Player Matchup

Odin
Odin
Carmine Wick
Odin
Level 147
God Stats
2W - 1L
1,840 SR
Queue Stats
151W - 116L
1,607 Elo+
Solo
Loki
Loki
CptValerius
Loki
Level 144
God Stats
1W - 4L
1,348 SR
Queue Stats
262W - 275L
1,580 Elo+
Solo
Scylla
Scylla
FarFromDry
Scylla
Level 125
God Stats
2W - 1L
1,734 SR
Queue Stats
48W - 44L
1,538 Elo+
Solo
Jormungandr
Jormungandr
HungryCracka
Jormungandr
Level 159
God Stats
2W - 6L
1,279 SR
Queue Stats
301W - 307L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
M1k3Th3Man
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,612 Elo+
Solo
Team Averages
Level 140
1,540 SR
1,588 Elo+

VS

Team Averages
Level 137
1,471 SR
1,561 Elo+
Bastet
Bastet
BobbinForKills
Bastet
Level 127
God Stats
1W - 2L
1,261 SR
Queue Stats
208W - 226L
1,531 Elo+
Solo
Ymir
Ymir
Cheetowww98
Ymir
Level 158
God Stats
7W - 2L
1,538 SR
Queue Stats
263W - 254L
1,544 Elo+
Solo
Thoth
Thoth
Gotagoat
Thoth
Level 150
God Stats
11W - 4L
1,529 SR
Queue Stats
206W - 194L
1,543 Elo+
Solo
Merlin
Merlin
SPreciado190
Merlin
Level 133
God Stats
1W - 0L
1,759 SR
Queue Stats
37W - 25L
1,574 Elo+
Solo
Discordia
Discordia
YettiSpagetti
Discordia
Level 117
God Stats
3W - 5L
1,269 SR
Queue Stats
644W - 693L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 7
8,107
737
5,186
14,764
14,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 6
7,904
719
8,301
12,058
7,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
FarFromDry
Scylla
14
3 / 4 / 4
7,738
703
5,877
9,446
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HungryCracka
Jormungandr
17
5 / 4 / 7
9,702
882
8,226
14,591
15,583
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
M1k3Th3Man
Tsukuyomi
15
1 / 3 / 6
8,088
735
10,345
11,020
5,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
8,949
814
13,460
13,324
6,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 10
9,105
828
6,925
12,270
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Gotagoat
Thoth
14
5 / 5 / 8
8,665
788
9,060
9,471
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
3 / 2 / 12
8,809
801
9,796
7,030
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
YettiSpagetti
Discordia
17
8 / 1 / 9
9,722
884
13,314
5,982
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
15
Kills
23
24
Deaths
15
30
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
3
7
7
0.93
W
3
2
10
4
L
3
6
6
1
L
Scylla
FarFromDry
Scylla
3
4
4
1.25
W
Thoth
Gotagoat
Thoth
5
5
8
1.8
L
Jormungandr
HungryCracka
Jormungandr
5
4
7
2.13
L
Tsukuyomi
M1k3Th3Man
Tsukuyomi
1
3
6
1.33
W
Merlin
3
2
12
4.5
W
Discordia
YettiSpagetti
Discordia
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
52,555
61,879
Taken
48,077
46,856
Mitigated
31,139
12,346
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,460
3,188
436
3,259
13,324
6,684
33
2,678
10,646
0
17,944
L
5,186
500
1,885
1,466
14,764
14,779
0
8,518
6,246
0
9,921
W
6,925
585
819
3,261
12,270
14,159
0
4,402
7,868
15,440
0
L
8,301
1,696
309
1,679
12,058
7,668
0
7,769
4,289
0
17,158
L
Scylla
FarFromDry
Scylla
5,877
371
445
1,850
9,446
3,748
0
6,233
3,213
13,308
0
W
Thoth
Gotagoat
Thoth
9,060
311
106
586
9,471
4,043
213
2,893
6,578
13,236
0
L
Jormungandr
HungryCracka
Jormungandr
8,226
3,110
564
998
14,591
15,583
0
10,234
4,357
21,826
0
L
Tsukuyomi
M1k3Th3Man
Tsukuyomi
10,345
2,060
525
2,625
11,020
5,078
0
6,341
4,679
0
21,866
W
Merlin
9,796
703
825
2,549
7,030
3,376
845
1,715
5,315
25,628
0
W
Discordia
YettiSpagetti
Discordia
13,314
1,209
1,226
1,115
5,982
2,877
475
2,415
3,567
27,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
45,250
108
Minions Killed
110
0
Camps Cleared
0
912,782
Distance Traveled
975,412
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,949
814
18
2
0
227,349
1
L
Odin
8,107
737
12
1
0
172,002
2
W
Ymir
9,105
828
14
1
0
152,485
0
L
Loki
7,904
719
12
1
0
166,280
2
L
Scylla
7,738
703
22
2
0
197,481
0
W
Thoth
8,665
788
19
2
0
201,823
1
L
Jormungandr
9,702
882
28
3
0
154,316
2
L
Tsukuyomi
8,088
735
34
3
0
222,703
2
W
Merlin
8,809
801
27
2
0
191,906
1
W
Discordia
9,722
884
32
3
0
201,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role