12
7
L
Ah Muzen Cab
Gaiczin
Ah Muzen Cab
0
3
3
0.5
L
1
5
3
0.5
L
Chernobog
Nanyr
Chernobog
4
4
2
1.25
W
3
3
0
1
W
Izanami
XuruzinhoBr
Izanami
6
4
6
2.25
W
Ratatoskr
gcs478
Ratatoskr
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,523
Damage
44,286
71,785
Taken
84,304
42,852
Mitigated
57,733
23,502
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,839
1,108
0
4,803
11,000
6,981
1,011
251
10,701
79,831
0
L
Bastet
 
Bastet
10,331
3,149
0
7,352
21,213
9,537
0
6,035
15,178
0
67,050
L
9,543
3,098
0
2,834
15,908
13,519
0
6,496
9,412
0
83,975
W
Ymir
F1xgg
Ymir
5,904
1,245
0
2,719
13,711
15,165
32
1,140
12,520
20,474
5,244
L
Ah Muzen Cab
Gaiczin
Ah Muzen Cab
6,470
2,518
0
2,183
12,317
5,694
0
4,931
7,386
0
80,084
L
3,352
554
592
3,297
19,149
22,363
84
3,126
16,023
13,904
0
L
Chernobog
Nanyr
Chernobog
14,590
10,306
0
5,123
15,717
6,620
1,302
2,197
13,520
0
70,350
W
7,895
3,661
0
7,458
15,769
6,773
1,205
0
14,959
80,019
10,420
W
Izanami
XuruzinhoBr
Izanami
21,935
16,806
0
3,110
14,473
6,365
6,023
1,496
12,977
0
104,355
W
Ratatoskr
gcs478
Ratatoskr
12,950
4,523
0
5,412
16,832
7,568
254
465
16,269
0
97,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
47,354
628
Minions Killed
491
0
Camps Cleared
0
1,839,429
Distance Traveled
1,678,167
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,917
546
153
8
0
360,709
6
L
Bastet
9,734
487
107
5
0
383,521
2
L
Set
10,385
519
140
7
0
371,788
4
W
Ymir
9,786
489
30
2
0
390,064
7
L
Ah Muzen Cab
8,961
448
131
7
0
285,192
0
L
Cabrakan
8,803
440
23
1
0
307,648
0
L
Chernobog
9,471
474
90
5
0
330,018
7
W
Sol
10,714
536
129
6
0
307,849
6
W
Izanami
10,952
548
184
9
0
327,600
2
W
Ratatoskr
11,814
591
132
7
0
453,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role