Player Matchup

Ishtar
Ishtar
Andrewsaurus06
Ishtar
Level 92
God Stats
6W - 4L
1,653 SR
Queue Stats
182W - 136L
1,580 Elo+
Party 1
Discordia
Discordia
Micah_1028
Discordia
Level 89
God Stats
4W - 3L
1,450 SR
Queue Stats
238W - 230L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
boiusalty68
Guan Yu
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
217W - 204L
1,543 Elo+
Party 1
Team Averages
Level 90
1,535 SR
1,552 Elo+

VS

Team Averages
Level 81
1,412 SR
1,419 Elo+
Scylla
Scylla
DirtyDangler118
Scylla
Level 80
God Stats
31W - 43L
1,420 SR
Queue Stats
162W - 223L
1,404 Elo+
Solo
Danzaburou
Danzaburou
En7eligenteente
Danzaburou
Level 84
God Stats
6W - 13L
1,259 SR
Queue Stats
108W - 87L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
GangstaJonas
Jormungandr
Level 80
God Stats
123W - 95L
1,555 SR
Queue Stats
137W - 111L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,382
762
15,610
10,633
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
Micah_1028
Discordia
13
2 / 1 / 6
7,687
699
8,047
8,842
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
boiusalty68
Guan Yu
12
2 / 1 / 7
7,482
680
6,179
13,801
12,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,838
622
7,108
9,164
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
En7eligenteente
Danzaburou
10
1 / 3 / 1
6,705
610
5,848
11,179
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GangstaJonas
Jormungandr
11
0 / 2 / 2
6,462
587
9,387
13,156
11,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
1
5
1
0.3
L
Danzaburou
En7eligenteente
Danzaburou
1
3
1
0.5
L
Jormungandr
GangstaJonas
Jormungandr
0
2
2
0.5
W
Discordia
Micah_1028
Discordia
2
1
6
5
W
Guan Yu
boiusalty68
Guan Yu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,836
Damage
22,343
33,276
Taken
33,499
21,631
Mitigated
18,475
11,849
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,610
9,579
0
4,791
10,633
4,859
172
6,054
4,349
0
38,282
L
7,108
510
0
57
9,164
2,952
0
2,382
6,782
24,473
0
L
Danzaburou
En7eligenteente
Danzaburou
5,848
2,347
0
3,051
11,179
4,095
0
2,818
8,361
0
16,866
L
Jormungandr
GangstaJonas
Jormungandr
9,387
4,173
0
2,728
13,156
11,428
0
3,380
9,776
22,620
0
W
Discordia
Micah_1028
Discordia
8,047
219
0
250
8,842
3,866
179
4,207
4,399
27,569
0
W
Guan Yu
boiusalty68
Guan Yu
6,179
935
2,944
3,864
13,801
12,906
0
5,821
7,778
0
17,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
20,005
137
Minions Killed
106
6
Camps Cleared
3
631,667
Distance Traveled
579,482
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,382
762
61
6
3
205,755
1
L
Scylla
6,838
622
49
4
3
197,633
2
L
Danzaburou
6,705
610
34
3
0
193,136
1
L
Jormungandr
6,462
587
23
2
0
188,713
2
W
Discordia
7,687
699
53
5
3
206,826
2
W
Guan Yu
7,482
680
23
2
0
219,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role